Sai
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vius.bsky.social
Sai
@vius.bsky.social
On a quest to give you goosebumps ✍️🎶

Working on:
🎮 Adaptory (@stormcloak.games)
🎮 Shyftrs (@shyftrs.com)

🖥️ https://www.viusstudios.com

Aotearoa/NZ 🇳🇿
Pinned
Hello, Bluesky! I'm Sai – an NZ-based freelance composer with a love for storytelling 📖

Though I draw from many genres, all of my work carries a 'cinematic' touch. I specialize in orchestral music, and I've even worked with our national orchestra on many occasions. Here's some cool stuff I've done!
I'm on a quest to give your players goosebumps. You in?
www.youtube.com/watch?v=Zsmk...

#indiegamedev #gameaudio
Let's give your audience goosebumps. (Sai Natarajan – 2025 Showreel)
YouTube video by VIUS Studios
www.youtube.com
November 12, 2025 at 12:20 AM
I've had my orchestral music performed live quite a few times by this point, but for the first time ever, I FINALLY have some professionally-produced video evidence! A huge thank you to SOUNZ, RNZ Concert, and the New Zealand Symphony Orchestra for making this happen <3

#NewMusicFriday
SAI NATARAJAN: A Beacon in the Cosmic Blizzard
YouTube video by SOUNZ Centre for NZ Music
youtu.be
October 24, 2025 at 12:03 AM
How do you convey the complexities of creating orchestral game music to a room of (mostly) non-musical game developers?

Simple: You break it down like it's a video game 🎮

Watch me do just that during my talk at NZGDC 2025:
youtu.be/LZR9RK3JQBY

#GameAudio #IndieGameDev
Giving Your Players Goosebumps: The Game Dev's Guide to the Orchestra | Sai Natarajan | NZGDC 2025
YouTube video by NZGDA
youtu.be
October 22, 2025 at 2:50 AM
Reposted by Sai
If you're going to #PAXAUS as part of #MIGW then you MUST check out the NZ CODE stand. I've seen every single game on show and if you can't find something you like then I'm afraid you are clinically dead.
October 2, 2025 at 10:58 PM
Reposted by Sai
#PAXAus is tomorrow! Our booth is all set up, bugs all squished, cards all printed, and we're not allowed to share any photos :P

Really looking forward to catching up with so many old and new friends over the next three days. Please come to #1840 and say hi to Jevon, Sai & Cass!! <3
Adaptory is coming once more to PAX Aus... next week!!! Come check out our 2D base-building/simulation game with the exclusive demo at Booth 1840, thanks to @nz-code.nz <3 #paxaus
October 9, 2025 at 4:17 AM
Reposted by Sai
Nice to be back at #NZGDC. Great solid specific #gameaudio presentations from @vius.bsky.social and #NZSO ‘s Claire Wackrow this morning, and so nice to have those conversations with dev teams and audio friends.
September 26, 2025 at 11:21 PM
Haven't gotten to write soaring string melodies like this in a LONG while.

Excited to share my latest piece, written as a one-off menu theme for an unannounced video game currently in development! Huge thanks to the European Recording Orchestra for their stunning performance 🎶

#gameaudio #gamedev
Per Ardua Ad Astra (Menu Theme) — Feat. The European Recording Orchestra
YouTube video by VIUS Studios
www.youtube.com
September 5, 2025 at 10:19 AM
Hans seems to really dig the final edit. Totoro… might need another minute to think about it.

Absolutely stoked with the end result from my recording session with the European Recording Orchestra – full video dropping tomorrow!

#gameaudio
September 3, 2025 at 9:52 PM
Pretty crazy seeing some of my music make its debut on the official @ign.com YouTube channel this week!!

Check out the latest trailer for #Adaptory here, and go show @stormcloak.games some post-Gamescom love <3

youtu.be/SLBF4bQTdB0

#indiegames #indiegamedev
Adaptory - Official Trailer | gamescom 2025
YouTube video by IGN
youtu.be
August 26, 2025 at 10:35 PM
Reposted by Sai
Over five days, we had over 400 people play #Adaptory at #Gamescom 2025! And almost a quarter of the crews were saved <3 #indiedev #statistics
August 25, 2025 at 6:22 PM
Getting to work with the European Recording Orchestra last night was a lot of fun. My very first remote session!
August 2, 2025 at 7:39 PM
Doing a bit of last-minute proofreading, in preparation for a little recording session 👀
July 29, 2025 at 4:49 AM
HELL YEAH
Woke up this morning to find out that #Adaptory is the most popular colony-sim game on @itch.io at the moment! 😊🥰

itch.io/games/tag-co... #gamedev
July 18, 2025 at 10:04 PM
Okay sooo, CRAZY turn of events: Back in March, I stumbled across a global composer competition hosted by the European Recording Orchestra, and submitted one of my pieces on a complete whim. No expectations.

