web.archive.org/web/20180615...
web.archive.org/web/20180615...
Co-edited by @mahliann.bsky.social, @sabha.bsky.social, @cheeflo.bsky.social, @amaani.bsky.social, @katta.bsky.social, @outi.bsky.social, Rilla Khaled, Cale Passmore & Kishonna L. Gray
14 essay collection examining whiteness in games
gamescriticism.org/volume-5-bon...
Co-edited by @mahliann.bsky.social, @sabha.bsky.social, @cheeflo.bsky.social, @amaani.bsky.social, @katta.bsky.social, @outi.bsky.social, Rilla Khaled, Cale Passmore & Kishonna L. Gray
14 essay collection examining whiteness in games
gamescriticism.org/volume-5-bon...
docs.google.com/forms/d/e/1F...
docs.google.com/forms/d/e/1F...
We are a new research initiative at the University of Melbourne interested in games, play and interactive entertainment.
We have put together an starter pack of people involved in MAGPIE - feel free to share, and if you're involved and want to be added let us know! go.bsky.app/CimEnwF
We are a new research initiative at the University of Melbourne interested in games, play and interactive entertainment.
We have put together an starter pack of people involved in MAGPIE - feel free to share, and if you're involved and want to be added let us know! go.bsky.app/CimEnwF
www.gadgetguy.com.au/australia-so...
www.gadgetguy.com.au/australia-so...
I wrote an essay on the rhythms and incentives of D&D combat, one of the most important subsystems in gaming, for the 50 Years of D&D collection from MIT Press. You can read it on Rascal News:
www.rascal.news/combat-dnd-f...
I wrote an essay on the rhythms and incentives of D&D combat, one of the most important subsystems in gaming, for the 50 Years of D&D collection from MIT Press. You can read it on Rascal News:
www.rascal.news/combat-dnd-f...
theconversation.com/online-games...
(they also shouldn't ban social media!)
out now on Nintendo Switch / PS4+PS5 / Xbox+GamePass
+ full EFIGS+PtBr localisation
frogdetective.net
out now on Nintendo Switch / PS4+PS5 / Xbox+GamePass
+ full EFIGS+PtBr localisation
frogdetective.net
Games and Culture, Volume: 18, Number: 7 (November 2023)
journals.sagepub.com/toc/gaca/18/7
Games and Culture, Volume: 18, Number: 7 (November 2023)
journals.sagepub.com/toc/gaca/18/7
🔥 1pm-2pm at ICC
We're going to be talking Blizzard ➡️ Dreamhaven, creative leadership, culture and probably videogames (hopefully I don't perish).
🔥 1pm-2pm at ICC
We're going to be talking Blizzard ➡️ Dreamhaven, creative leadership, culture and probably videogames (hopefully I don't perish).