Avatar by @hoparts.bsky.social
mrjdiez.itch.io
…What's that? "Cool costume"? Well, we're flattered, but this is actually our new look! Read all about it in the latest #GodotEngine 4.6 development snapshot:
godotengine.org/article/dev-...
…What's that? "Cool costume"? Well, we're flattered, but this is actually our new look! Read all about it in the latest #GodotEngine 4.6 development snapshot:
godotengine.org/article/dev-...
store.steampowered.com/app/2212670/...
store.steampowered.com/app/2212670/...
I'll try this evening to play some of the other entries
I'll try this evening to play some of the other entries
I'm not that happy with the pixel art, especially the main background, but the core game loop is pretty fun and I learned a lot - mostly about my caffeine tolerance.
I should go and get some sleep.
#gamedev #indiedev #godot
I'm not that happy with the pixel art, especially the main background, but the core game loop is pretty fun and I learned a lot - mostly about my caffeine tolerance.
I should go and get some sleep.
#gamedev #indiedev #godot
#Gamejam #Indiedev #godotengine
#Gamejam #Indiedev #godotengine
But in today's advances I've completely refactored the time system and anomaly management. Now the time systems are all together in one place. and the player can only report anomalies in a type not all
But in today's advances I've completely refactored the time system and anomaly management. Now the time systems are all together in one place. and the player can only report anomalies in a type not all
Let's keep it up!!
Let's keep it up!!
Adding new kinds of anomalies, and improving the ux a bit.
Adding new kinds of anomalies, and improving the ux a bit.
I'm using composite pattern for the game, in this way I can make whatever object I want a anomaly if I want
I'm using composite pattern for the game, in this way I can make whatever object I want a anomaly if I want
Level designed for the game and functionality for the camera swapping implemented. I believe this is good for today. Tomorrow I'll implement the anomaly generation and reporting.
All assets are property of @kenney.nl
#GameJam #IndieDev #GodotEngine
Level designed for the game and functionality for the camera swapping implemented. I believe this is good for today. Tomorrow I'll implement the anomaly generation and reporting.
All assets are property of @kenney.nl
#GameJam #IndieDev #GodotEngine
Me thinking again after seeing the theme. What if I give 3D another try :D
Me thinking again after seeing the theme. What if I give 3D another try :D
We're in the final stretch!
We need your support to reach the goal!
#kickstarter #pixelgame #pixelart #indiedev #indiedev #gamdev#crafting
We're in the final stretch!
We need your support to reach the goal!
#kickstarter #pixelgame #pixelart #indiedev #indiedev #gamdev#crafting
I'll be trying to create a mini Observation Duty game with the concept Loop.
Let's see how this works for me!
I'll be probably using KenneyNL assets once again!
#GameJam #IndieDev #Godot #GodotEngine
I'll be trying to create a mini Observation Duty game with the concept Loop.
Let's see how this works for me!
I'll be probably using KenneyNL assets once again!
#GameJam #IndieDev #Godot #GodotEngine
#godot #godotengine
mrjdiez.itch.io/satellites
#godot #godotengine
mrjdiez.itch.io/satellites
#KenneyJam #Godot #GodotEngine
#KenneyJam #Godot #GodotEngine