🪄 Building stuff with Godot
📌 ita/eng
she/they
I'm shomy, a musician and developer/game dev.
Here's some project I maintain:
📜 QuestSystem • A simple and powerful addon for quests in #Godot 4
🦊 askitsu • An async API wrapper for kitsu.app (to which I sometime contribute) written in python
I also have a blog: shomy.is-a.dev
Ch2 work is moving along, we're also designing some of the other chapters at the same time because a lot of things start connecting later on in the game (in fact, we recently rewrote and improved most of the final chapter's story dialogue).
Ch2 work is moving along, we're also designing some of the other chapters at the same time because a lot of things start connecting later on in the game (in fact, we recently rewrote and improved most of the final chapter's story dialogue).
I have :D
This is currently running on the Motorola G23, which you can read more on my blog on how it got unlocked!
shomy.is-a.dev/blog/article...
I have :D
This is currently running on the Motorola G23, which you can read more on my blog on how it got unlocked!
shomy.is-a.dev/blog/article...
👉 bravestcoconut.com/demo
#IndieGame #CozyGame #Godot #PixelArt #GameDev
👉 bravestcoconut.com/demo
#IndieGame #CozyGame #Godot #PixelArt #GameDev
It is a good watch for everyone who uses #Godot in my opinion:
👇
youtu.be/VF_3Qg6Aypw
It is a good watch for everyone who uses #Godot in my opinion:
👇
youtu.be/VF_3Qg6Aypw
QuestSystem can be found there, too!
store-beta.godotengine.org/asset/shomy/...
#gamedev #godot4
QuestSystem can be found there, too!
store-beta.godotengine.org/asset/shomy/...
#gamedev #godot4
It also includes a simple GUI ❄️
github.com/shomykohai/r...
It also includes a simple GUI ❄️
github.com/shomykohai/r...
Over the last year, GodSVG matured a lot:
- Introduced groups and gradients
- Implemented tabs
- More stability and freedom to configure GodSVG as you want
- Experimental Android build
- Released on Itch: mewpurpur.itch.io/godsvg
[1/3] #OpenSource
Over the last year, GodSVG matured a lot:
- Introduced groups and gradients
- Implemented tabs
- More stability and freedom to configure GodSVG as you want
- Experimental Android build
- Released on Itch: mewpurpur.itch.io/godsvg
[1/3] #OpenSource
there's a new PR by the same author for the trait system that will hopefully get merged.
Most likely, it will not get merged for #Godot 4.5, but I hope to see it coming in 4.6!
github.com/godotengine/...
there's a new PR by the same author for the trait system that will hopefully get merged.
Most likely, it will not get merged for #Godot 4.5, but I hope to see it coming in 4.6!
github.com/godotengine/...
github.com/shomykohai/h...
github.com/shomykohai/h...
Now, the documentation covers topics and questions that are fairly common by the users.
Here's some of the important bits for mastering the addon:
shomy.is-a.dev/quest-system...
Will soon add a new section on learning how to use the addon with UI
Now, the documentation covers topics and questions that are fairly common by the users.
Here's some of the important bits for mastering the addon:
shomy.is-a.dev/quest-system...
Will soon add a new section on learning how to use the addon with UI
I was looking at a solution for this just a few days ago
youtu.be/DwVPFbDoyoc
#GameDev #indiedev #GodotTips
I was looking at a solution for this just a few days ago
youtu.be/DwVPFbDoyoc
#GameDev #indiedev #GodotTips
Currently using it with @nathanhoad.net DialogueManager to be able to access specific nodes in a scene without needing to make a new script for each scene!
#GameDev #IndieDev #GodotTips
Currently using it with @nathanhoad.net DialogueManager to be able to access specific nodes in a scene without needing to make a new script for each scene!
#GameDev #IndieDev #GodotTips
#indiedev #gamedev
#indiedev #gamedev
Now the addon can be modularized even more and integrated with addons with ease.
QuestSystem support will focus mostly on Godot 4.4+, but bugfixes and features might be backported.
github.com/shomykohai/quest-system
Now the addon can be modularized even more and integrated with addons with ease.
QuestSystem support will focus mostly on Godot 4.4+, but bugfixes and features might be backported.
github.com/shomykohai/quest-system
Just a small patch with bug fixes and improved documentation!
Thanks to Trobugno (Arkaruh's Tale) for also making a video guide on how to use the addon: youtu.be/bc_lB8LNup0
#Godot #gamedev
👇
github.com/shomykohai/q...
Just a small patch with bug fixes and improved documentation!
Thanks to Trobugno (Arkaruh's Tale) for also making a video guide on how to use the addon: youtu.be/bc_lB8LNup0
#Godot #gamedev
👇
github.com/shomykohai/q...
How the Motorola G23 got unlocked:
shomy.is-a.dev/blog/article...
Now I can finally go back on game development!
How the Motorola G23 got unlocked:
shomy.is-a.dev/blog/article...
Now I can finally go back on game development!
📺 youtu.be/Ydzj1bT_pC8
#Godot #GodotEngine #GameDev #IndieDev
📺 youtu.be/Ydzj1bT_pC8
#Godot #GodotEngine #GameDev #IndieDev
What are your thoughts on it?
github.com/godotengine/...
What are your thoughts on it?
github.com/godotengine/...
shomy.is-a.dev/blog/article...
shomy.is-a.dev/blog/article...