I don't mean the eternal "casters are underpowered" discourse. I think that the magic is too tame.
I don't mean the eternal "casters are underpowered" discourse. I think that the magic is too tame.
The basic process goes roughly as follows:
The basic process goes roughly as follows:
There is a difference between following an unconventional approach to a given problem (say, trying to paradrop into the BBEGs tower from the back of an allied dragon) and...
1/
There is a difference between following an unconventional approach to a given problem (say, trying to paradrop into the BBEGs tower from the back of an allied dragon) and...
1/
My diagnosis of the underlying issue: players and GM weren't on the same page on tone. The players didn't like having joke NPCs and rebelled against a perceived railroad. The GM now thinks of them as murderhobos.
My diagnosis of the underlying issue: players and GM weren't on the same page on tone. The players didn't like having joke NPCs and rebelled against a perceived railroad. The GM now thinks of them as murderhobos.
Dungeon is now somewhat repopulated with fine and exciting monsters, complications are prepared. It awaits foolish crawlers...
Wednesday can't come soon enough.
#pf2
#ttrpg
#rpg
A joke character can ruin even a light-hearted game, and most definitely will ruin a serious one.
Similarly, a completely serious character will clash with an unserious joke game.
Talk about the tone you strive for.
A joke character can ruin even a light-hearted game, and most definitely will ruin a serious one.
Similarly, a completely serious character will clash with an unserious joke game.
Talk about the tone you strive for.