Thomas Frick
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thomasfrick.bsky.social
Thomas Frick
@thomasfrick.bsky.social
Former Art director for @hytale.com @riotgames.com - Open for opportunities. Passionate about art and games! Addict to travels and tasty food. Pixels size don't matter. From #Strasbourg
Also @tedartsel.bsky.social that you already know made if you follow me (former Hytale artist) made the sketch for this
September 9, 2025 at 3:31 PM
Here is the result of the printed mousepad! It turned out cozy.
September 9, 2025 at 8:13 AM
Of course it's autumn peace... Not piece.
September 2, 2025 at 3:21 PM
Yeah I admit I don't know much about them. I relate because I've been laid off by Riot games recently. I believe the change will come from the people at the bottom. Industry is fucked for sure. Sharks are everywhere. but every drops of positive change will eventually form a sea of positive things.
August 25, 2025 at 8:03 PM
Exactly my thoughts. It's tough atm. This is why many of us go indie and try to make their own teams, operate in a more ethical way
August 25, 2025 at 7:54 PM
I am happy you're enjoying it :) .

I guess what frustrates me is seeing what it COULD have been ( a masterpiece) and getting this thing, feels like Disney shitting on a License once again. I didn't know it was supposed to be set before Alien (1)...This is nuts, wtf!
August 25, 2025 at 7:31 AM
Ok, the only concession I would make is that some creature shots are entertaining if you push it after episode 3...but it's a bit masochist to push it as far
August 23, 2025 at 7:37 AM
Reposted by Thomas Frick
August 21, 2025 at 10:24 PM
Reposted by Thomas Frick
August 21, 2025 at 10:24 PM
And if you're curious this was one of my "simulations" with the Kweebec integrated in a grasslands in Legacy. The creature was posed and not animated.

This helped evaluate if textures, level of detail, values, etc. were consistent with the world

#gamedev #SaveHytale #3dart
August 21, 2025 at 2:29 PM