That piece was just announced as the Oceania region winner.

WHAT.
July 15, 2025 at 10:16 PM
The @shyftrs.com team just dropped a brand new teaser trailer, with some updated music from yours truly! Go show them some love 🔥

#indiegames #gamedev
BEHOLD OUR NEW TEASER TRAILER! 😎🎞️
Wishlist on Steam! ➡️ bit.ly/shyftrs

Shyftrs is a love letter to the #metroidvania genre 🫶
A world oozing of ancient lore, this journey will test your endurance! May you find your way home safely, traveler.

#indiegames #indiegamedev #gamedev #2dplatformer
July 13, 2025 at 2:18 AM
Reposted by Sai
Very excited to share that Adaptory will be at #Gamescom 2025 with #IndieArenaBooth this year!!! Thank you once again, @nz-code.nz <3 Please pop by and say hi if you're there!

(300k+ visitors over a single week: it's gonna be an experience 😅)

stormcloak.games/2025/07/06/g... #gamedev #indiedev
July 7, 2025 at 12:40 AM
Reposted by Sai
Sai is an incredibly talented musician and we are very very lucky to get to work with him 💖 can't wait to release this track!! #gamedev
I've always loved trying to find those catchy, expressive melodies that make players' spirits soar at key moments. Here's a little sneak peek at how I've been putting together one such tune for the game Adaptory!

#indiegamedev @stormcloak.games
July 4, 2025 at 1:28 AM
Reposted by Sai
@betkataels.bsky.social and I recently moved home to New Zealand and we are looking for work!

If you have, or know of, a role in NZ or that can be worked remotely from NZ please get in touch.
July 1, 2025 at 10:46 PM
I've always loved trying to find those catchy, expressive melodies that make players' spirits soar at key moments. Here's a little sneak peek at how I've been putting together one such tune for the game Adaptory!

#indiegamedev @stormcloak.games
July 1, 2025 at 2:51 AM
👀
June 21, 2025 at 9:18 PM
Here's the main pitfall of working on a game like Adaptory: You sometimes sit down to write some music for it, and then you just get sucked into playing the damn game for the whole morning instead.

The Steam demo just got updated, go check it out!! 👇

#PitchYaGame #Indiegames
#Adaptory is an upcoming 2D base-building/simulation game where your crew of four explorers have crash-landed on a mysterious planetoid, deep in uncharted space. Keep your motley team alive, build up a base, repair your ship, and get home. Coming to #Steam!

#PitchYaGame #gamedev #indiedev
June 7, 2025 at 9:33 PM
Reposted by Sai
#Adaptory Alpha 12 is now live and free to play on #Steam! With new world generation, research tree, arm64 builds and more. stormcloak.games/2025/06/04/a... #gamedev #indiedev
June 5, 2025 at 6:29 AM
First ever conference talk done and dusted. Shout out to the folks at #PBP25 for being the most wholesome, most welcoming audience ever – incredibly stoked by the hugely positive response to my passionate 30-min orchestral game music rant 🧡
May 3, 2025 at 8:38 AM
NZ peeps! Come watch me rant about the state of orchestral music in games at #PlayByPlay2025, where I'll be giving my FIRST EVER conference talk! But more importantly, let's talk about how an *authentic* orchestral soundtrack can give your players goosebumps… and how to land one on an indie budget 😎
April 16, 2025 at 9:36 PM
Some friends of mine randomly started up a group sci-fi / post-apocalyptic worldbuilding project a few months ago. They didn't need a theme tune, but I wrote them one anyway ✍️

youtu.be/Pkq3ec-TK84
Post-apocalyptic sci-fi opening theme type beat
YouTube video by VIUS Studios
youtu.be
March 29, 2025 at 7:09 PM