Freelance Unity dev 🕹🖥️
Cnam-Enjmin crou 🎓🌸
I'm very proud of this elevator btw 😌
This is our turn to do the "square news bad news" thing. Sadly, our studio has been affected by the crisis like everyone else. You can ask questions in thread, we'll try our best to answer.
Cheers & take care ❤️
This is our turn to do the "square news bad news" thing. Sadly, our studio has been affected by the crisis like everyone else. You can ask questions in thread, we'll try our best to answer.
Cheers & take care ❤️
I made it for a game, but it's free to use.
I'm using the forgotten (but popular in 80s japan) Schroeder reverb algo, and some wobble.
If you find it useful consider supporting me on itch :)
castpixel.itch.io/animevox
I made it for a game, but it's free to use.
I'm using the forgotten (but popular in 80s japan) Schroeder reverb algo, and some wobble.
If you find it useful consider supporting me on itch :)
castpixel.itch.io/animevox
😈 - 150 Demons to discover
🥣 - Craft to win your battles
👼 - Discover why Heavenly creatures are coming to destroy your world
Wishlist the game now!
store.steampowered.com/app/4299180/...
(RT appreciated❤️)
#GameDev #IndieDev #IndieGame
😈 - 150 Demons to discover
🥣 - Craft to win your battles
👼 - Discover why Heavenly creatures are coming to destroy your world
Wishlist the game now!
store.steampowered.com/app/4299180/...
(RT appreciated❤️)
#GameDev #IndieDev #IndieGame
Welcome there!
I'm on holidays without my computer but I will have cool stuff and announcements regarding my game next year :3
Merry Christmas and happy new year until then! 🎉
Welcome there!
I'm on holidays without my computer but I will have cool stuff and announcements regarding my game next year :3
Merry Christmas and happy new year until then! 🎉
#pixelart #metroidvania
#pixelart #metroidvania
Après j'ai fait des fautes d'écriture et j'ai pas tweet à la meilleure heure, mais ptête que ça dit aussi un truc sur à quel point c'est devenu dur de
Après j'ai fait des fautes d'écriture et j'ai pas tweet à la meilleure heure, mais ptête que ça dit aussi un truc sur à quel point c'est devenu dur de
What do you think?
Still a lot of work to do, but I like it way more than the previous one. Also I developed new audio systems for dynamic music layers, localized ambient sounds (saws/conveyor belts), and screen-space sound spatialization!
#gamedev #Unity
I've postponed it for a lot of reasons one after another, but mostly because I didn't liked the sounds and was afraid to ruin the first impression with it :(
I've restarted the sound design from scratch, i still struggle quite a bit but it's better!
#screenshotsaturday #pixelart #gamedev #metroidvania
I've postponed it for a lot of reasons one after another, but mostly because I didn't liked the sounds and was afraid to ruin the first impression with it :(
I've restarted the sound design from scratch, i still struggle quite a bit but it's better!
Originally released in 2018 for trans gal jam. Updated in 2024 with improvements in UI and accessibility.
froey.itch.io/a-night-out
Originally released in 2018 for trans gal jam. Updated in 2024 with improvements in UI and accessibility.
froey.itch.io/a-night-out
And if you are, hii welcome and sorry if you got baited by my april's fool release trailer cause i'm still working on the game 😘
Let's start with @sekamelica.bsky.social and her game Vindica Secrets of Blood! She's so cool and talented, should really should check her work 🩸🩸🩸
bsky.app/profile/seka...
(Yeah, before Silksong)
🔥🔥🔥
🩸🩸🩸
⚙️⚙️⚙️
And if you are, hii welcome and sorry if you got baited by my april's fool release trailer cause i'm still working on the game 😘
In Vindica's world, hematokinesis is the art of controling one's blood. To tap into this strength, you will have to sacrifice health by redirecting your blood flow into powerful hematokinetic abilities, ranging from key abilities to useful skills and upgrades.
In Vindica's world, hematokinesis is the art of controling one's blood. To tap into this strength, you will have to sacrifice health by redirecting your blood flow into powerful hematokinetic abilities, ranging from key abilities to useful skills and upgrades.
I'm sure players will find bugs, but overall, it's done, we move on!
store.steampowered.com/app/324470/S...
I'm sure players will find bugs, but overall, it's done, we move on!
store.steampowered.com/app/324470/S...
Still, recency bias or not, my favorite is the swing up anim, with the downward pogo close second!
Still, recency bias or not, my favorite is the swing up anim, with the downward pogo close second!
A bit reminiscent of Hollow Knight but I like it a lot! I aimed for a different feel for the attacks at the start with a swing charge system that can be chained with a whirl attack, but after many iterations I ended up somewhat close!
A bit reminiscent of Hollow Knight but I like it a lot! I aimed for a different feel for the attacks at the start with a swing charge system that can be chained with a whirl attack, but after many iterations I ended up somewhat close!
Je suis super en colère. 1/5
Je suis super en colère. 1/5
What do you think?
Can't wait to animate more stuff and try the implement the first boss fight using the new tools I did!
What do you think?
Can't wait to animate more stuff and try the implement the first boss fight using the new tools I did!
What do you think?
Can't wait to animate more stuff and try the implement the first boss fight using the new tools I did!
What do you think?
Can't wait to animate more stuff and try the implement the first boss fight using the new tools I did!
This is huge and feels incredible, thanks a lot everyone for playtesting the game on steam and sharing the game around, it helps us a lot 🥰✨
This is huge and feels incredible, thanks a lot everyone for playtesting the game on steam and sharing the game around, it helps us a lot 🥰✨