Martin Sandin
msandin.bsky.social
Martin Sandin
@msandin.bsky.social
Hobby game dev, currently working on Abysm, a retro puzzle game with action elements. Wishlist the game on Steam at https://store.steampowere
d.com/app/4025180/Abysm/ after playing the demo at https://renons.itch.io/abysm
Pinned
Abysm now has a #Steam page, go #wishlist if you want! It's a physics based puzzle game with action elements, handcrafted #pixelart, and atmospheric sound+music. I think it's neat.

store.steampowered.com/app/4025180/...

#indiegame #puzzlegame #indiedev #gamedev #solodev #hobbydev #bevy #rustlang
Abysm on Steam
Explore the Catacombs of Portsmoor, solve puzzles, uncover the secrets that are lurking in the darkness, and save both yourself and the town above. Abysm is an atmospheric physics based puzzle game wi...
store.steampowered.com
Abysm today: Released a new version of the full game to testers, and spent some time on the final level of the game. The demo feedback has mostly been handled, time to finish the full game.

But more feedback is welcome :-)
store.steampowered.com/app/4025180/...

#gamedev #indiedev #indiegame #bevy
November 13, 2025 at 9:08 PM
Abysm today: Fixed cloud sync between Windows and Linux, which stopped working at some point. Expanded font size configurability from in game content to the menus.

It's #WishlistWednesday, so maybe play the demo and wishlist at store.steampowered.com/app/4025180/...

#gamedev #indiedev #indiegame
Abysm on Steam
Explore the Catacombs of Portsmoor, solve puzzles, uncover the secrets that are lurking in the darkness, and save both yourself and the town above. Abysm is an atmospheric physics based puzzle game wi...
store.steampowered.com
November 12, 2025 at 9:09 PM
Abysm today: Tweaked player/enemy collision detection to be more forgiving, then released a new minor version of the demo with the quality of life improvements that have accumulated.

Got this beautiful piece of fan art from one of my kids:

#gamedev #indiedev #indiegame #hobbydev #puzzlegame #bevy
November 11, 2025 at 9:18 PM
Abysm today: Finished popup text work, added ability to navigate menus using thumb stick, and added the ability to optional change slider text as the value changes.

Play the Steam demo maybe?
store.steampowered.com/app/4025180/...

#gamedev #indiedev #indiegame #gameui #puzzlegame #rustlang #bevy
November 10, 2025 at 9:18 PM
Abysm today: More demo feedback handled, made sure story and hint popups can be dismissed with a key, as well as repeated with a different key.

Play the demo and wishlist the game on Steam: store.steampowered.com/app/4025180/...

#gamedev #indiedev #indiegame #puzzlegame #wishlist #steam #demo
November 9, 2025 at 9:23 PM
Abysm today: Handled demo feedback, including fixed UI images, improved button highlighting, ability to play using thumbstick, and chamber improvements.

Play the demo and wishlist the full game on Steam: store.steampowered.com/app/4025180/...

#gamedev #indiedev #indiegame #puzzlegame #steamdemo
November 8, 2025 at 9:43 PM
Abysm today: Shrunk the splash image and, after demo feedback, made sure that gamepad back buttons works in the menus. More feedback will be incorporated into the game over the next few days.

Play the demo and wishlist on Steam? Link in profile.

#gamedev #indiedev #indiegame #pixelart #ui #bevy
November 7, 2025 at 9:02 PM
Abysm today: Released the Steam demo and the got some feedback for the todo md file kept in Git that I use to track issues and work items for the game.

Play and enjoy the demo, then wishlist the full game:

store.steampowered.com/app/4119340/...

#gamedev #indiegame #indiedev #steamdemo #bevy
Abysm Demo on Steam
Explore the Catacombs of Portsmoor, solve puzzles, uncover the secrets that are lurking in the darkness, and save both yourself and the town above. Abysm is an atmospheric physics based puzzle game wi...
store.steampowered.com
November 6, 2025 at 10:22 PM
The Steam demo of Abysm, my atmospheric pixel art physics-based puzzle game, has now been released. Download, play, enjoy, and wishlist the full game!
store.steampowered.com/app/4119340/...

#steamdemo #release #indiegame #indiedev #steamgame #wishlist #demo #steam #windows #linux #steamdeck
Abysm Demo on Steam
Explore the Catacombs of Portsmoor, solve puzzles, uncover the secrets that are lurking in the darkness, and save both yourself and the town above. Abysm is an atmospheric physics based puzzle game wi...
store.steampowered.com
November 6, 2025 at 5:37 PM
Abysm today: Finished a new episode 4 chamber, Kúklos, five to go. Then I rebuilt it again (#screenshot) when I realized that there was a problem. Such things happen... all the time. Did some preparation for the Steam demo release tomorrow.

#gamedev #indiedev #indiegame #puzzlegame #wishlist #bevy
November 5, 2025 at 8:41 PM
Today is #WishlistWednesday and tomorrow is Steam demo release day for my game. Abysm is an atmospheric pixelart physics-based puzzle game. Check it out and wishlist if you like what you see: store.steampowered.com/app/4025180/...

#indiegame #steam #steamdemo #wishlist #puzzlegame #thinkygame #game
Abysm on Steam
Explore the Catacombs of Portsmoor, solve puzzles, uncover the secrets that are lurking in the darkness, and save both yourself and the town above. Abysm is an atmospheric physics based puzzle game wi...
store.steampowered.com
November 5, 2025 at 4:08 PM
Abysm today: Looking beyond the demo I made a prototype of a new ep4 level. It doesn't work yet, but that's likely to be fixable.

