https://www.youtube.com/@TJGM
retrodeck.readthedocs.io/en/latest/bl...
retrodeck.readthedocs.io/en/latest/bl...
ko-fi.com/ash_735
ko-fi.com/ash_735
www.nexusmods.com/gta4/mods/28...
gamebanana.com/mods/465835
www.nexusmods.com/gta4/mods/28...
gamebanana.com/mods/465835
PMG has now seen some of the messages which contributed to this decision being made.
www.youtube.com/watch?v=8TvW...
PMG has now seen some of the messages which contributed to this decision being made.
www.youtube.com/watch?v=8TvW...
Well I count EVERY lamppost in Liberty City in my latest video...
Well I count EVERY lamppost in Liberty City in my latest video...
Well I count EVERY lamppost in Liberty City in my latest video which is now live early for Patreon members!
www.patreon.com/c/TJGM
Well I count EVERY lamppost in Liberty City in my latest video which is now live early for Patreon members!
www.patreon.com/c/TJGM
One was about the design of the games seabed, and in it there was a lot of screenshots from Rockstar's scrapped game "Agent" (codenamed jimmy) as references or for reusing assets from it.
One was about the design of the games seabed, and in it there was a lot of screenshots from Rockstar's scrapped game "Agent" (codenamed jimmy) as references or for reusing assets from it.
github.com/valentyn-l/G...
github.com/valentyn-l/G...
"Tahmmy"
"Tahmmy"
Why this way? Rockstar has means to animate cameras, but the speed of the chase varies based on how close the player is to it.
Rockstar doesn't have means in the script functions to speed up/slow down a camera animation.
Doing it this way lets them ramp up/down [cont]
Why this way? Rockstar has means to animate cameras, but the speed of the chase varies based on how close the player is to it.
Rockstar doesn't have means in the script functions to speed up/slow down a camera animation.
Doing it this way lets them ramp up/down [cont]
To animate that view during the chase, they spawn 2 trucks, make them invisible, attach cameras to them and run "Vehicle Recordings" on the trucks.
Unhiding them produces this amusing result:
[thread]
To animate that view during the chase, they spawn 2 trucks, make them invisible, attach cameras to them and run "Vehicle Recordings" on the trucks.
Unhiding them produces this amusing result:
[thread]
I reinstalled the game to try this and I'm really enjoying the improvements!
github.com/ThirteenAG/G...
I reinstalled the game to try this and I'm really enjoying the improvements!
However it's also likely to be based on the PC port, which is full of issues not seen on the console versions.
So let's see if Rockstar could learn a thing or two from the modding community for the upcoming re-release! 🧵
However it's also likely to be based on the PC port, which is full of issues not seen on the console versions.
So let's see if Rockstar could learn a thing or two from the modding community for the upcoming re-release! 🧵
The game looks so good now! You can download Fusion Fix below.
github.com/ThirteenAG/G...
The game looks so good now! You can download Fusion Fix below.
github.com/ThirteenAG/G...
youtu.be/XTuOortPoY4?...
youtu.be/XTuOortPoY4?...
I explored just how broken the PC port really is and show how Rockstar could learn from the work modders have done to fix it.
I explored just how broken the PC port really is and show how Rockstar could learn from the work modders have done to fix it.
I explored just how broken the PC port is and show how Rockstar could learn from the work modders have done to fix it.
Available first on Patreon!
www.patreon.com/c/TJGM
I explored just how broken the PC port is and show how Rockstar could learn from the work modders have done to fix it.
Available first on Patreon!
www.patreon.com/c/TJGM
Can't seem to find it anymore and now I'm not sure if I'm just imagining that I seen it to begin with.
Can't seem to find it anymore and now I'm not sure if I'm just imagining that I seen it to begin with.
The whole game, never taking a single point of damage.
Fucking sick
The whole game, never taking a single point of damage.
Fucking sick