NessunDove
nessundovelab.bsky.social
NessunDove
@nessundovelab.bsky.social
Lost stories, found games
Italian RPG design & localization lab(yrinth)

https://linktr.ee/nessundove
Pinned
We've got a new game coming for #zimo2026. It's a GMless storytelling #ttrpg designed for one-shots. It's also an exploration of themes of scandal and shame, of the rumours that poison communities, of life in 20th-century rural Italy.

Come meet old Barbabianca. You remember him, right?
Chiara just had a great chat with @thirdkingdom.bsky.social to explore the themes behind Barbabianca! Come and listen.
February 13, 2026 at 6:06 PM
Reposted by NessunDove
Barbabianca is an outcast. Barbabianca is dead. Everything is Barbabianca’s fault.
Barbabianca is a storytelling game about how hard times and easy answers can destroy a community
<div class="kg-card kg-callout-card kg-callout-card-purple"><div class="kg-callout-text"><i><em class="italic" style="white-space:pre-wrap">This is a community submitted press release. Our Announcements section is free to post to and free to submit too, please help us keep this valuable industry resource available by </em></i><a href="https://www.rascal.news/your-newest-d-d-stationery-set-is-now-on-kickstarter/#/portal/"><i><em class="italic" style="white-space:pre-wrap">subscribing to Rascal</em></i></a><i><em class="italic" style="white-space:pre-wrap">.</em></i></div></div><p><em>Barbabianca </em>is a collaborative storytelling game about an old man and an angry mob. The designer debut of Cristian Sisto - with illustrations by Cecilia Ferri<em> (Brindlewood Bay, Lost Roads) </em>and Maria Guarneri <em>(Glitch, Crescendo Giocoso) - Barbabianca </em>will be released by NessunDove, an independent Italian publisher specialising in unconventional RPGs - including <em>The Magus </em>&amp;<em> The Oracle </em>by Ennie-nominated designer Momatoes, and <em>Crescendo Giocoso</em>: a collection of live action roleplaying games written by Oscar Biffi &amp; the Italian Chamber Orchestra.</p><p>Taking inspiration from Italian anti-fascist authors like Italo Calvino and Cesare Pavese, and Neorealist film directors Roberto Rossellini and Vittorio De Sica, <em>Barbabianca</em> is a rich exploration about the essential need for community, and how hard times and easy answers can turn people against each other - topics that are as relevant now, as they were 100 years ago.</p><figure class="kg-card kg-image-card"><img src="https://www.rascal.news/content/images/2026/02/barbabianca-crack-image.jpg" class="kg-image" alt="" loading="lazy" width="1866" height="1232" srcset="https://www.rascal.news/content/images/size/w600/2026/02/barbabianca-crack-image.jpg 600w, https://www.rascal.news/content/images/size/w1000/2026/02/barbabianca-crack-image.jpg 1000w, https://www.rascal.news/content/images/size/w1600/2026/02/barbabianca-crack-image.jpg 1600w, https://www.rascal.news/content/images/2026/02/barbabianca-crack-image.jpg 1866w" /></figure><p>In <em>Barbabianca</em>, players take the role of villagers living in a quiet town set in the Italian countryside, at the turn of the 20th century. Over the years, this town has hoarded, hidden, and held onto a bounty of secrets and suspicions, many of which revolve around Barbabianca: an elderly mute who becomes a sacrificial lamb for the sins of the whole community. Many years ago, the village was forever changed by a cataclysmic event that threatened to reveal the truth about exactly behind the old man and the true soul of the village.<br /><br />Playing <em>Barbabianca</em> requires zero preparation. Almost everything players need is found within the game box, which contains both the rules and game materials as a collection of laminated sheets that can be used and reused across multiple playthroughs.  <br /><br />The game begins with players choosing from a selection of roles; such as the mayor; innkeeper; and local school teacher. The group then creates their own village by drawing out key buildings onto a laminated map, with each building set to be the site of an encounter with the titular Barbabianca. As their respective roles, players will take turns sharing their memories of Barbabianca, acting out various scenes where they might come across the old man, witness him doing something, or see someone else interacting with him - but never hearing him speak.</p><figure class="kg-card kg-embed-card"><iframe width="200" height="113" src="https://www.youtube.com/embed/4j9Ij0oxROA?feature=oembed" frameborder="0" allowfullscreen title="Barbabianca: English Game Trailer"></iframe></figure><p>Between tales, players will write down rumours about Barbabianca or another role on a sticky note, whether true or false, that can be shared or twisted by the rest of the group. Players are also tasked with writing down their characters’ most shameful secret, knowing they might be revealed along with Barbabianca’s own.</p><p>At the end of the game, each player decides whether to reveal their shameful secret or keep it hidden. Choosing to share a secret could save Barbabianca from mob justice, at the cost of forcing the village to confront the harsh truth about themselves. Refusing to confess has the players setting their secrets alight with a match or lighter, representing the burning of Barbabianca’s beard by the village mob, the erasure of the truth, and the refusal to do better.</p><p><em>Barbabianca </em>is unlike anything else - an entirely unique storytelling, map-making, roleplaying game created by a team of talented creatives who are keen to continue telling meaningful stories, whilst expanding beyond their passionate Italian-language fanbase.</p><figure class="kg-card kg-image-card"><img src="https://www.rascal.news/content/images/2026/02/barbabianca-barbabianca-image.jpg" class="kg-image" alt="" loading="lazy" width="1866" height="1687" srcset="https://www.rascal.news/content/images/size/w600/2026/02/barbabianca-barbabianca-image.jpg 600w, https://www.rascal.news/content/images/size/w1000/2026/02/barbabianca-barbabianca-image.jpg 1000w, https://www.rascal.news/content/images/size/w1600/2026/02/barbabianca-barbabianca-image.jpg 1600w, https://www.rascal.news/content/images/2026/02/barbabianca-barbabianca-image.jpg 1866w" /></figure><p>A crowdfunding campaign for <a href="https://www.backerkit.com/call_to_action/2a33afd7-0d0e-45c3-bad5-f9790498432c/landing?ref=home-page"><em><u>Barbabianca</u></em></a> was launched on February 2nd as part of <strong>Zinetopia 2026</strong>, an event that highlights and celebrates smaller tabletop RPGs made by smaller creators. There will also be a seperate one-page game that's thematically tied to <em>Barbabianca</em>, called <em>Greetings From Anna</em>, available exclusively for backers to pick up during Zinetopia. Additionally, anyone who backs the campaign in the first 48 hours will receive a bonus enamel pin.</p><div class="kg-card kg-signup-card kg-width-wide " style="background-color:#F0F0F0;display:none"> <div class="kg-signup-card-content"> <div class="kg-signup-card-text "> <h2 class="kg-signup-card-heading" style="color:#000000"><span style="white-space:pre-wrap">Sign up for Rascal News</span></h2> <p class="kg-signup-card-subheading" style="color:#000000"><span style="white-space:pre-wrap">Rascal is a tabletop roleplaying game and culture outlet striving to sustainably publish voicey journalism that is compelling, deeply-reported, and fearlessly honest. We’re also a little cheeky.</span></p> <div class="kg-signup-card-fields"> <input class="kg-signup-card-input" id="email" type="email" required="true" placeholder="Your email" /> <button class="kg-signup-card-button kg-style-accent" style="color:#FFFFFF" type="submit"> <span class="kg-signup-card-button-default">Subscribe</span> <span class="kg-signup-card-button-loading"><svg xmlns="http://www.w3.org/2000/svg" height="24" width="24" viewbox="0 0 24 24"> <circle cx="4" cy="12" r="3"></circle> <circle cx="12" cy="12" r="3"></circle> <circle cx="20" cy="12" r="3"></circle> </svg></span> </button> </div> <div class="kg-signup-card-success" style="color:#000000"> Email sent! Check your inbox to complete your signup. </div> <div class="kg-signup-card-error" style="color:#000000"></div> <p class="kg-signup-card-disclaimer" style="color:#000000"><span style="white-space:pre-wrap">No spam. Unsubscribe anytime.</span></p> </div> </div> </div>
www.rascal.news
February 4, 2026 at 4:24 PM
Reposted by NessunDove
Barbabianca: GMless, collaborative storytelling game for 3–4 players set in rural Italy, early 20th century, where gossip and memory can poison a whole village.
www.backerkit.com/c/projects/n...
Zero-prep, table-built communities where the drama comes from relationships rather than combat. 2/6
Barbabianca - Rumour and silence in a town that is no more
A GMless game for 3-4 players set in the deep Italian countryside at the turn of the 20th century. Think Pavese, Calvino, Buzzati. Or imagine the secrets buried beneath the stones of any village where...
www.backerkit.com
February 3, 2026 at 9:42 AM
Another amazing roundup. Thank you for including Barbabianca.
February 2, 2026 at 10:32 PM
Barbabianca is live on @backerkit.com ! Happy #zimo2026 #zinetopia everyone.

