Borja Morales
reality3d.bsky.social
Borja Morales
@reality3d.bsky.social
Software Engineering Manager at  Vision Pro - Personas. Computer Graphics, Scifi and Videogames.

https://reality3d.substack.com
Pinned
"You can only keep magic with your eyes"
reality3d.substack.com/p/twins-of-f...
Twins of Flour and Sun
I liked to think the whole world fit in my hand.
reality3d.substack.com
Reposted by Borja Morales
🎄 Introducing our paper A Generalizable Light Transport 3D Embedding for Global Illumination lnkd.in/gQUMSAyV .
🙈 Just as Transformers learn long-range relationships between words or pixels, our new paper shows they can also learn how light interacts and bounces around a 3D scene.
October 23, 2025 at 3:27 AM
Well explained!
I finally found the time and energy to make a new blog and write a couple of posts. This time I wrote about PBR content and game development principles. Both posts are quite different so hopefully people find something interesting on either one of them.

irradiance.ca/posts/
Posts
irradiance.ca
October 16, 2025 at 4:12 AM
Reposted by Borja Morales
#SIGGRAPH2025 Advances in Real-Time Rendering in Games course slides for "MegaLights: Stochastic Direct Lighting in Unreal Engine 5” talk by @knarkowicz.bsky.social and @tiagocostav.bsky.social from Epic Games are now online
advances.realtimerendering.com/s2025/index....
August 26, 2025 at 3:59 PM
"You can only keep magic with your eyes"
reality3d.substack.com/p/twins-of-f...
Twins of Flour and Sun
I liked to think the whole world fit in my hand.
reality3d.substack.com
August 20, 2025 at 7:06 AM
Hay relatos que se entienden; otros se sienten. Éste es de los segundos.
borjamorales.substack.com/p/desidia
Desidia
El despertador suena a las dos de la tarde.
borjamorales.substack.com
August 11, 2025 at 12:06 AM
Reposted by Borja Morales
Wildkeepers Rising is OUT NOW in Early Access!

Tame your Guardians and survive the hordes -- build synergies in your team and use unique powers to survive the fight and take on each region's boss.

Steam page below!👇⚔️
#indiedev #gamedev #indiegame #streamer #twitch #roguelite
March 31, 2025 at 3:02 PM
My new story, Cleata, is out!
Cleata
Aranae is a wasteland of jagged rocks where gray skies conceal secrets guarded by creatures lurking in the shadows.
reality3d.substack.com
April 13, 2025 at 3:04 AM
My new story, "Night Dynamics" is live:
reality3d.substack.com/p/night-dyna...
Night Dynamics
This is the last story I will ever write.
reality3d.substack.com
February 26, 2025 at 2:57 AM
The Three Little Pigs
The Three Little Pigs
The third little pig, the hard worker, found himself overnight facing a booming construction business.
reality3d.substack.com
February 22, 2025 at 4:55 AM
My new story, "The Jester" is live:
The Jester
The wind carried ash and the stench of bone dust and tattered cloth.
open.substack.com
February 4, 2025 at 6:56 AM
Reposted by Borja Morales
The GPU Zen 3 book is out, perfect timing for the Holiday Season! www.amazon.com/GPU-Zen-Adva...
So many fantastic-looking articles!

Together with my teammates, we have also contributed a chapter: "Differentiable Graphics with Slang.D for Appearance-Based Optimization".
November 27, 2024 at 12:01 AM
Reposted by Borja Morales
Two hour documentary from Valve on the greatest videogame of all time...Half-Life 2.

www.youtube.com/watch?v=YCjN...
Half-Life 2: 20th Anniversary Documentary
YouTube video by Valve
www.youtube.com
November 15, 2024 at 11:23 PM
Reposted by Borja Morales
Significant new work on LOD of aggregates! mangosister.github.io/scene_agn_si...
Efficient Scene Appearance Aggregation for Level-of-Detail Rendering
mangosister.github.io
November 15, 2024 at 6:19 PM
Reposted by Borja Morales
Here's something I've been working on that's (hopefully) useful for others: a single-header spherical harmonics support library for HLSL 2021

github.com/TheRealMJP/S...
GitHub - TheRealMJP/SHforHLSL: SH for HLSL 2021
SH for HLSL 2021. Contribute to TheRealMJP/SHforHLSL development by creating an account on GitHub.
github.com
November 4, 2024 at 2:20 AM