Jackson Palmer
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ummjackson.com
Jackson Palmer
@ummjackson.com
The new Oneohtrix Point Never album is sublime stuff.
Oneohtrix Point Never - D.I.S. (Official Video)
YouTube video by Oneohtrix Point Never
www.youtube.com
November 21, 2025 at 7:30 AM
Playing around with a Trenchbroom / func_godot / Godot physics game thing. #prototype #gamedev
October 15, 2025 at 12:21 AM
Uh oh, started down the "I should build a voxel game" rabbit hole. #gamedev
September 1, 2025 at 12:32 AM
First build of my web app "func_terrain" is live: tools.ummjackson.com/func_terrain

It lets you quickly generate noise heightmap-based terrain then copy/paste it as brush data directly into #Trenchbroom

Completely free to use / whatever you make is yours, etc. #gamedev
August 24, 2025 at 6:33 PM
Working on a noise heightmap-based terrain generating web app that outputs brush data you can easily copy/paste into #Trenchbroom #gamedev
August 17, 2025 at 10:52 PM
Just posted my submission to the @gamemakerstoolkit.com GMTK Game Jam 2025: ummjackson.itch.io/canyon

Built using Godot 4.4 @godotengine.org #gamedev
CANYON by Jackson Palmer
Survive the CANYON
ummjackson.itch.io
August 3, 2025 at 5:35 AM
(If you're anti-AI, please avert your eyes)

Just released a web app that takes AI-generated "pixel art" (high-res, noisy/artifact-y) and turns it into actual pixel art. Here's a demo video. #gamedev #ai

Also works well for low-quality screenshots of pixel art you might randomly fine online.
July 26, 2025 at 10:13 PM
OK the new Tyler album is fire.
July 21, 2025 at 7:29 PM
Built this as I needed something for quick #trenchbroom / func_godot prototyping. Can slap a basic texture set together in under 10 minutes then get to mapping. #gamedev
Just pushed the first build of my Texture Tiler tool for easily creating seamless tiling textures based on an input image. Here's a quick demo video to show what it can do. #gamedev #textures
July 21, 2025 at 12:02 AM
Just pushed the first build of my Texture Tiler tool for easily creating seamless tiling textures based on an input image. Here's a quick demo video to show what it can do. #gamedev #textures
July 20, 2025 at 11:54 PM
Just discovered this open-source voice to text app powered by Whisper that runs everything locally on Apple Silicon machines. No-nonsense, minimalistic UI. Just drops the transcription directly into what ever app / text input area you have focused. Really great stuff.
GitHub - kitlangton/Hex: VOICE → WORDS
VOICE → WORDS. Contribute to kitlangton/Hex development by creating an account on GitHub.
github.com
July 7, 2025 at 3:50 AM
Texture Grabber Build 1 is now live @ tools.ummjackson.com/texture/grab...

If you've used something like Shoebox Texture Ripper in the past, this should feel quite familiar - but running in your web browser.

Feedback & bug reports appreciated. #gamedev #texturing
July 6, 2025 at 9:32 PM
Making progress on my texture grabber web app. UI and workflow is feeling pretty decent at this point. Decided against including an atlas packer for now as there are many out there already - you can download a single texture as a PNG or get a .zip of them all. #gamedev #textures
July 5, 2025 at 12:39 AM
"Scratch" - a lightweight, tabbed Markdown scratchpad with local persistence I initially built for personal use. I've kept it open as a pinned tab for the past 6 months and find it a convenient place to copy/paste and edit plain text, store todos, etc. #dev

tools.ummjackson.com/scratch
July 4, 2025 at 6:14 PM
I've been looking for something more "organic" sounding than sfxr, so threw together a few small, free tools to generate all sorts of random noises and sound effects. Might come in handy for game jams, UI sound effects, etc. #gamedev

tools.ummjackson.com/noise
NOISE TOOLS
An experimental collection of audio synthesis micro-tools for generating and exporting a variety of procedural sounds.
tools.ummjackson.com
July 2, 2025 at 8:32 PM
Removed the snap-to-grid from my texture grabber web app and it feels tidier... now just rendering a grid inside selection area to help with lining up perspective. #weekendproject #gamedev
June 28, 2025 at 6:38 PM
Working on a new (free) web-based tool for grabbing #textures #gamedev
June 28, 2025 at 4:19 AM
Ok new build of daily word game is live. Pretty happy with where it's landed. Fun to try and maintain your ranking each day. ummjackson.com/thirtysix/in... #gamedev
thirtysix - a word game
Create words and reach the perfect score. A new puzzle every day.
ummjackson.com
May 16, 2025 at 7:08 AM
Made a word game. If you'd like to give it a try: ummjackson.com/thirtysix/in...
thirtysix - a word game
Create words and reach the perfect score. A new puzzle every day.
ummjackson.com
May 14, 2025 at 6:41 AM
New album, now on the streaming platforms. #ambient #music
Jackson Palmer - Resonance
Available on most streaming platforms:
ffm.to
March 10, 2025 at 4:31 PM
New album. #ambient #music
Resonance, by Jackson Palmer
5 track album
ummjackson.bandcamp.com
March 9, 2025 at 8:17 AM