Remember that Early Bird backers who pledge in the first 48 hours will get a bonus enamel pin. Now go support other cool projects!

www.backerkit.com/c/projects/n...
Barbabianca - Rumour and silence in a town that is no more
A GMless game for 3-4 players set in the deep Italian countryside at the turn of the 20th century. Think Pavese, Calvino, Buzzati. Or imagine the secrets buried beneath the stones of any village where...
www.backerkit.com
February 2, 2026 at 6:32 PM
Less than 24h left 'till #zimo2026 and the crowdfunding for Barbabianca begins!

We have a token of appreciation ready for Early Bird backers: our exclusive Village Souvenir enamel pin, designed by Maria Guarneri, shipped free with all physical rewards pledged in the first 48 hours of the campaign.
February 1, 2026 at 7:25 PM
Awesome pre-ZiMo roundup! Thank you for including Barbabianca, every single game in this list sounds rad as hell.
Ok, now I've yelled about Blightfall, here's more about #Zinetopia! It's part of Zine Month, an initiative I adore where TTRPG creators put out their weird new games as crowdfunded zines. This is the kind of thing an indie TTRPG hipster like me ADORES. Let's look at some of the projects! (1/15)
February 1, 2026 at 3:45 PM
We've got a new game coming for #zimo2026. It's a GMless storytelling #ttrpg designed for one-shots. It's also an exploration of themes of scandal and shame, of the rumours that poison communities, of life in 20th-century rural Italy.

