Umatriz
umatriz.bsky.social
Umatriz
@umatriz.bsky.social
He/Him. Game dev with Rust & Bevy
Reposted by Umatriz
Muttering "don't shoot the messenger" under my breath repeatedly as the Vulkan validation layer cheerfully informs me of the 23rd way that my code has offended the GPU gods today.
January 27, 2026 at 11:40 PM
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Graphics Programming weekly - Issue 425 - January 25th, 2026 www.jendrikillner.com/post/graphic...
January 27, 2026 at 2:20 PM
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I was so incredibly tired of all those sound generators that can only create retro sounds... so I created my own!

It's a work in progress and it'll be part of a new project but enjoy some sounds I've made. Each of these took a minute tops! ✨
January 24, 2026 at 9:12 PM
I was trying to implement blue noise sampling as described in this article blog.demofox.org/2017/10/20/g... but apparently I did some calculations wrong and got this pretty fun result!
January 14, 2026 at 6:06 PM
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are we sure this is real mathematics
January 13, 2026 at 11:42 PM
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Bevy 0.18 is out now!

It features Atmosphere Occlusion and PBR Shading, Generalized Atmospheric Scattering Media, Solari features, PBR Fixes, Font Variations, Automatic Directional Navigation, Fullscreen Materials, Cargo Feature Collections, Camera Controllers, and more!

bevy.org/news/bevy-0-...
Bevy 0.18
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
bevy.org
January 13, 2026 at 9:41 PM
This is absolutely amazing!! Incredible work. So inspiring I don't even know the words to express myself!
January 11, 2026 at 2:14 PM
So turns out competitive programming is actually pretty fun to do! (Even though I kinda suck)
January 6, 2026 at 4:04 PM
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Avian finally has built-in move and slide, the movement and collision algorithm at the heart of kinematic character controllers! #bevy #gamedev #physics #kcc

PR: github.com/avianphysics...
November 25, 2025 at 9:00 PM
Starting a new project to build a custom raymarched engine. It's more about experimenting with rendering than actually building an engine. Want to actually keep a devlog here.
November 17, 2025 at 4:08 PM
One day I knew how this works and I knew it shoud be documented but I was too lazy to actually document it
October 12, 2025 at 7:45 AM
bitflags is such a powerful thing
October 7, 2025 at 6:07 PM
I started to work on a projects I dropped 8 mounths ago and I feel like I can make something out of it.
October 6, 2025 at 3:21 PM
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Bevy 0.17 is out now! It features Raytracing, Improved Observers / Events, UI Widgets, Rust Hotpatching, Light Textures, DLSS, Tilemap Chunks, Web Assets, Reflect Auto-Registration, UI Gradients, Raymarched Atmosphere, Virtual Geometry BVH Culling, and more!

bevy.org/news/bevy-0-17
Bevy 0.17
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
bevy.org
September 30, 2025 at 7:41 PM
The pain of refactoring. I don't know why it's like that but I'm sure it will break if I change it.
September 28, 2025 at 6:01 AM
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✨ Am I the only one absolutely obsessed with the watercolor FX our team just pulled off? 🎨🔥
Every frame feels like a living painting and I can’t stop staring at it 😍

#GameDev #IndieDev #PaperCastle #VFX
September 24, 2025 at 2:24 PM
> try to create a Facebook account for the first time ever because of a very specific reason
> get banned immediately not even seeing the app's interface
> send video of your face to them while being upset about it
> get banned forever
> enjoy modern social media
August 29, 2025 at 7:43 PM
Google and Android situation is crazy.

www.youtube.com/watch?v=L1S0...
Google is Locking Down Android
YouTube video by Mental Outlaw
www.youtube.com
August 29, 2025 at 9:29 AM
Reposted by Umatriz
the trick to not getting caught in hallucinations in chatgpt is to only ask questions you already know the answer to
August 21, 2025 at 1:51 AM
Someone on bevy discord posted this. Let that sink in.
August 17, 2025 at 8:45 AM
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After a summer rainstorm at Hocking Hills State Park outside of Logan, Ohio…

#WaterfallWednesday #Photography #Nature #Landscape #LandscapePhotography #Outdoors #Waterfalls #Ohio #Nikon #CaptureOne
August 13, 2025 at 7:29 PM
Emacs is goated
August 13, 2025 at 4:26 AM
Been using Helix for couple of days. And I like it so much!! Never used vim before and even when tried something felt off but Helix feel just right.

Here's it's website: helix-editor.com
Helix
A post-modern modal text editor.
helix-editor.com
June 24, 2025 at 3:54 PM
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There is still beauty in the world. (photographer unknown.)
June 20, 2025 at 11:33 AM
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the "what the fuck is going on" to "how do I fix this" to "I know how to fix this" to "it's impossible to fix this" pipeline
April 26, 2025 at 8:22 PM