Lu Gossian
banner
lugossian.bsky.social
Lu Gossian
@lugossian.bsky.social
Game dev & miscellaneous creative
PhD: Seriously casual games
https://lugossian.com/
Reposted by Lu Gossian
📢 iGGi 🔜 #DevelopBrighton

Meet us at the iGGi stand (B12) on the expo floor
& talk to our researchers!

Today's highlight: Luiza Gossian whose research involves some seriously casual games..
Drop by to find out more from @lugossian.bsky.social herself!
www.linkedin.com/in/lu-goss
www.lugossian.com
July 3, 2025 at 6:40 PM
Reposted by Lu Gossian
Do what you love for a living, and you will never have a day off for the rest of your life.
June 22, 2025 at 9:22 PM
Reposted by Lu Gossian
I've been working on a game that turns the ten stages of genocide into a casual game that can serve as a primer for understanding the topic.

Learn more about it here: www.lugossian.com/games/detach...
Detachment Undone
A casual game about the ten stages of genocide.
www.lugossian.com
April 24, 2025 at 11:26 AM
Today is the 110th anniversary of the Armenian Genocide where prominent Armenian intellectuals and community leaders were rounded up and detained, deported, or killed. What followed were the massacres and death marches that reduced the Ottoman Armenian population to a quarter of its original size.
April 24, 2025 at 11:26 AM
Late little GDC post. Safe to say I had a good time.

www.lugossian.com/post/belongi...
Belonging Doesn't Need Permission
Finding a home at GDC
www.lugossian.com
April 17, 2025 at 3:32 PM
Three self-inflicted days of frenzied torture later and we have The Missteps of Jonathan Gruber: A minimalist platformer where you swim through blocks suspended in a drab abyss.

Buggy, but playable. Just missing the cacophony jazz soundtrack

Play it!
gossianblurs.itch.io/the-missteps...

#LDJam
April 8, 2025 at 8:14 PM
Today is panic day #LDJam
April 7, 2025 at 9:39 AM
The most important thing for staying sane in a game jam is to have a personal development goal. For this one, I'm determined to get to grips with Unity's animation system, so I don't feel guilty for spending the entire first day rigging, breaking, and re-rigging a single character 🤷‍♀️ #LDJam
April 6, 2025 at 3:08 PM
Gee I sure wish I had a way to organise all these ideas and make sure I wasn’t missing anything OH WAIT I doo! Game design notebook is doing its job nicely #ldjam
April 5, 2025 at 11:59 AM
“Deeper and deeper” feels like it was only a few jams ago but ok there’s a theme to the themes so be it
The theme for Ludum Dare 57 is ...

Depths

#LDJam #LD57
April 5, 2025 at 11:02 AM
Kicking off the jam with an unreasonable lie in 😴
April 5, 2025 at 10:59 AM
LUDUM DARE LUDUM DARE LUDUM DARE! It’s going to be a fine weekend
April 4, 2025 at 11:36 PM
The rush that comes after making a Windows-only game work on a Mac after way too much tinkering is why gaming on a Mac will always be more satisfying
April 3, 2025 at 1:54 PM
Last night I managed to get my little game as a little app onto my little phone and I have been riding that puny achievement high all day
March 28, 2025 at 2:42 PM
Reposted by Lu Gossian
I'd say as an academic who has also worked in the industry and does practise-based research: don't write us off so fast! Many academics are designers, and many designers are doing academic research
I admit that at one point I thought academia would come around to appreciating the work of game designers. But after many interactions, it is obvious that most institutions are too captured by their sponsor discipline's doctrines & grinding bureaucracies to ever be a productive, open-minded partner.
March 24, 2025 at 5:52 PM
Reposted by Lu Gossian
January 16, 2025 at 6:42 PM
Hello 🤠 Lately I've been testing my resilience by making games about genocide and whatnot

Like this one:

www.gossianblurs.com/games/packing
Packing
Pack your bags and leave. A short game about the exodus of Nagorno-Karabakh.
www.gossianblurs.com
November 21, 2024 at 2:02 PM
Oh goody, another timesink
November 21, 2024 at 1:54 PM