Tsunscreen - Wishlist Ephemeral Frame!
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tsunscreen.bsky.social
Tsunscreen - Wishlist Ephemeral Frame!
@tsunscreen.bsky.social
Gamedev, composer - he/him 🇨🇦

Currently working on Ephemeral Frame, a weird game about going inside photos.

Wishlist it on Steam!
https://store.steampowered.com/app/3605360/Ephemeral_Frame/
Pinned
Finished up a new trailer for Ephemeral Frame just in time to submit for the Godot 2025 Showreel #godot #gamedev

Captures a lot more than the original teaser I feel!
"Micro Games for Macro Brains" is my entry for ShroomJam 2025!

Seems I'm not the only one that thought to do a microgame collection, but seeing how others approach it is part of the fun anyways! #godot #gamedev

tsunscreen.itch.io/micro-games-...
November 14, 2025 at 1:18 AM
Did up a quirky menu and some music over my lunch break for shroomjam

I'd resisted learning Godot's "Themes" but they're nicer than expected! #godot #gamedev
November 13, 2025 at 8:05 AM
Almost wrapped up my shroomjam entry which has gone surprisingly smoothly!

Naturally I haven't tried building it yet though so fingers crossed lol #godot #gamedev
November 12, 2025 at 6:01 AM
Starting to add juice to the shroomjam (brand new sentence)
#godot #gamedev
November 11, 2025 at 5:33 AM
Everything is still ugly but I reached my goal of 10 micro games for today. Hoping to make things pretty tomorrow ✨
#godot #gamedev
November 10, 2025 at 7:58 AM
Little late but I'm doing ShroomJam again this year!

So far I have one microgame inspired entirely by that TNG blooper where Worf walks straight into a door
#gamedev #godot
November 9, 2025 at 3:46 AM
Something a little surreal about revisiting a real world location after adding it into the game
October 30, 2025 at 3:30 AM
Finally got per-world post processing working so I've been playing around with a bunch of stuff from godotshaders

Took a bit of finagling to handle the transitions and cached images but I got there #godot #gamedev
October 27, 2025 at 1:41 AM
my game will feature revolutionary mechanics such as sliding block puzzles #godot #gamedev

(there is a good reason I promise lol)
October 24, 2025 at 6:36 AM
Thanks for the 500+ wishlists! Certainly see others post a lot more but for a first Steam game I appreciate them! #godot

Bonus cat to celebrate
October 16, 2025 at 8:49 PM
Going inside a picture inside a program on a computer.
#godot #gamedev
October 14, 2025 at 8:28 AM
Experimenting with an old-school castle kind of vibe, complete with runescape-esque music #godot #gamedev
October 7, 2025 at 7:38 AM
Does she know? #godot
October 5, 2025 at 4:21 AM
Finally updated the Steam page to make use of the latest features from Valve.

I spent so long on those old gifs and they still looked super crusty but now you can just upload mp4s which is really nice

(I maybe should've done this before posting the trailer earlier but oh well lol) #gamedev
October 1, 2025 at 5:20 AM
Finished up a new trailer for Ephemeral Frame just in time to submit for the Godot 2025 Showreel #godot #gamedev

Captures a lot more than the original teaser I feel!
September 30, 2025 at 5:21 PM
Finally made the transitions pixel perfect!
This was an issue from day one...

I'm now effectively rendering the frame's quad a second time on top which lets me bypass all lighting + post processing for that specific quad. Works exactly as I wanted it to!
#godot #gamedev
September 16, 2025 at 7:51 AM
It was only a matter of time before I added VHS tapes #godot #gamedev
September 10, 2025 at 4:29 AM
Felt inspired to write something cartoonishly evil sounding this morning. Will probably sneak this into the game somewhere...
September 6, 2025 at 11:13 PM
get rotated #godot #gamedev
September 5, 2025 at 7:32 AM
Working on some spookier environments now that it's September which is almost October 🎃 #godot #gamedev
September 2, 2025 at 9:01 AM
Working on a new trailer and my video editing software hasn't crashed once yet so I must be doing SOMETHING right.

The first was pretty thrown together but I've got a whole plan and everything now. Here's one of the first frames 🐈‍⬛
#godot #gamedev
August 26, 2025 at 7:34 AM
Made a rudimentary moving platform with branching paths based off Path3D and PathFollow3D nodes.

Also a new kind of frame transition which is essentially just Portal (I'm trying not to make this sound as dry as possible lol) #godot #gamedev
August 19, 2025 at 8:05 PM
Incredible coincidence with the file size of a song for the game lol (it's a metal track) 😈
July 31, 2025 at 9:07 AM
A pretty dry topic but since I'm adding a bunch more worlds to the game I thought it'd be handy to graph out how they're all connected.

Thankfully yEd seems to do the job and handles the layout automatically #gamedev
July 16, 2025 at 6:24 AM
The UI is still a trainwreck (ha) but I wrote a shader for assembling photo fragments. Pretty simple but adds some needed pizazz.

Everything about it is adjustable which is night and day compared to the manually stitched together images I used before lol #godot #gamedev
July 14, 2025 at 7:59 AM