It was a lot of work for the team and it’s great to see how much of an improvement it makes to both the visuals and gameplay.
youtu.be/r9A3ZZJVNnM
It was a lot of work for the team and it’s great to see how much of an improvement it makes to both the visuals and gameplay.
youtu.be/r9A3ZZJVNnM
This is going to take a while to get right.
This is going to take a while to get right.
What makes a color picker good, how does it fit into workflows, and can you see the difference between two pants?
What makes a color picker good, how does it fit into workflows, and can you see the difference between two pants?
Last week it went from me+a few other users to well over a hundred in a few hours (thanks to an OS update removing features) and I had to rush fixes and additions.
A little effort up front = faster changes later.
Last week it went from me+a few other users to well over a hundred in a few hours (thanks to an OS update removing features) and I had to rush fixes and additions.
A little effort up front = faster changes later.
youtu.be/qGPREY4fEeo
youtu.be/qGPREY4fEeo
Controller haptics tied to some audio and the radio static coming through the controller speaker is surprisingly good at increasing tension.
Controller haptics tied to some audio and the radio static coming through the controller speaker is surprisingly good at increasing tension.
Still not sure how an info poster from Australia about fire extinguishers came to be plastered around a Scottish oil rig though.
Still not sure how an info poster from Australia about fire extinguishers came to be plastered around a Scottish oil rig though.
Blender: youtube.com/playlist?lis...
RE/Capcom: youtube.com/@CAPCOM_RandD
I wonder if there are translations of the 2019 RE Engine content. Some anim talks in there
Blender: youtube.com/playlist?lis...
RE/Capcom: youtube.com/@CAPCOM_RandD
I wonder if there are translations of the 2019 RE Engine content. Some anim talks in there