🔎 Private eye Kathy Rain is about to embark on her most dangerous case yet — the pursuit of the notorious serial killer known as the Soothsayer 🔪🩸
www.youtube.com/watch?v=vA5u...
🔎 Private eye Kathy Rain is about to embark on her most dangerous case yet — the pursuit of the notorious serial killer known as the Soothsayer 🔪🩸
www.youtube.com/watch?v=vA5u...
It keeps being occasionally amazing in small doses, but it's hard to find a good reason to regularly strap the device to my head.
It keeps being occasionally amazing in small doses, but it's hard to find a good reason to regularly strap the device to my head.
..and modern PC cases now come with crutches to support them.
What a time to be alive.
..and modern PC cases now come with crutches to support them.
What a time to be alive.
Looks like bsky now has both the @blocktober.bsky.social account as well as a blocktober feed bsky.app/profile/did:...
Looks like bsky now has both the @blocktober.bsky.social account as well as a blocktober feed bsky.app/profile/did:...
Well, what's up is that I needed to install JetBrains Toolbox to grab a nightly build of one of their IDEs to test something, and realized that even after 8 years of existence you can still not move _or_ resize the toolbox window?
I'm normally a fan, but what the actual what?!?!?
Well, what's up is that I needed to install JetBrains Toolbox to grab a nightly build of one of their IDEs to test something, and realized that even after 8 years of existence you can still not move _or_ resize the toolbox window?
I'm normally a fan, but what the actual what?!?!?
I'm in a tiny, safe little gamedev bubble for now and I like it.
I'm in a tiny, safe little gamedev bubble for now and I like it.
Happy to talk with folks and share what I know about the studio or about the roles.
Happy to talk with folks and share what I know about the studio or about the roles.
Gamedev for 20+ years.
Started AAA rendering engineer but worked on all areas of engines and games by now. Recently also indie, mobile, VR and cinematic projects.
Enjoys gfx & low-level work; optimizing for game consoles.
Most recently contributed to Unity's "Enemies" cinematic demo:
Gamedev for 20+ years.
Started AAA rendering engineer but worked on all areas of engines and games by now. Recently also indie, mobile, VR and cinematic projects.
Enjoys gfx & low-level work; optimizing for game consoles.
Most recently contributed to Unity's "Enemies" cinematic demo:
View them all here store.steampowered.com/category/str...
Wishlist + Follow Mossfield Origins here store.steampowered.com/app/1836400/...
View them all here store.steampowered.com/category/str...
Wishlist + Follow Mossfield Origins here store.steampowered.com/app/1836400/...
DLSS is close to magic - but unavailable on consoles and even older NV cards.
As a gamedev, having a competitive, fully open alternative that runs on a wide range of hardware removes a huge feature hole for multiplatform projects.
DLSS is close to magic - but unavailable on consoles and even older NV cards.
As a gamedev, having a competitive, fully open alternative that runs on a wide range of hardware removes a huge feature hole for multiplatform projects.
People say this one is actually quite good and friendly, though, so I guess I'll give it a chance and see what happens.
Expect mostly shares and thoughts relating to tech, gamedev, rendering techniques, games and maybe the odd one on soccer. And dog pics.
People say this one is actually quite good and friendly, though, so I guess I'll give it a chance and see what happens.
Expect mostly shares and thoughts relating to tech, gamedev, rendering techniques, games and maybe the odd one on soccer. And dog pics.