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ulrivo
@ulrivo.itch.io
#GameDev #Godot #SoloDev #IndieGameDev #GameEngine #Blender #GreasePencil #MarbleHavoc #Jumptix #Elixir #Phoenix

Worked on games with marbles.

Actually working on a 2D platformer maker, simplified and similar to "Super Mario Maker" or "MakerKing"
What's New in Blender 5.0! Official Overview
YouTube video by Blender
youtu.be
November 19, 2025 at 9:46 AM
Reposted by ulrivo
The brand new showreel 2025 of Godot games.

#Godot #Showreel

youtu.be/7ZwEmxihlw4
Godot Engine – 2025 Showreel
YouTube video by Godot Engine
youtu.be
November 13, 2025 at 10:15 AM
Reposted by ulrivo
WAHOO!! It may have taken me 2 weeks (plus 2 years lol) but I remade her again :D Animation to come later this week!!!

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.

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#characterdesign #3Dart #3Dartist #Blender #art #gamedesign
November 11, 2025 at 8:18 PM
Reposted by ulrivo
Hi everyone! Let’s take a short break from post-processing effects. In this tutorial, I’ll be creating a dynamic ornament that at one stage resembles a magical portal and at another something like a fiery eye.
www.youtube.com/watch?v=yRA3...
Godot 4: Fiery ornament shader (tutorial)
YouTube video by FencerDevLog
www.youtube.com
November 10, 2025 at 6:07 AM
Reposted by ulrivo
November 8, 2025 at 6:00 PM
Reposted by ulrivo
November 3, 2025 at 6:00 AM
Reposted by ulrivo
Hi everyone! Let's create another post-processing effect. The result can be quite useful—for example, if we want to simulate TV signal interference in our game and control the visual appearance of that effect with parameters. So, let's do it.
www.youtube.com/watch?v=LJ7r...
Godot 4: Horizontal jitter shader (tutorial)
YouTube video by FencerDevLog
www.youtube.com
November 3, 2025 at 6:35 AM
Reposted by ulrivo
First attempts with behavior trees for my enemies in Jumptix.

The slime is just patrolling, the chicken tries to jump on the head of the player when the player is nearby.

Until now - the slime and the chicken are not causing any damage yet.

#Godot #BehaviorTree #Beehave #Jumptix
October 25, 2025 at 11:43 AM
Another great tutorial about behavior trees is included in LimboAI for Godot.

Although I am using Beehave for my first steps with Behavior Trees

#Godot #BehaviorTree #LimboAI

github.com/limbonaut/li...
GitHub - limbonaut/limboai: LimboAI - Behavior Trees and State Machines for Godot 4
LimboAI - Behavior Trees and State Machines for Godot 4 - limbonaut/limboai
github.com
October 24, 2025 at 8:09 PM
Behavior Trees

I learnt a lot from the videos by Petter Ögren.

After the basics, the video about backwards chaining was most useful. This pattern helped me to understand more about using behavior trees.

#BehaviorTree

youtu.be/dB7ZSz890cw?...
How to create Behavior Trees using Backward Chaining (BT intro part 2)
YouTube video by Petter Ögren
youtu.be
October 24, 2025 at 7:07 PM
Reposted by ulrivo
October 21, 2025 at 5:00 PM
Behavior Trees

If you need more background and explanations about behavior trees - as I need, there is a well written book on arXiv and some instructive videos and tutorials.

#BehaviorTree

www.kth.se/profile/pett...

arxiv.org/abs/1709.00084
www.kth.se
October 21, 2025 at 7:23 PM
Behavior trees are a good way to describe behavior of enemies (NPC) in a game. For Godot there are some choices, for instance there is LimboAI written in C++, and Beehave, an addon in GDScript.

#Godot #Behavior #Beehave

github.com/bitbrain/bee...
GitHub - bitbrain/beehave: 🐝 behavior tree AI for Godot Engine
🐝 behavior tree AI for Godot Engine. Contribute to bitbrain/beehave development by creating an account on GitHub.
github.com
October 20, 2025 at 5:38 PM
Another great tutorial about a shader in Godot by Filip Rachůnek: Godot4 Stripe Transition Shader

‪@rachunek.com‬

#Godot #Shader

youtu.be/yl32y3v-fHw
Godot 4: Stripe transition shader (tutorial)
YouTube video by FencerDevLog
youtu.be
October 20, 2025 at 6:21 AM
If you are in Hannover, Germany....

Wir bieten einen kostenlosen Godot-Workshop an vier Abenden in Hannover an.

pretix.eu/syk/godot01/
Entwicklung von Computerspielen mit Godot
30. Oktober – 21. November 2025
pretix.eu
October 19, 2025 at 6:27 PM
Reposted by ulrivo
A second one is Graphite - until now a browser app and very promising. Esp. Useful if you repeat and iterate graphics vector elements. Cool!

#2D #Graphics

graphite.rs
Free online vector editor & procedural design tool
Open source free software. A vector graphics creativity suite with a clean, intuitive interface. Opens instantly (no signup) and runs locally in a browser. Exports SVG, PNG, JPG.
graphite.rs
October 19, 2025 at 4:51 PM
There are some new and very cool Editors for 2D on their way, for instance Pixieditor. Pixel art, animations, nodes. And it is open source 😁

#2D #pixel #Pixieditor

pixieditor.net
PixiEditor
PixiEditor is a free and open-source universal 2D graphics editor, powered by innovative Node Graph workflow. Create vectors, edit photos, design graphics, make pixel art and animate - all in one app!
pixieditor.net
October 19, 2025 at 12:43 PM
Reposted by ulrivo
This week's progress! I spent the last few days polishing my latest game jam VN~

- the UI is now fully customized
- the minigame is more reactive and gets more difficult with each try
- I learned how to use Aseprite to add sprite variations and a new CG

#VNDev #RenPy #IndieDev #ScreenShotSaturday
October 18, 2025 at 12:45 AM
Blender 5.0 Release Notes - Blender Developer Documentation
developer.blender.org
October 16, 2025 at 1:06 PM
Reposted by ulrivo