Ruben Tipparach
rubentee.bsky.social
Ruben Tipparach
@rubentee.bsky.social
Indie game person. Abandoner of game engines. Embracing the world of self made games. https://ruben-tipparach.itch.io/
November 12, 2025 at 5:46 PM
November 12, 2025 at 2:31 AM
Starfleet command demake/remake? Game is playable but I will post it here when I feel like it's completed my true vision of what it should be. A couple more levels for the demo and proper ship textures...

#fargogamejam #indiedev #lowpoly #indiegame #customengine #picotron
November 11, 2025 at 8:25 AM
I'm anticipating another weird niche game made in a weekend dropping soon.

#fargogamejam #indiedev #lowpoly #indiegame #customengine #screenshotsaturday #picotron
November 8, 2025 at 2:21 PM
November 8, 2025 at 7:58 AM
Decided to jump back into the world of Picotron with a raycaster!

#indiedev #lowpoly #indiegame #customengine #picotron
November 5, 2025 at 3:32 AM
I made a trailer! Game is nearly done! But I need to take a break for a bit, probably finish up polishing later in the month.

#indiedev #lowpoly #indiegame #customengine #HauntedPS1 #ps1 #psx
November 4, 2025 at 6:50 AM
Reposted by Ruben Tipparach
As we come out of spooky season, it's time to start looking ahead to the winter holidays, and the #pico8 advent calendar! The elves are already hard at work on a collection of games for this year's calendar, but we could still use your help.

itch.io/jam/pico-8-a...
PICO-8 Advent Calendar 2025
A game jam from 2025-10-04 to 2025-12-01 hosted by Kevin™ & Jenny Schmidt (bikibird). Every year, the PICO-8 community comes together to make games that reflect the joys and anxieties of the winter ho...
itch.io
November 1, 2025 at 5:55 PM
Reposted by Ruben Tipparach
Destiny beckons…
November 1, 2025 at 4:01 AM
#indiedev #lowpoly #indiegame #customengine #screenshotsaturday #HauntedPS1 #ps1 #psx

Diving deep into interrogation mechanics, adding lines for all the characters. All the programming is about 90% done, now I just need to finish importing all the lines for 8 different suspects (5 remaining)
November 1, 2025 at 11:09 PM
Reposted by Ruben Tipparach
Today I started integrating github.com/jrouwe/JoltPhysics into the engine.

#solodev #indiedev #gamedev #ps1 #psx #customengine
October 30, 2025 at 4:02 AM
Reposted by Ruben Tipparach
fatum betula and everything else is on sale everywhere
October 29, 2025 at 10:30 PM
conversation system inspired by LA noire, I wanted something where I could really push people for the truth. Now I need to go dig some dirt on these people
October 30, 2025 at 11:11 AM
oh cool, my game engine has a logo now! haha

#indiedev #lowpoly #indiegame #customengine #HauntedPS1
October 28, 2025 at 10:11 PM
No editor, so I edit while I'm playing the game 😅!
#indiedev #lowpoly #indiegame #customengine #HauntedPS1
October 28, 2025 at 7:23 PM
Getting a little farther with my space bar game.

#indiedev #lowpoly #indiegame #customengine #screenshotsaturday #HauntedPS1
October 26, 2025 at 8:27 AM
Reposted by Ruben Tipparach
This week I...

LAUNCHED THE STEAM PAGE FOR STAR SPARK! 🎉

Here's the announcement trailer showing off some gameplay.

There's still lots to do, but it's cool to be at this point 🙂

Wishlist it here!
store.steampowered.com/app/3639950/...

#StarSpark #ScreenshotSaturday #GameDev #IndieDev #IndieGame
October 25, 2025 at 3:43 PM
October 24, 2025 at 6:36 AM
software rendering test, taking what I learned from picotron porting to love2d
#indiedev #lowpoly #indiegame #customengine #love2d
October 24, 2025 at 6:36 AM
Day 80 or something of abandoning all game engines. Finally implemented a gizmo editor for myself. Wow, this all I've ever been using Unity for for years, I got this stuff working in a couple hours.

#vulkanrendering #indiedev #indiegame #customengine #fallentribes
October 19, 2025 at 7:13 AM
#indiedev #lowpoly #indiegame #customengine #screenshotsaturday #HauntedPS1

I'm working on a space bar for an advent calendar.
October 18, 2025 at 4:23 PM
Reposted by Ruben Tipparach
Have some funny lookin trees #picotron
October 16, 2025 at 4:49 PM
Reposted by Ruben Tipparach
batch matmul3d() for #picotron 0.2.1c (16k dots)
October 15, 2025 at 12:22 AM
October 16, 2025 at 4:25 PM
oh hey its saturday, and I'm experimenting with lighting on picorton. I think I could possibly take a hybrid approach to rendering characters with spooky lighting and static light maps
#indiedev #lowpoly #indiegame #customengine #picotron #screenshotsaturday #HauntedPS1
October 11, 2025 at 7:24 PM