Sam
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sammakescode.bsky.social
Sam
@sammakescode.bsky.social
#ADHD Game developer, professional software developer, father and gamer

I'm building Calyros, a multiplayer RPG inpired by Ancient Greek myths and monsters built with #godot
The advice to build something small instead of your dream game for your first project it great, it’s just that building something you’re not excited about is haaarrrrddd
September 19, 2025 at 5:49 PM
Wild how so many people are enthusiastic about building a technology specifically designed to send you to the poor house
Remember, kids: A real big goal of "AI" is to entirely sever capital from labor, and no, there will be no universal basic income, you can all just starve and die, thanks

www.axios.com/2025/08/26/a...
AI is already taking jobs away from entry-level workers
Software and customer service are most at risk right now and could be the canary in the coal mine.
www.axios.com
September 1, 2025 at 7:23 AM
Got sidetracked and spent a day reworking trees in Calyros. Now I have unlimited procedurally generated and animated trees! I want to work on the foliage a bit more, but it's pretty good, I think!

Any suggestions?

#godot #indiedev #solodev #gamedev
August 31, 2025 at 6:28 PM
The only feature JetBrains has added for a while that I’ve really loved is the many islands theme in EAP. They released the version without the theme 😢
August 19, 2025 at 3:05 PM
Any game devs had this feeling? Theres probably a name for it in German.

My games not good, it’s not finished, it’s not even remotely like the final product, but it “feels” like what it’s supposed to for the first time. What’s that called?

#gamedev #solodev #indiedev #godot
August 18, 2025 at 6:56 AM
Added doors to Calyros, animated and everything!

Okay, the animation is pretty terrible, but it's a good start given that the objects themselves are all procedurally generated

#gamedev #indiedev #solodev #godot
August 17, 2025 at 4:31 PM
For game devs who don’t/didn’t know how to code, what are/were your biggest hurdles?

I came to gamedev from software dev so took writing code for granted but I realise game devs come from lots of disciplines.

Curious to know about peoples experiences?

#gamedev #software #coding
a black keyboard is sitting on top of a computer screen with a cartoon character on it .
ALT: a black keyboard is sitting on top of a computer screen with a cartoon character on it .
media.tenor.com
August 14, 2025 at 6:02 PM
Calyros now has walls, doors, windows and floors - all procedurally generated.

I like procedurally generating stuff in this way, because after building it once, I can can unlimited buildings of different sizes and shapes forever.

#gamedev #indiedev #solodev
August 2, 2025 at 2:21 PM
Been a while since I posted a proper update about Calyros - but I’ve just uploaded a devlog

#gamedev #solodev #indiedev
Calyros DevLog #9 - Organising Calyros, a website, Discord and Twitch | SamMakesCode Blog
It's been a while since I last updated you all on my progress. There's a few reasons for that and I want to share them with you. A lot of the time I've spent on Calyros in the last few months has been...
blog.sammakescode.com
July 25, 2025 at 5:24 PM
Any game devs that live stream their development? Whats your experience been? Does it slow you down? Does it work for building an audience? #gamedev #gamedesign
July 17, 2025 at 5:38 PM
Game dev is allowing yourself to not fit the mould vis a vis regular posts, dev logs, YouTube updates and not feeling guilty about that

Your mileage may - and likely will - vary

And that’s cool

#gamedev #solodev #indiedev
March 15, 2025 at 9:03 PM
This month in 🎮 game dev:

Features aren’t always worth putting in a public devlog

Been working on under-the-hood map gen stuff that nobody will care about and that’s fine. Skipped a dev log or two

#gamedev #solodev #indiedev
March 15, 2025 at 5:11 PM
Haven't been speaking much about game dev because I've been labouring over some functionality that's hard to talk about because I don't know how to go about it

Finally got to the point where I understand how this guy's mind works

#solodev #indiedev
March 15, 2025 at 2:10 PM
Game devs who are using Godot specifically, what’s on your Godot feature wish list?

