Lee Petty
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leepetty.bsky.social
Lee Petty
@leepetty.bsky.social
Artist, Art Director, and Project Lead working in video games. At Double Fine Productions, leading Keeper! Past: Art Director of Brütal Legend & Broken Age, Project Lead of Stacking, Headlander, and RAD. Worked on Psychonauts 2!

https://leepetty.com/
Reposted by Lee Petty
KEEPER has been nominated for two NAVGTR Awards in the following categories:

- Art Direction, Fantasy -
- Use of Sound, New IP -

Join us in celebrating @leepetty.bsky.social and the rest of the Keeper dev team in the replies! 🎉🎉
January 30, 2026 at 8:01 PM
Keeper has been nominated for Art Direction, Fantasy and Use of Sound, New IP at this year's NAVGTR awards!
January 29, 2026 at 5:33 PM
Happy 12th birthday, Broken Age, Part 1 ! Here's a clip from a very early previz we did while the engine was still being stood up, all done in After Effects using concept art. @doublefine.com
January 28, 2026 at 3:57 PM
You folks are in for a treat next week! The Double Fine audio team is amazing!
//TEASER_EP.008//
Dropping next week, our first full-team interview! We met with @doublefine.com's audio team to chat about their experience making Keeper!

Full episode drops on February 2nd 2026 @ 10am ET. To get notified, links below!

youtube.com/shorts/QRJKa...
Keeper (Double Fine Production's Audio Team)
YouTube video by Audio Logs
youtube.com
January 27, 2026 at 9:03 PM
Reposted by Lee Petty
Announcing Bog Bodies from Dreamfeel!

A "short hike”-alike 3d adventure set in a far future Ireland populated only by radioactive talking cats.

Players explore a late 19th c inspired landscape full of strange characters and stories...
January 27, 2026 at 5:43 PM
Donald Duck and Mickey Mouse.
January 27, 2026 at 5:18 AM
check out the Grim Fandango Remastered documentary!
Oh wow. It's been 11 years already? Working on Grim was a lot of fun indeed. If you wanna know more check out the mini documentary made by @2playerproductions.bsky.social www.youtube.com/watch?v=r7-6...
bsky.app/profile/leep...
January 26, 2026 at 8:49 PM
Happy 11th birthday Grim Fandango Remastered! It was fun working on the new lighting system for it with @p1xelcoder.bsky.social . Here are some marketing imagery I did for the game and some roughs for key art we didn't use! @doublefine.com
January 26, 2026 at 4:26 PM
I’ve got many rough little things i’m hoping around between at the moment.
January 25, 2026 at 7:20 PM
Reposted by Lee Petty
genuinely stunning image
January 24, 2026 at 1:37 AM
If you missed it yesterday, we announced our newest game, Kiln! Check out the trailer! www.youtube.com/watch?v=mi0i...
Kiln from Double Fine - Official Announce Trailer
YouTube video by Double Fine
www.youtube.com
January 23, 2026 at 9:13 PM
Check out Double Fine's new game, just announced!
Do YOU want to play Kiln before almost anyone else? Sign up for our Beta Testing Program and be one of the first on the battlefield. We'll be sending more details about future beta opportunities to anyone who signs up, and we'd love to have you!

doublefine.com/beta

🏺Get Fired Up for the Throwdown🏺
Double Fine: Kiln Beta Sign-up
Double Fine Productions is an award-winning game development studio founded in 2000 by games industry veteran Tim Schafer.
doublefine.com
January 22, 2026 at 7:36 PM
Some of my early visual development of the lighthouse from Keeper.
January 21, 2026 at 9:05 PM
Happy Birthday, Lynch! Watching one of my favs!
January 21, 2026 at 6:08 AM
Sunday night tiki.
January 19, 2026 at 5:40 AM
Picked up a used copy of one of my favorite books at Strand tonight!
January 18, 2026 at 4:14 AM
January 17, 2026 at 7:09 PM
A bit snowy today!
January 17, 2026 at 5:28 PM
Reposted by Lee Petty
HORSES was nominated for the Grand Prize and Nuovo Award at the 2026 Independent Games Festival! What a great opportunity to give shoutouts to the incredible talent that made this production possible. Check out the following posts to find out who they are, and what else they worked on! Thread:
January 15, 2026 at 7:28 PM
Four of us talk about different parts of the game while showing bts in Unreal!
🚨 ATTN: Technical Geeks🚨

Behold, our 105-minute #Unreal5 KEEPER deep dive!

@leepetty.social.bsky, Asif, Will, and Zach walk through lighting techniques using #UE5's Lumen system, animating characters with control rigs, VR environment sculpting, and so, so many camera tracks!

buff.ly/1RvxgaY
In-Engine · Double Fine's Keeper - Unreal 5 Exploration
Join project lead Lee Petty, along with animation lead Zach Baharov, senior environment artist Will Koehler, and designer Asif Siddiky as they explore the technical side of Double Fine's new game…
www.youtube.com
January 16, 2026 at 10:45 PM
Flying to NYC for the weekend. The last time I was there was 15 years ago for a Stacking press event!
January 16, 2026 at 3:04 PM
Excited that our weird little game about a walking lighthouse got nominated for Best Visual Art!
We are honored to hear KEEPER is an official GDCA 2026 nominee for Best Visual Art! Congratulations to fellow nominees @dotemu.bsky.social, Sandfall, @hideokojimaen.bsky.kojimaproductions.jp, @suckerpunchprod.bsky.social, and @supergiantgames.bsky.social. 🫶

Full list of nominees: buff.ly/k5eSbcl
January 15, 2026 at 8:04 PM
Maybe it's just returning to work in the new year, but I'm thinking about refining this sketch and making stickers.
January 14, 2026 at 10:01 PM
Reposted by Lee Petty
On the #GameMakersNotebook, @trentkusters.bsky.social chats with @doublefine.com's @leepetty.bsky.social about KEEPER, where the idea to bring a lighthouse to life came from, why they avoided dialogue, how silence and emptiness can shape emotional tone, the importance of restraint, and more!
January 12, 2026 at 9:59 PM
What a fun— and long— conversation!
January 12, 2026 at 8:35 PM