Otto Ojala
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ottoojala.com
Otto Ojala
@ottoojala.com
I made Soccer Physics and several other somewhat successful games in the 2010s. Today, I'm a hobbyist game dev focusing on making freeware local multiplayer games using #Godot.

https://ottoojala.com
https://ottoojala.itch.io
https://ko-fi.com/ottoojala
Pinned
Otto's Basketball Game, version 1.0.0, is now done :--) The game is freeware, and you can play it on (or download it from) Itchio.

ottoojala.itch.io/ottos-basket...

It's a simple one-button basketball game with lots of silly details and a good kind of homemade feel to it.

#godot #solodev #gamedev
Reposted by Otto Ojala
I worked on the score and message system for my (not-so-small-anymore) mini-game. There’s now a countdown at the start, a silly remark when you crash, and praise plus a big bonus for reaching the finish line.

#pixelart #gamedev #solodev #godotengine #indiegames #godot #indiedev #devlog
December 26, 2025 at 8:33 PM
The character can now crawl, at least sort of :--)
Happy Yule everyone! I'll be getting back to gamedeving in a couple of days.
December 23, 2025 at 11:26 PM
New exercise equipment
December 21, 2025 at 5:15 PM
#ScreenshotSaturday with some good news and bad news. Inspired by my new side project, I decided to redo the physics of this project's character, too. It feels now meatier, and you can do stuff like grab yourself without the game breaking. But I also need to fine tune the 8 stances, once more...
December 20, 2025 at 1:06 PM
Reposted by Otto Ojala
Ayo the Winter Sale is live, you can pick up Wormtown for 40% off (and while you're there, why not wishlist Berry Bury Berry as well?)

🎄🎁🚂🤠🐛🍓🫐⭐

store.steampowered.com/app/2318480/...
Save 40% on Last Train Outta' Wormtown on Steam
Last Train Outta' Wormtown is a chaotic Sandworm vs. Cowboys showdown. The Worm can only detect players touching the sand, like "hot lava" with a giant sandworm twist! Work together, Complet...
store.steampowered.com
December 18, 2025 at 8:42 PM
Finger hates money
December 18, 2025 at 9:24 PM
Reposted by Otto Ojala
stumbler
December 15, 2025 at 9:55 PM
100 coins
December 14, 2025 at 9:43 PM
Reposted by Otto Ojala
Besides game dev, I'm also a web dev & music producer.

Ten years ago, I made an open-source PHP script for free music sharing. It lets you script full JS animations on your album pages.

my albums : bondecampe.5tfu.org

code : github.com/c13303/Bonde...

#webdev #javascript
Le Matin - Reconditionnement
YouTube video by Charles T.
www.youtube.com
December 14, 2025 at 10:21 AM
I'm having friends over to play some local-multiplayer games tonight. Are there any new(ish) 4-player PlayStation games I should know about? The PS Store search is still shit.
December 13, 2025 at 12:29 PM
Reposted by Otto Ojala
Some people pay 1 million dollars just so people will look at their trailer in the game awards. Amateurs! This is how you do it: please look at my trailer. Please! Pretty please! I worked so hard on it. PLEASE just look at it. I only have 51 wishlists I NEED THIS JUST LOOK AT IT PLEASE PLEASE OH PLE
December 12, 2025 at 9:16 PM
Reposted by Otto Ojala
Game prototype
#gamedev
December 12, 2025 at 8:46 PM
Reposted by Otto Ojala
December 12, 2025 at 7:20 PM
It's #ScreenshotSaturday (or at least in Japan it is?). I think I spent most of the week just tweaking things, but I'll try to get back to making game assets next week - feel free to share any ideas you may have for new office furniture, wall decorations or whatever! :--)

#Godot #HobbyDev #SoloDev
December 12, 2025 at 5:39 PM
Reposted by Otto Ojala
Can I play Clair Obscur: Expedition 33 if I haven't played the first 32 games?
December 12, 2025 at 4:18 AM
The first video game to replicate how nice it feels like to break thin ice, will get tens of downloads on Itchio, let me tell you.
December 12, 2025 at 1:16 PM
The game now prints you a card with the all the statistics as you exit the level. Kind of fun I think :--)

I made the character heavier, too, so it's easier for them to move stuff around.
December 11, 2025 at 10:10 PM
Deleted my Reddit account a few days ago, and I'm now trying to get more into using Lemmy. I made a community for my gamedev stuff there, so if you have a Fediverse account, you too can join it: lemmy.world/c/ottoojalag...
Otto Ojala Games - Lemmy.World
Welcome to the smallest gaming community on Lemmy! Here you can: - follow my progress on making new freeware games - share screenshots of highscores, bugs, funny moments - suggest a feature, or perhap...
lemmy.world
December 11, 2025 at 12:50 PM
Started redoing the level end view. This is very much a work in progress as I still need to find a nicer way to display all the stats, but the game now tracks what stuff is thrown in the hole. An obvious game mode would be to require a specific item to be taken with you as you exit the level. Right?
December 10, 2025 at 8:36 PM
Putting low-effort easter eggs in games since 2014 :'--)
@ottoojala.com Hey there, Otto! My friend and I play Soccer Physics almost everyday, and today for the first time we saw this green player, which we supposed was an easter egg. Now we wonder what is the chance of this happening and if there are any other easter eggs. Ty for all this hours of fun!
December 10, 2025 at 2:06 PM
Reposted by Otto Ojala
Little sneak peek on new PAKO 4 mechanics we are working on atm. #PAKO4 #indiegames #indiedev #indiegame
December 9, 2025 at 7:31 PM
Copy-pasted some code I'd written for Autopeli and got random seeded rooms working :--) This allows you to replay rooms, or share a generated room's seed with a friend so they can play the same room.
December 8, 2025 at 9:13 PM
Reposted by Otto Ojala
December 8, 2025 at 3:30 PM
Reposted by Otto Ojala
🥁 About a month ago I asked how are y'all managing your sound effect archive...
🎺 And today I'm sharing SLAMY with the world!

It's a super-simple sound library manager w/ built-in mixer for quick edits. It's a great help for me, and maybe for you too?

yurisizov.itch.io/slamy
#foss #audio #gamedev
SLAMY by Yuri Sizov
Super-simple sound effect library manager and mixer
yurisizov.itch.io
December 8, 2025 at 4:26 PM
Reposted by Otto Ojala
This looks lovely!
Some progression on the look-development environment for A Corporate Machine. Lots of pipeline work done to make asset creation in #blender easier and exporting to #godot smoother #screenshotsaturday #indiegame #gamedev
December 7, 2025 at 10:19 PM