TODO: Make walking interesting and the ground has to have watery vibes!
TODO: Make walking interesting and the ground has to have watery vibes!
#indiedev #starfable #zeldalike
#indiedev #starfable #zeldalike
Sen's Fortress 2.0
We need a proper house of traps and scary bridges with the design effort that goes into a "legacy dungeon".
Sen's Fortress 2.0
We need a proper house of traps and scary bridges with the design effort that goes into a "legacy dungeon".
We're making the jump from pencil and paper to tile grid for this area.
#StarFable #ZeldaLike #IndieGame #GameDev
We're making the jump from pencil and paper to tile grid for this area.
#StarFable #ZeldaLike #IndieGame #GameDev