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machinefun.bsky.social
@machinefun.bsky.social
A new micro indie studio based in Manchester UK.
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Hey there!

We are machinefun, we make awesome games. We will be showing something pretty cool very soon!
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Easy to pick up but hard to master! Check out our latest dev update and follow for more.
Level has been signed off and is ready for art pass. First step is getting all the road tiles in, adjusting spacing and collision, then we can start on art-ing the rest!

You will notice that the sweepers are quite agile and nimble little machines, mastering them is no easy task though😉
February 13, 2026 at 12:04 PM
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Level has been signed off and is ready for art pass. First step is getting all the road tiles in, adjusting spacing and collision, then we can start on art-ing the rest!

You will notice that the sweepers are quite agile and nimble little machines, mastering them is no easy task though😉
February 12, 2026 at 3:43 PM
Level has been signed off and is ready for art pass. First step is getting all the road tiles in, adjusting spacing and collision, then we can start on art-ing the rest!

You will notice that the sweepers are quite agile and nimble little machines, mastering them is no easy task though😉
February 12, 2026 at 3:43 PM
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@godotengine.org cant wait to share more of what we are doing with your awesome engine!
Heres a peek at what our levels look like early in the design process. Working out scale, metrics and what feels 'right', we can get a sense of all those things using very basic geo.

Its also very quick and easy to make changes, then play again. Iteration is key!
February 12, 2026 at 11:20 AM
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My pal and fellow Scottish developer Chris Brown recently put his solo-dev racing game AGX GP up on Steam and you should definitely give it a look if you like AAA Wipeout visuals with ridiculously-fast twitch arcade gameplay. store.steampowered.com/app/4250680/...
February 10, 2026 at 8:58 PM
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Sweeper crew assemble! Follow the machienfun account for dev progress, giveaways, upcoming news on our Steampage and a potential kickstarter!

👇👇👇
"Its a dirty job but someones gotta do it!"
February 9, 2026 at 2:52 PM
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"Its a dirty job but someones gotta do it!"
February 7, 2026 at 6:43 PM
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Toyetic anime cyberpunk garbage (affectionate)... check it out. Good vibes and looks fun.
Hey all, just a reminder to follow our official Trash City Turbo account - @machinefun.bsky.social y.social

See our game being made with weekly open development updates, and be in with a chance of winning our give away of the Kujisama 500 street sweeper model. This is a premium bit of kit!
February 8, 2026 at 5:16 PM
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BOSH!
"Its a dirty job but someones gotta do it!"
February 8, 2026 at 5:02 PM
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Each semester we do a timed exercise. Students receive incomplete concept art, and have 8 hours to take it as far as they can, with an eye for form.
Keeping with Shaun's no AI Twitter scraping, I am posting the work over here.

@machinefun.bsky.social @mooneysart.bsky.social
February 8, 2026 at 3:54 AM
"Its a dirty job but someones gotta do it!"
February 7, 2026 at 6:43 PM
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Hey there!

We are machinefun, we make awesome games. We will be showing something pretty cool very soon!
December 30, 2025 at 10:37 PM
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The prototype desk sweeper. Version 2 is almost ready to show, which we will be doing a giveaway for very soon!
January 28, 2026 at 1:22 PM
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What have we here?? 😘
February 4, 2026 at 9:37 AM
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A new challenger has arrived.... the NORTEK Veo!

A clean, mean, green machine!
February 6, 2026 at 11:38 AM
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Who you picking?
February 6, 2026 at 11:50 AM
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Where it all started for Trash City Turbo. Respect the GOAT!
February 6, 2026 at 2:18 PM
Where it all started for Trash City Turbo. Respect the GOAT!
February 6, 2026 at 2:18 PM
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..i was struggling to do good looking "turbo" fx for our car..

then i saw this clip and i was like
"oh yeah that's what tearing ass looks like!"

thanks @machinefun.bsky.social !
February 6, 2026 at 11:54 AM
Who you picking?
February 6, 2026 at 11:50 AM
A new challenger has arrived.... the NORTEK Veo!

A clean, mean, green machine!
February 6, 2026 at 11:38 AM
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Dev update!!
More testing of our city street tile set. Its one thing to lay them out in blender, but to really see if they work you gotta get it in engine and let the rubber meet the road!
February 4, 2026 at 12:29 PM
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More testing of our city street tile set. Its one thing to lay them out in blender, but to really see if they work you gotta get it in engine and let the rubber meet the road!
February 4, 2026 at 8:45 AM
What have we here?? 😘
February 4, 2026 at 9:37 AM