Fly256
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mineblox128.bsky.social
Fly256
@mineblox128.bsky.social
Old computing, anime/movies, and funnies. (He/Him, 23)

https://fly256.carrd.co/
Reposted by Fly256
I'd like to share this old video of hers, where she talks about her time working on the 3DO port of Doom.
it's a wild story that stuck with me, and a reminder that sometimes "bad games" have amazing people working on them
November 17, 2025 at 10:38 PM
Doing things to the #Lua 1.1 code to get it to print standard output to anywhere other than the standard console, that way, I can get it working in graphical #DOS, and #Win16.
November 17, 2025 at 5:39 AM
Reposted by Fly256
November 12, 2025 at 12:58 AM
Is anyone out there willing to yap about #Win16 API programming, especially pertaining to the MultiMedia Extensions? Playing with my OpenWatcom #C IDE, trying to make some kind of multimedia app for Windows 3.0 w\ MME, because why wouldn't I?

Yes, my focus is still in shambles.
November 6, 2025 at 2:10 AM
Looking into #Win16 programming, targeting 3.0 with the MME extensions minimum, within Standard Mode.
November 5, 2025 at 2:32 AM
#retro #gamedev #DOS #VGA

I am once again(?) messing with unusual VGA modes derived from standard modes, this time using a 640x240 16 color to be able to use 2-3 pages of graphics on a standard VGA card.

Of course, my #VN engine, when I finally cobble it together, may be put towards this.
October 23, 2025 at 7:50 AM
this is mostly hard-coded, but once I have an interpreter made and running, this could be something.

640x480 16 color VGA, Open Watcom C/C++ 1.9 default graphics library.

#retro #gamedev #VN #DOS #VGA
September 18, 2025 at 6:53 AM
i may be working on a rudimentary VN/ADV system in DOS using the included Open Watcom graphics library, because writing low-level graphics routines has overwhelmed my impatient zoomer brain rn...

at least I have an AdLib music thing working...

it's nice to tinker with VGA 16 color 640x480.
September 16, 2025 at 10:19 AM
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I'm sorry, I heard this so clear in my head I just had to actualize it
September 9, 2025 at 8:28 PM
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BOATS/CANOE.GIF
September 7, 2025 at 6:20 PM
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The NES game library is full of technical wonders!

One of my favorite effects has to be the spotlights 🔦 in "Rescue: The Embassy Mission."

What’s even cooler is how SIMPLE it is to achieve if you know the tricks!

Let me break it down for you! 🧵 #nesdev #screenshotsaturday
September 7, 2025 at 6:01 PM
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Congratulations, you’ve reached the end of your doomscrolling
September 3, 2025 at 3:58 AM
Faking 3D in Game Maker 4 (2002)
#gamedev #retro #pixel
August 28, 2025 at 2:01 AM
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happy windows95mas
August 25, 2025 at 12:01 AM
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the other wrinkle in all these "we're banning porn for UK users!" and "bluesky isn't available in mississippi" stories that no one seems to be talking about:
geo-ip is inaccurate as shit, even before VPNs get involved. you can't just detect where people are with any kind of consistency
August 23, 2025 at 7:00 PM
Since ~2 days ago, I've been cooking some #gamedev stuff.

In Game Maker 4 (2002)
August 16, 2025 at 8:43 AM
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Thinkin bout psyduyck
August 4, 2025 at 9:09 PM
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Wow we’re having “games are art” discourse again! Just gonna leave this here.

From my dissertation:
August 4, 2025 at 12:17 AM
Reposted by Fly256
Bluesky doesn't penalize you for using links, tags, using key words like Patreon or commissions, and doesn't have a central algorithm on your following feed, which means all the power rests on you to help your favourite creators be seen!
July 30, 2025 at 6:05 PM
Deus Ex (2000)

fun time
July 30, 2025 at 6:17 PM
been messing with a movie generator program that came as bundled bloatware on my childhood 2008 HP family PC
July 28, 2025 at 12:25 AM
Reposted by Fly256
"I asked chatgpt" "I asked grok" well I asked Achenar from the best-selling point&click adventure game Myst and he told me to bring him the blue pages and NOT to touch the red ones
July 26, 2025 at 2:39 AM
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Psyduck likes to ski
July 18, 2025 at 11:16 PM
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School computer! *Windows XP startup sound*
July 9, 2025 at 10:50 PM
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When I found a pub with an inverted normal map. (If you understand what this means, you have to repost.)
July 9, 2025 at 10:21 PM