#godot #gamedev #indiedev
February 23, 2025 at 9:29 PM
I’m an unpublished, unproven and amateur game dev, but I’d suggest that giving yourself breaks and forgiving yourself when you get “stuck” is the route to producing a good, fun and decent game as an indie dev

#gamedev #Godot #solodev
February 16, 2025 at 1:56 AM
Been a little while since I posted here - wanted to take a little break from game dev last week to reset - but here's part 8 of my DevLog

Got some even cooler stuff I've been working on coming down the pipeline

#godot #gamedev #solodev #rpg
Calyros DevLog #8 - Character actions, pathfinding and animations
Since the last update I’ve achieved a few more minor milestones towards “prettifying” the game, but also added some core functionality. I apologise for getting this update to you a week late, I...
sammakescode.itch.io
February 14, 2025 at 4:52 PM
Game developers, how’d you come up with the name for your game?

#gamedev
January 31, 2025 at 3:35 PM
In this devlog, I talk about adding trees, procedurally generated rocks, terrain and a day-night cycles into my game with some pretty pictures!

I'm a solo dev creating a multiplayer RPG set in an Ancient Greek style world. Nice to get to do a bit of game art stuff done

#gamedev #godot #indiedev
Calyros DevLog #7 - Adding terrain, rocks, trees, day-night cycle and theme changes
Another week of productivity! In my previous post, I talked about networking and project restructuring. Those things are very important, but they’re not sexy . Adding a bunch of nice visuals is sexy.....
sammakescode.itch.io
January 30, 2025 at 1:20 PM
If you didn’t catch my dev log last week, you can check it out here

I’m a solo dev creating a multiplayer RPG

New post with some exciting stuff coming on Friday!

#gamedev #godot #solodev
Calyros DevLog #6 - Chatting, networking and project restructuring | SamMakesCode Blog
I managed to have a nice relaxed Christmas and New Year. I didn't get as much time to work on my game as I'd hoped, but it was actually nice to put down the tools and enjoy being offline for a bit. It...
blog.sammakescode.com
January 29, 2025 at 12:05 AM
Capsule takes their first steps! Officially a toddler game 👶🎮

Nice piece of game programming! Client tells the server where it wants to go and server calculates the path finding. It's a bit jittery, definitely some work to do to smooth it out, but it's very cool :D

#gamedev #godot #rpg #solodev
January 28, 2025 at 3:12 PM
A question for all my #ADHD gamers out there - what good representations are there for ADHD in games?

Leslie Knope always springs to mind when I think about characters in TV, just wondering about games?
January 27, 2025 at 10:09 AM
(Game devs please share)

Are there any game publishers on Bluesky?

What do you look for when trying to find a new project to team up with?

#gamedev #publishing #gamepub
January 26, 2025 at 9:42 PM
Part 6 of the dev log for my multiplayer RPG game "Calyros" is now up!

If you're seeing *me* for the first time, I'm a solo dev who decided to say "fuck it" to conventional wisdom and make a multiplayer RPG game set in a vaguely Ancient Greek world!

Join me!

#gamedev #godot #indiedev
Calyros DevLog #6 - Chatting, networking and project restructuring | SamMakesCode Blog
I managed to have a nice relaxed Christmas and New Year. I didn't get as much time to work on my game as I'd hoped, but it was actually nice to put down the tools and enjoy being offline for a bit. It...
blog.sammakescode.com
January 24, 2025 at 2:21 PM
So, I - and my multiplayer RPG, Calyros - are on itch now.

Here’s the link.

You can also see the dev log there instead of going to my blog, if you prefer

#devlog #gamedev #solodev #indiedev #godot
Calyros - 3D multiplayer point-and-click RPG by SamMakesCode
An immersive, multiplayer world inspired by Ancient Greek mythology
sammakescode.itch.io
January 23, 2025 at 11:49 PM