Come meet old Barbabianca. You remember him, right?
January 25, 2026 at 9:39 AM
Happy Holidays, everyone! We got a chance to write a Triangle Agency Mission for the December issue of ioGioco magazine.

Snowing 'Round the Globe is a 4-page festive Mission. It's a homage to cheesy Christmas romcoms and the longing for a picture-perfect Holiday.
December 25, 2025 at 9:00 AM
Reposted by NessunDove
We did a (very emotional, very gay) charity game of Our Queen Crumbles on @nerdswdice.bsky.social , if a one-shot fills the brief? It was my first time with the system, but it was so good I’ve been noodling on using it again ever since 😭

www.youtube.com/watch?v=rjUu...
Our Queen Crumbles | Raising money for DOTS!
YouTube video by Nerds With Dice RPG
www.youtube.com
November 12, 2025 at 11:38 PM
Reposted by NessunDove
I forgot. I also have The Oracle by @momatoes.com, who is possibly the best prompt writer making journaling games, and that inspired talent is present also in her card themes in this deck, which have a lot of energy from their dualities.

nessundove.it/en/shopping/...
December 21, 2025 at 5:54 PM
On The Way to Chrysopoeia from @nessundovelab.bsky.social

An epistolary game for an alchemical Master and apprentice - transform objects and scenes from your every day life into marvellous and magical elements of a legendary journey that you'll undertake together.

buff.ly/znFYDeP
On the Way to Chrysopoeia by NessunDove
An epistolary ttrpg for two alchemists.
nessundove.itch.io
December 21, 2025 at 12:27 PM
Only 2 copies of The Magus left at Dragonmeet! Come pick them up at booth 1B and check out cool games by @bodieh.bsky.social @fanterland.itch.io and @rolistespod.itch.io while you're at it.
November 29, 2025 at 3:54 PM
Working hard to assemble a few hundred boxes of Our Queen Crumbles #ttrpg. Chiara is perfecting her speedrun technique before Dragonmeet.
Our Queen Crumbles - Boxing
YouTube video by NessunDove
www.youtube.com
November 24, 2025 at 4:16 PM
Fellow TTRPG enthusiast, are you headed to DRAGONMEET on Saturday 29th at the ExCel in London?

You should!

Then, find me, Ennie-Awarded @bodieh.bsky.social, the Italian publisher @nessundovelab.bsky.social , and @fanterland.itch.io (who I don't know much about) at TABLE 1B.

#Dragonmeet #TTRPG
November 19, 2025 at 6:50 PM
Chiara Is excited to be on the way to London for Dragonmeet next Saturday, sharing a table with some very cool friends. Who else will be there?
November 19, 2025 at 11:20 AM
The Italian division of the Agency is glad to announce that Triangle Agency is the Italian Game of The Year for 2025!

Our heartfelt thanks to @hauntedtable.bsky.social for creating the Triangle Agency TTRPG Initiative, as well as our field Agents, baristas, and hotline workers (to Clowns: honk).
October 30, 2025 at 10:47 PM
August 19, 2025 at 5:33 AM
Reposted by NessunDove
16/17 These photos were taken Wednesday after setup, so The Magus & The Oracle appears where you would have seen it Thursday, before it sold out.
August 2, 2025 at 2:47 AM
Congratulations @hauntedtable.bsky.social ! The Italian Division of Triangle Agency salutes you with pride.
August 2, 2025 at 12:50 PM
Have you picked up your copy of @momatoes.com 's The Magnus & The Oracle yet? You'll find it at Gen Con this weekend, with the fine folks of @ipr.bsky.social at booth 449!
July 28, 2025 at 6:40 PM
It's the last day at the ENNIE Awards and @hauntedtable.bsky.social 's Triangle Agency is a finalist in 4 categories! Go give it love. You'll be rewarded for it. We promise*.

vote.ennie-awards.com/vote/2025/
July 20, 2025 at 4:52 PM
It was such a fun game to work on! We keep having great one-shots with it. Go check out the original immediately.
Very exciting mail day! It's the Italian edition of Fedora Noir! Yay yay yay! Thank you so much @nessundovelab.bsky.social - it looks so fantastic!
July 4, 2025 at 6:45 PM
The Magus & The Oracle is now available on Indie Press Revolution! Go pick up your copy and most importantly go pester your LGS.
New!

Bare Your Soul
The Magus & The Oracle

www.indiepressrevolution.com/xcart/
July 1, 2025 at 4:34 AM
Reposted by NessunDove
Received @momatoes.com’s THE MAGUS the other day and I’m very excited to take it for a spin.

I’m already blown away by the layout. The way artist credits are deployed in the margins is an inspired bit of tech.
June 29, 2025 at 1:57 AM