NES/SNES Composer, Remixer & Porter.
Commission me on Ko-fi:
https://ko-fi.com/segment1zone2
Forum, Discord & Music Moderator @ SMW Central.
Head on over to my Ko-fi page below for more information:
ko-fi.com/segment1zone2
youtu.be/AzDnEXDjoNc
youtu.be/AzDnEXDjoNc
youtu.be/q0VrubusBtI
youtu.be/q0VrubusBtI
youtu.be/oHfYLH6NcrI
youtu.be/oHfYLH6NcrI
You can listen to it here:
stivisromhacks.bandcamp.com/album/mario-...
I showed a bit more of the level on my SMWCentral thread:
www.smwcentral.net?p=viewthread...
You can listen to it here:
stivisromhacks.bandcamp.com/album/mario-...
I showed a bit more of the level on my SMWCentral thread:
www.smwcentral.net?p=viewthread...
Allows crossing chains, speeding up and slowing down the destruction and even blocks that turn into other blocks! #smw #romhacking
Allows crossing chains, speeding up and slowing down the destruction and even blocks that turn into other blocks! #smw #romhacking
Check it out here!:
youtu.be/oUyo2RWAYzI
Check it out here!:
youtu.be/oUyo2RWAYzI
Check it out here!:
youtu.be/oUyo2RWAYzI
Check it out here!:
youtu.be/oUyo2RWAYzI
While there are some flaws, like I deliberately hiding one of the arms and the lack of a dynamic pose, I'm quite happy with the result.
Sometimes, the most important thing is to finish a drawing rather than perfecting it...
While there are some flaws, like I deliberately hiding one of the arms and the lack of a dynamic pose, I'm quite happy with the result.
Sometimes, the most important thing is to finish a drawing rather than perfecting it...
youtu.be/ep0rqieXLic?...
youtu.be/ep0rqieXLic?...
- consecutive scoring which resets when it's dropped
- full carriable sprite behavior, like hitting blocks and staying in Yoshi's mouth
#smw #romhacking
- consecutive scoring which resets when it's dropped
- full carriable sprite behavior, like hitting blocks and staying in Yoshi's mouth
#smw #romhacking
- can give birth to any normal or custom sprites
- hatch on proximity OR can be carried, hatching once they hit the floor
- support custom code for specific sprites when hatching
A part of a bigger project where classic #smbx assets are brought to #smw! #romhacking
- can give birth to any normal or custom sprites
- hatch on proximity OR can be carried, hatching once they hit the floor
- support custom code for specific sprites when hatching
A part of a bigger project where classic #smbx assets are brought to #smw! #romhacking
(SMW Sprite by @midocake_0)
(SMW Sprite by @midocake_0)
Download:
bin.smwcentral.net/u/28842/DINO...
Download:
bin.smwcentral.net/u/28842/DINO...
youtu.be/uimTJKd4G7o
youtu.be/uimTJKd4G7o
#0 IGGY'S CASTLE v3.0.0. is available for beta testing.
If you'd like to help, get more info here: smwc.me/1629110
#0 IGGY'S CASTLE v3.0.0. is available for beta testing.
If you'd like to help, get more info here: smwc.me/1629110
youtu.be/nPQ3gn5evBw
Found it pretty wild how there was no SMW style remix of this song on SMW Central, and considering I had this song on my radar for a while, seemed like the perfect opportunity to do it!
youtu.be/nPQ3gn5evBw
Found it pretty wild how there was no SMW style remix of this song on SMW Central, and considering I had this song on my radar for a while, seemed like the perfect opportunity to do it!
Thunderstrike Foresight, composed by @tabbyvalanche.com, ported in an SMW Style. Really brings out the Streets of Rage 2 vibes with the @6, lol. The background arpeggio was probably the hardest part of it tho.
youtu.be/Xdn6fK1b0zI
Thunderstrike Foresight, composed by @tabbyvalanche.com, ported in an SMW Style. Really brings out the Streets of Rage 2 vibes with the @6, lol. The background arpeggio was probably the hardest part of it tho.
youtu.be/Xdn6fK1b0zI