In this comprehensive setting guide you'll be able to see, touch, taste, hear and smell your way through everything that modern-day scholars currently know of the enigmatic culture of the Picts, from the perspective of someone living in the late 7th Century.
boardgamewire.com/index.php/20...
boardgamewire.com/index.php/20...
If you're hankering for potion brewing, wandering the Scottish wilds on four legs, and gathering trinkets from the birds and beasts your help, this is the solo-rpg for you.
Been eagerly waiting for more copies of Apawthecaria to exist?
Well good news!
We're printing 200 copies next month and are taking pre-orders now at www.blackwellwriter.com/products/apa...
If you're hankering for potion brewing, wandering the Scottish wilds on four legs, and gathering trinkets from the birds and beasts your help, this is the solo-rpg for you.
easproject.com/romania-ital...
Long story short, new €2 fees to Italy (unlikely to proc) and ~€5 fees to Romania (very likely to proc). I believe these fees will be bundled in as part of shipping services (e.g. Royal Mail)
easproject.com/romania-ital...
Long story short, new €2 fees to Italy (unlikely to proc) and ~€5 fees to Romania (very likely to proc). I believe these fees will be bundled in as part of shipping services (e.g. Royal Mail)
You'll get better layout, timelines, and collaboration by following this advice. Give it a read if you can.
Thanks to the Explorer's Design discord also for their thoughts.
You'll get better layout, timelines, and collaboration by following this advice. Give it a read if you can.
🏷️ docs.google.com/document/d/e...
🏷️ docs.google.com/document/d/e...
My texts tend to be terse. A location described in two lines; a single spoken sentence to describe a character.
The aim is *not* to be laconic, but to mirror the pace of natural dialogue; a TTRPG is a conversation between players, after all!
1/
My texts tend to be terse. A location described in two lines; a single spoken sentence to describe a character.
The aim is *not* to be laconic, but to mirror the pace of natural dialogue; a TTRPG is a conversation between players, after all!
1/
I won't be checking work social media, work email, or discord until then.
See youse in the new year :)
I won't be checking work social media, work email, or discord until then.
See youse in the new year :)
For some of the smaller saint illustrations I went with iconography surrounding events and deeds from each saint's life.
St. Serf: the Dragon of Strathearn & the staff he rebuked it with.
St. Mungo: the robin he miraculously brought back to life.
For some of the smaller saint illustrations I went with iconography surrounding events and deeds from each saint's life.
St. Serf: the Dragon of Strathearn & the staff he rebuked it with.
St. Mungo: the robin he miraculously brought back to life.
www.stoutstoat.co.uk/products/car...
www.stoutstoat.co.uk/products/car...
For those who can't attend at all, I believe our talk will go live on the Society's YouTube page within a week or so 😁
#ArchaeologySky #HistorySky 🏺
www.eventbrite.co.uk/e/carved-in-...
For those who can't attend at all, I believe our talk will go live on the Society's YouTube page within a week or so 😁
#ArchaeologySky #HistorySky 🏺
RPGs are not an industry. Every project is a passion; the results of success would be unequal to the reward, if not also for the fact that it *satisfies* a deep need in the maker.
I mean no sleight to zines or ashcans or whatever else, and if anything, they underscore this point.
This is a hobby of makers.
OF COURSE we want to make beautiful, awesome things.
RPGs are not an industry. Every project is a passion; the results of success would be unequal to the reward, if not also for the fact that it *satisfies* a deep need in the maker.