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segaretro92.bsky.social
SegaRetro
@segaretro92.bsky.social
i do stuff with assets and audio i guess. worked on gfx for SFEX. mj, justice, sebastiAn, jamiroquai fan. DVNO's 2nd strongest soldier.

@segaretro92 on twitter
Reposted by SegaRetro
SFCD update! (shocking, I know)
Added pause music using the MSU-1 revision 2 resume spec! I actually had to modify Mesen for this as it doesn't support this feature unlike other commonly used SNES emulators and FXPak Pro/SD2SNES.
Other things have happened too...
(1/2)
October 5, 2025 at 4:08 AM
Reposted by SegaRetro
StarFox, off the rails...
Ive been working on this, on and off, for a long time now.
Im not promising itll b made soon but this is nearly ready for a ROM patch.

Done so far:
- Free flying
- Mini-map
- U-turn
- New map system
- BG scrolling
- Hidden items
- Dialogue: time, area and event triggered
April 10, 2025 at 1:16 PM
i had no idea someone uploaded the unused backgrounds i extracted from SG, but this is an early version of park/venom extracted from the april 15th build of starfox 2.

i will put the SG ones and this on tcrf eventually + a few other things

#starfox #snes #nintendo
January 12, 2025 at 3:45 PM