#Wishlist Abysm on #Steam, demo in two days: store.steampowered.com/app/4025180/...

#indiedev #gamedev #indiegame #indiegames #puzzlegame #pixelart #bevy #rustlang
Abysm on Steam
Explore the Catacombs of Portsmoor, solve puzzles, uncover the secrets that are lurking in the darkness, and save both yourself and the town above. Abysm is an atmospheric physics based puzzle game wi...
store.steampowered.com
November 4, 2025 at 9:03 PM
Hey, two days until I plan to release the Abysm demo on Steam, follow the link in my profile to wishlist. It's a atmospheric pixelart physics based puzzle game, and today is #TrailerTuesday, so check it out maybe:

youtu.be/cGBTVUz529E?...

#indiegame #puzzlegame #boulderdash #supaplex #pixelart
Abysm Gameplay Trailer
YouTube video by Renons
youtu.be
November 4, 2025 at 12:26 PM
Abysm today: Did a bit of testing and some tweaks to the call-to-action part of the YouTube trailer that will be released once the #Steam #demo is available. Like many other games, the dev+test versions of Abysm has debug visualisations:
#gamedev #indiedev #indiegame #puzzlegame #bevy #rustlang
November 3, 2025 at 8:50 PM
Abysm today: Tidying up bits and pieces for the release of the #SteamDemo, hope to go on Thursday the 6th. After some final polish the main menu for the demo now looks like this:

#gamedev #indiedev #indiegame #steam #puzzlegame #thinkygame #hobbydev #solodev #pixelart #gamedemo #bevy #rustlang
November 2, 2025 at 9:32 PM
Abysm today: After a long day of playing around with various ways of building the game there is now a version that works both on a #Linux desktop and on the #SteamDeck. The #SteamDemo is getting close.

#gamedev #indiedev #indiegame #puzzlegame #pixelart #supaplex #screenshotsaturday #bevy #rustlang
November 1, 2025 at 9:56 PM
Abysm today: My #Linux demo build works on the #SteamDeck, and on my Ubuntu machine, but in the latter case only if not launched through Steam. Not having much luck in fixing that so far.

This is the current final version of my logotype.

#gamedev #indiedev #indiegame #pixelart #puzzlegame #bevy
October 31, 2025 at 9:51 PM
Reposted by Martin Sandin
Halloween is coming soon,
What if you'd play a game that is

Creepy & Cute

Filled with Spiders and Snakes?

Wishlist on my profile

#gamedev #godot
October 29, 2025 at 1:04 AM
Abysm today: Started work on building the Abysm #SteamDemo for #Linux inside a #Steam SDK container. Finished my new logotype for Steam and in-game use. Yesterday I missed #WishlistWednesday, so, please: store.steampowered.com/app/4025180/...

#gamedev #indiedev #indiegame #steamdeck #bevy
Abysm on Steam
Explore the Catacombs of Portsmoor, solve puzzles, uncover the secrets that are lurking in the darkness, and save both yourself and the town above. Abysm is an atmospheric physics based puzzle game wi...
store.steampowered.com
October 30, 2025 at 8:46 PM
Abysm today: The #gamedemo build got approved, which is good, but I also learned that while the #Linux build works on the #SteamDeck it doesn't on Ubuntu, so... been digging into that. Made som progress towards a logo, still work in progress:

#gamedev #indiedev #indiegame #solodev #hobbydev #bevy
October 29, 2025 at 9:35 PM
Reposted by Martin Sandin
Announcing the line-up for ThinkyCon 2025! 🎉 Tune in for 3 days of amazing talks from the makers of your favorite puzzly games!
thinkygames.com/even...
October 29, 2025 at 5:44 PM
Abysm today: Slow day, some store page improvements, a bit of pixel pushing for some ancillary graphic design. Tried a bit of chamber design but got nowhere. Another screenshot from the #SteamStorePage today.

#gamedev #indiedev #indiegame #solodev #hobbydev #puzzlegame #pixelart #bevyengine #bevy
October 28, 2025 at 9:03 PM
Abysm today: Finished a new level, Brunn, as a replacement in episode 2 for one which got bumped to episode 4. Six more levels to go.

The demo page was approved, now just waiting for approval of the #steamdemo itself: store.steampowered.com/app/4119340/...

#gamedev #indiedev #indiegame #bevy
Abysm Demo on Steam
Explore the Catacombs of Portsmoor, solve puzzles, uncover the secrets that are lurking in the darkness, and save both yourself and the town above. Abysm is an atmospheric physics based puzzle game wi...
store.steampowered.com
October 27, 2025 at 9:22 PM
Abysm today: Started a new level and implemented a temporary slow-motion functionality to make it easier to perform timing sensitive moves.

#Wishlist on #Steam: store.steampowered.com/app/4025180/...

#gamedev #indiedev #indiegame #solodev #hobbydev #puzzlegame #pixelart #retrogame #bevy #rustlang
Abysm on Steam
Explore the Catacombs of Portsmoor, solve puzzles, uncover the secrets that are lurking in the darkness, and save both yourself and the town above. Abysm is an atmospheric physics based puzzle game wi...
store.steampowered.com
October 26, 2025 at 9:46 PM
Abysm today: Spent way too much time making the mouse cursor change when hovering over an interactive image in the menus. Submitted the #gamedemo for #Steam review(!) Tweaked a couple of levels after some valuable feedback.

#gamedev #indiedev #indiegame #solodev #hobbydev #screenshotsaturday #bevy
October 25, 2025 at 9:08 PM