Thomas Frick
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thomasfrick.bsky.social
Thomas Frick
@thomasfrick.bsky.social
Art direction for @hytale.bsky.social . Former @riotgames.com . Passionate about art and games! Addict to travels and tasty food. Pixels size don't matter. From #Strasbourg
Pinned
I'm finally here! I'm Thomas, Art director, responsible for a lot of the doodles and 3Dmodels you can see in
@Hytale . I worked on other #indiegames , like
@dungeonrushers . I'm also a very enthusiastic game-jammer and participated in a lot game jams! #MeetTheDev
Am I still on time for #artvsartist2025 ?

Anyway, this is me, Thomas.
Thanks for following me 🦖💘 #artvsartist
January 8, 2026 at 4:07 PM
If you ever wondered how we shot the Hytale trailer, it was with Machinima tool, our in-house experimental cinematic feature.
This is an example of what could be done with it - 99% in engine

www.youtube.com/watch?v=emNC...
Hytale Animation | In-Game Machinima Experimentation
YouTube video by Hytale
www.youtube.com
January 8, 2026 at 3:25 PM
It's nuts, every 30 minutes there are like 20 new commits in Main #Hytale 👨‍🚒
January 8, 2026 at 11:08 AM
Reposted by Thomas Frick
Thank you so much for everything 💙 @thomasfrick.bsky.social #hytale #hytalefanart #art
January 7, 2026 at 8:12 PM
Reposted by Thomas Frick
You cannot technically explain yourself out of UX issues, please stop trying.

So often I see users bring up UX issues, and programmers then tell them how much work it was to create their product.

It doesn't matter how much work it was!! What matters is if your target audience uses it or not.
January 6, 2026 at 8:24 AM
Trying to improve as many outdated haircuts as I can before release, I feel more like a hairdresser than a 3D artist today ✂️💇 #hytale
January 6, 2026 at 6:26 AM
Reposted by Thomas Frick
Hire Nico.

She worked on our next game and made cool perfectly isometric pixel art environments for it.

If you need refs, hit me up.
Plan for 2026:
- finding a new pixel art job (hello, please hire me)
- putting stuff on my koffee page (asset packs, wallpapers, etc.)
- streaming
- finding schools to teach pixel art again
- more festivals and events
- hopefully more personal projects and art
- having an online shop again
January 5, 2026 at 10:32 AM
The crazy thing is that users will
Be able to use our tools to make worlds…
In today’s exciting new blog post, Dan and Amber dive deep into the future of Hytale’s world generation!
Discover the incredible new features, capabilities, and potential for both our players and creators. Screenshots, videos and more! #hytale
hytale.com/news/2026/1/...
January 5, 2026 at 3:29 PM
"Ahhh, I feel 2026 is off to a great st..."
January 3, 2026 at 12:50 PM
#Hytale is coming out the 13th of January.

This is unprecedented after being cancelled, and I still struggle believing it.
The project is the sum of so many creative spirits, like @oscargarvin.bsky.social , who was always able to put tears in my eyes with his songs. Like this one for example..🥺
December 29, 2025 at 2:37 PM
Proud of #Hytale community members taking a stand against Gen AI and its countless unethical uses - it's harder than ever to be an artist in 2025, but we keep your heads up. No billionaires or Ai thieves can kill our creativity. Human Art is what makes this world worth living in.
December 25, 2025 at 5:22 PM
Merry Christmas bluesky friends ❤️
December 24, 2025 at 11:02 PM
Reposted by Thomas Frick
In today’s blog post, Thomas Frick gives an in-depth introduction on creating models in Hytale. ⚙️
Everything you need to know to start making models in Hytale - including our Blockbench plugin, video tutorials, and MUCH more! #Hytale
hytale.com/news/2025/12...
December 22, 2025 at 5:04 PM
We're thrilled to be able to share some tips about @Hytale Art Style at last:
In our latest blogpost, I recorded 2 video tutorials for concepting and modeling a creature in @blockbench . Please keep in mind that it is only the start of many more shareouts on the topic 👨‍🎨

hytale.com/news/2025/12...
An Introduction to Making Models for Hytale
hytale.com
December 22, 2025 at 5:04 PM
Sitting in front of a wip document atm...and the title says "Art Blogpost" #Hytale
December 16, 2025 at 7:10 PM
You can preorder #Hytale! :D

store.hytale.com
December 13, 2025 at 3:38 PM
So...How is your evening going? Mine : #gojira
December 12, 2025 at 10:37 PM
In case you missed it, you can now create a Hytale account and start reserving your nickname. It's getting real share.google/l4osO9EJgSz4...
Hytale
Embark on a journey of adventure and creativity! Hytale combines the scope of a sandbox with the depth of a roleplaying game, immersing players in a procedurally generated world where teetering towers...
share.google
December 9, 2025 at 7:45 AM
Boom
November 28, 2025 at 3:09 PM
Also 170k people on Hytale discord... Holy baguette 🙄 now, that's a party discord.gg/hytale
Join the Hytale Discord Server!
The official Hytale Discord server. Embark on a journey of adventure and creativity! | 170441 members
discord.gg
November 25, 2025 at 9:28 PM
Hytale was always about empowering creators. Today, maybe one of the most important blogpost we have shared, all about Creative tools and the future of it. @hytale.bsky.social

Hytale Creative Mode – Hytale share.google/d7oX8SvRnjwJ...
Hytale Creative Mode
share.google
November 25, 2025 at 9:06 PM
Reposted by Thomas Frick
Fun Steam facts (according to the official global survey data, as of today):
- 0.17% of players are on ARM-based mac (although 81% of all mac)
- 0.94% of players are on ARM-based Windows (although 0.1% of all Windows)

x64 still dominates the gaming space (98.89%).

store.steampowered.com/hwsurvey/
November 20, 2025 at 10:44 AM
I'm donating too. We should gather and raly around any tools that unlocks creativity for all. Blender <3
Blender is struggling. it's the best piece of 3d software on the market, and it's free. I'm not going back to autodesk.
please donate if you can!
fund.blender.org
Blender Development Fund
Join the Development Fund and support Blender Foundation to work on core Blender development.
fund.blender.org
November 19, 2025 at 7:10 PM
16min of #Hytale gameplay!
Who knew it would feel that great to finally be able to showcase what we've been working on for so many years 😊- also keep in mind it's all very WIP and many things will get fixed/tweaked! #gamedev

www.youtube.com/watch?v=rhaq...
Breaking the Curse | New Hytale Gameplay (16+ Minutes)
YouTube video by Hytale
www.youtube.com
November 19, 2025 at 8:18 AM
He Got It.
YouTube video by Kweebec Corner
youtu.be
November 17, 2025 at 10:38 PM