Stephen Ashby
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seashby.bsky.social
Stephen Ashby
@seashby.bsky.social
Character TD. Formerly Disney, Blur, Dreamworks.
Pinned
I missed portfolio day, but better late than never. Breakdown in the comments
Reposted by Stephen Ashby
Hello! New free rig: Hornet, Silksong.
Modelled and textured by Igor Oskolskiy.

I loved the model approach and recreated the intro of the game.

Download it from: milio-serrano.gumroad.com/l/ykoral
4k video: vimeo.com/1130369517/9...
@mgear.bsky.social @unrealengine.bsky.social
October 26, 2025 at 10:29 PM
Reposted by Stephen Ashby
Ninja Gaiden 2 (2008) face rigs in Softimage
October 16, 2025 at 11:15 AM
Reposted by Stephen Ashby
Sonder-44 is my new project. Here's a big thread of art & info.

Part scrapbook, part narrative, part worldbuilding, Sonder-44 follows The Photographer, a photojournalist participating in the D-Day landings, finds himself suddenly transported to an alternate 1944 where time and space has broken.
October 1, 2025 at 4:28 PM
Reposted by Stephen Ashby
THE TOUCAN - A very expensive hover bike built for a smooth ride and deep pockets. Great for a long coastal rides.

Built in Plasticity for @shiptember.bsky.social

#shiptember
September 10, 2025 at 9:02 PM
Reposted by Stephen Ashby
I'm still working on my YouTube video about a cheap erosion filter, but I've been tinkering with improving it as well. I recently had some nice breakthroughs overcoming various limitations of the original filter by Clay John and Felix Westin, and I can't wait to tell you all about it. #ProcGen
August 30, 2025 at 7:00 PM
Reposted by Stephen Ashby
Voodoo 14”x10” charcoal on hand toned paper.
August 24, 2025 at 2:32 PM
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August 24, 2025 at 3:27 PM
Reposted by Stephen Ashby
Arc System Works have collated all their presentations (in Japanese) on achieving their unique character style including skinning, rigging and rendering on this central “Academy” page.
ASWアカデミー | ARC SYSTEM WORKS OFFICIAL WEB SITE
アークシステムワークス株式会社オフィシャルサイト。BLAZBLUE(ブレイブルー)、GUILTY GEAR(ギルティギア)など人気ゲームの新着情報はこちらから!!
www.arcsystemworks.jp
August 15, 2025 at 10:17 AM
Reposted by Stephen Ashby
June 16, 2025 at 5:12 PM
Reposted by Stephen Ashby
a sentinel
July 21, 2025 at 9:08 AM
Some figures from the last few days. Been studying anatomy of the chest, shoulders, and neck. Next up, arms and legs!
July 30, 2025 at 4:47 AM
Started doing value studies to try and better understand planes.
July 21, 2025 at 7:29 PM
I missed portfolio day, but better late than never. Breakdown in the comments
July 11, 2025 at 11:09 PM
Eventually I want even quick poses to feel artistic, but for now I will settle for construction.
July 11, 2025 at 6:30 AM
2 min hands and feet
June 5, 2025 at 4:41 AM
Trying to bring a little more anatomy into my figure drawings instead of just vibes.
May 19, 2025 at 2:59 PM
Marathon fanart. Drawn in Procreate.
April 16, 2025 at 8:07 PM
Am really excited to see a triple A attempt at an extraction shooter. Bungie’s Marathon could be the game that finally cures my Tarkov addiction.
April 7, 2025 at 5:15 AM
Procreate.
March 13, 2025 at 9:50 PM
Learned that Bipolar Disorder is probably neurodegenerative. Take care of your brains yall.
March 7, 2025 at 2:46 AM
Figure drawing
February 27, 2025 at 8:20 PM
Built a new conte crayon brush in procreate. I wanted to capture the breadth of conte, from thin dark lines to large blocks. Pretty pleased with how it turned out! These sketches were all done without switching brushes, changing size, or changing opacity.
February 8, 2025 at 12:35 AM
Reposted by Stephen Ashby
December 3, 2024 at 11:22 AM
Reposted by Stephen Ashby
umberto eco's sentiment about buying "too many" books absolutely applies to games 🙏
November 27, 2024 at 3:07 AM
Reposted by Stephen Ashby
We're hosting a giveaway for the Closed Beta!

To enter the drawing:
🔞 Be +18 of age
🦋 Follow us on Bsky
🔁 Repost and like this message
📝 Complete the Beta Player survey

Winners will be contacted via DM next week.

Check our forum post for more information: forums.funcom.com/t/268073
November 26, 2024 at 4:13 PM