Nico Dug
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nicodug.itch.io
Nico Dug
@nicodug.itch.io
I like making games
Working on SUPER ADVENTURE (superadventuregame.bsky.social)
Reposted by Nico Dug
1.5 years o' development!

#gamedev #notpixelart
July 24, 2025 at 2:18 AM
Our booth at #gdd
Thanks to everyone who tried out the demo :D
July 10, 2025 at 5:56 PM
NEW TRAILER
This is what we have been cooking for the past months

#indiedev #gamedev #godotengine #pixelart
June 4, 2025 at 11:40 AM
Is there a Minecraft server where every players spawn at a random location of the world and you cant see your coordinates and the only way to communicate is through proximity (voice) chat?
I think that would be so cool
May 17, 2025 at 9:37 AM
Reposted by Nico Dug
Hey y'all! I'm working hard towards getting 100 reviews on Steam, but I feel like I've hit a wall, so if you've played Shell of a King and enjoyed it, please consider leaving a review, it would mean a lot to me! 🥺🙏❤️
#indiegame #ScreenshotSunday #gamedev
April 27, 2025 at 6:58 PM
Its really fun to come up with goofy boss fight attacks

#Indiegame #Indiedev #GameDev #GodotEngine
April 3, 2025 at 4:52 PM
the new trailer for SUPER ADVENTURE

wishlist on steam!-> store.steampowered.com/app/3578820/...

#gamedev #indiedev #pixelart #godotengine
March 22, 2025 at 9:18 AM
Reposted by Nico Dug
I’ve played about an hour and 15 minutes of @rosunestudios.bsky.social’s Shell of a King, and in that time I’ve felt more exploratory joy than I have in pretty much every AAA game I’ve played in years

No hand-holding, lots of options, and a simple but challenging bullet-hell design for combat.

1/3
March 21, 2025 at 11:10 AM
Reposted by Nico Dug
The #Steam spring sale ends tomorrow, which means today is the last day you can grab a copy of Shell of a King for less than a dollar! 😤😭
#indiegame #gamedev #indiedev #WishlistWednesday
March 19, 2025 at 11:42 PM
The Steam page is live! We also made a new teaser so please go check it out and wishlist. It helps a lot! :)

#indiedev #gamedev #pixelart #godotengine
March 18, 2025 at 4:14 AM
March 6, 2025 at 6:40 AM
The Steam page for BULLETnico is finally live! :D
Please add the game to your wishlist if you enjoyed the itch release. The Steam version will have a bit more content and rebalanced Levels and Bosses based on the feedback I have gotten :)
#gamedev #godotengine
store.steampowered.com/app/3530540/...
BULLETnico on Steam
COMMANDER BULLET is out to safe the UNIVERSE!
store.steampowered.com
March 5, 2025 at 11:35 PM
The indie game I'm making and three of the inspirations behind it --> @superadventuregame.bsky.social
(see replies)

#indiegame #gamedev #godotengine #pixelart
March 4, 2025 at 7:02 PM
Reposted by Nico Dug
I really love to pixel with a lot of limitations, and I think you can recreat any character with just 3 colors and 16x16 pixels. Can you recognize them all?

#PixelArt #GameDev #Games
March 3, 2025 at 8:46 PM
Reposted by Nico Dug
I love Kero Blaster. What Pixel and Kiyoko Kawanaka created is a game I replay every few years. It was a big reason I started making Super Adventure. While I think Super Adventure will be a bit different, it wouldn’t exist without Kero Blaster.
ありがとうございます STUDIO PIXEL!
#gamedev #pixelart #indiegame
March 3, 2025 at 2:28 AM
Look at how beautiful this looks!!!
#gamedev #godotengine #pixelart
March 2, 2025 at 3:38 AM
I am having fun with wilds but it also makes want to replay the old psp games again. I miss the vibe the older monster hunter games used to have
March 1, 2025 at 3:18 PM
I might be using too many raycasts
#godotengine
February 26, 2025 at 7:49 AM
Just send my first ever steam page out for review :D
Exciting stuff
February 21, 2025 at 11:50 PM
I love the moments during game dev when one goes theory crafting a new idea for a mechanic or whatever, go implement that into the game and see everything actually coming together for the first time and then realize

„Ok… I have COOKED!“
February 17, 2025 at 8:38 AM
We added being cool and styling on your enemies to SUPER ADVENTURE 😎

#gamedev #indiedev #pixelart #godotengine
February 15, 2025 at 6:14 PM
I decided to make BULLETnico into an actual game! (meaning I will put it on Steam so I can get a bit familiar with the process of setting up a steam page)
Also I will be adding a bit more content to the game that I had to cut initially, in addition to rebalancing the bosses overall a little bit.
February 12, 2025 at 9:50 AM
Pro level type of movement
The little mushroom are really good at sneaking in some damage and they are making it look EASY here! :D
Also crazy move dodging that one rock, I didnt even know that was possible hahaha
Had a lot of fun playing @nicodug.itch.io's Bullet Nico #indiedev game made in the #godotengine ! Recommend you check it out on itch: nicodug.itch.io/bulletnico 👌Here's me putting the moves on some mushrooms 😄 (apologies for the poor compression)
February 7, 2025 at 8:27 AM
Reposted by Nico Dug
Had a lot of fun playing @nicodug.itch.io's Bullet Nico #indiedev game made in the #godotengine ! Recommend you check it out on itch: nicodug.itch.io/bulletnico 👌Here's me putting the moves on some mushrooms 😄 (apologies for the poor compression)
February 7, 2025 at 3:17 AM
THE GAME IS BEATABLE! :D
1CCed BulletNico (ending B) YIPPI!✨
#1cc #indiegame #game
February 7, 2025 at 1:30 AM