@Hytale . I worked on other #indiegames , like
@dungeonrushers . I'm also a very enthusiastic game-jammer and participated in a lot game jams! #MeetTheDev
Anyway, this is me, Thomas.
Thanks for following me 🦖💘 #artvsartist
Anyway, this is me, Thomas.
Thanks for following me 🦖💘 #artvsartist
This is an example of what could be done with it - 99% in engine
www.youtube.com/watch?v=emNC...
This is an example of what could be done with it - 99% in engine
www.youtube.com/watch?v=emNC...
So often I see users bring up UX issues, and programmers then tell them how much work it was to create their product.
It doesn't matter how much work it was!! What matters is if your target audience uses it or not.
So often I see users bring up UX issues, and programmers then tell them how much work it was to create their product.
It doesn't matter how much work it was!! What matters is if your target audience uses it or not.
She worked on our next game and made cool perfectly isometric pixel art environments for it.
If you need refs, hit me up.
- finding a new pixel art job (hello, please hire me)
- putting stuff on my koffee page (asset packs, wallpapers, etc.)
- streaming
- finding schools to teach pixel art again
- more festivals and events
- hopefully more personal projects and art
- having an online shop again
She worked on our next game and made cool perfectly isometric pixel art environments for it.
If you need refs, hit me up.
Be able to use our tools to make worlds…
Discover the incredible new features, capabilities, and potential for both our players and creators. Screenshots, videos and more! #hytale
hytale.com/news/2026/1/...
Be able to use our tools to make worlds…
This is unprecedented after being cancelled, and I still struggle believing it.
The project is the sum of so many creative spirits, like @oscargarvin.bsky.social , who was always able to put tears in my eyes with his songs. Like this one for example..🥺
This is unprecedented after being cancelled, and I still struggle believing it.
The project is the sum of so many creative spirits, like @oscargarvin.bsky.social , who was always able to put tears in my eyes with his songs. Like this one for example..🥺
Everything you need to know to start making models in Hytale - including our Blockbench plugin, video tutorials, and MUCH more! #Hytale
hytale.com/news/2025/12...
Everything you need to know to start making models in Hytale - including our Blockbench plugin, video tutorials, and MUCH more! #Hytale
hytale.com/news/2025/12...
In our latest blogpost, I recorded 2 video tutorials for concepting and modeling a creature in @blockbench . Please keep in mind that it is only the start of many more shareouts on the topic 👨🎨
hytale.com/news/2025/12...
In our latest blogpost, I recorded 2 video tutorials for concepting and modeling a creature in @blockbench . Please keep in mind that it is only the start of many more shareouts on the topic 👨🎨
hytale.com/news/2025/12...
Hytale Creative Mode – Hytale share.google/d7oX8SvRnjwJ...
Hytale Creative Mode – Hytale share.google/d7oX8SvRnjwJ...
- 0.17% of players are on ARM-based mac (although 81% of all mac)
- 0.94% of players are on ARM-based Windows (although 0.1% of all Windows)
x64 still dominates the gaming space (98.89%).
store.steampowered.com/hwsurvey/
- 0.17% of players are on ARM-based mac (although 81% of all mac)
- 0.94% of players are on ARM-based Windows (although 0.1% of all Windows)
x64 still dominates the gaming space (98.89%).
store.steampowered.com/hwsurvey/
please donate if you can!
fund.blender.org
Who knew it would feel that great to finally be able to showcase what we've been working on for so many years 😊- also keep in mind it's all very WIP and many things will get fixed/tweaked! #gamedev
www.youtube.com/watch?v=rhaq...
Who knew it would feel that great to finally be able to showcase what we've been working on for so many years 😊- also keep in mind it's all very WIP and many things will get fixed/tweaked! #gamedev
www.youtube.com/watch?v=rhaq...