Lee Petty
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leepetty.bsky.social
Lee Petty
@leepetty.bsky.social
Artist, Art Director, and Project Lead working in video games. At Double Fine Productions, leading Keeper! Past: Art Director of Brütal Legend & Broken Age, Project Lead of Stacking, Headlander, and RAD. Worked on Psychonauts 2!

https://leepetty.com/
Check it out for some behind the scenes goodness!
🚨 "The Making of Double Fine's Keeper" is now available! 🚨

Many of you have been asking for this one; we're happy to say the cameras continued to roll here at the studio during Keeper's development. Come see how this very special game came to be, from the team themselves! 😊

youtu.be/1OOfRTfMnx0
The Making Of Double Fine's Keeper
HEADLINE - Double Fine shocks with unprecedented development transparency! Wait, what do you mean we do this all the time? ....33 episodes? Who has time for that in this day and age!? Thankfully,…
youtu.be
November 12, 2025 at 8:26 PM
I did a lot of lighting on Keeper and it was a joy to have a fully dynamic lighting system, which made shifts in areas like this easy to do. We also had custom Lumen-based lights that @p1xelcoder.bsky.social put together that helped us hit the painterly/stage lighting look we were after.
November 11, 2025 at 4:17 PM
Clearly, we should be hosting a Keeper-themed karaoke party.
**karaoke time**

🎶 All our times have come
Here, but now they're gone 🎵
🎵 Seasons don't fear the KEEPER
Nor do the wind, the sun, or the rain 🎶

www.doublefine.com/games/keeper
November 11, 2025 at 12:05 AM
Behind this distance fields lies Oliver's madness, presented plain for all to see.
Normal polygonal meshes have a fixed topology. Roughly speaking this means the number of holes in an object can't change. Also the (explicit) surface of two meshes can't be blended smoothly into one. This is no problem for distance field morphs with implicit surfaces.
November 10, 2025 at 11:05 PM
Games should constantly evolve. When shooting a red barrel it should fart instead of exploding, for example.
Somehow, despite all odds, after doing game VFX for 20 years this is the only fart fx I have done.
My advice is to add farting robot vacuum cleaners to your game.
November 10, 2025 at 8:31 PM
My advice is to add farting robot vacuum cleaners to your game.
November 10, 2025 at 6:27 PM
this game is purty
November 10, 2025 at 5:06 AM
Reposted by Lee Petty
If you like my art and would like to support me, here's my links for prints or general support. I have no income rn, every little thing helps.

Thank you for looking.

Prints: www.inprnt.com/gallery/kror...

General support:
www.patreon.com/c/Krormwrorm
ko-fi.com/kamonmccoy
venmo.com/u/Krormwrorm
February 13, 2025 at 6:12 PM
November feeling like spring today on my hike!
November 9, 2025 at 8:34 PM
Reposted by Lee Petty
@leepetty.bsky.social I wrote a review for Keeper for my friends and wanted to share it with you.

panicnation.net/blog/keeper-...
Keeper Review - A Perfectly Psychadelic Pixar Puzzle Adventure | Panic Nation
A review of the 2025 adventure game Keeper. Reviewed on an Xbox Series X.
panicnation.net
November 8, 2025 at 10:01 PM
A rum I’ve not had before for the night!
November 9, 2025 at 1:04 AM
Reposted by Lee Petty
Mini Series I did called Future Anxieties. Watercolor and highlighter with digital post-edits #paintings #art
November 8, 2025 at 5:15 PM
Lighthouse gin and tonic!
November 8, 2025 at 1:35 AM
Using Midi/analog sliders as part of your workflow is a HUGE improvement over using your mouse on sliders. I used a Midi board for all of the lighting I did on Keeper to adjust intensity, color, falloff, size, and more.
Bonus post to end the week: If you are a graphics programmer do yourself a favor and get a MIDI board. It makes the work way more tactile and fun. Full props to Matt and @aaronmjacobs.com for getting me on the MIDI train. :)
November 8, 2025 at 12:50 AM
Reposted by Lee Petty
Our 20th Anniversary Art Show is happening this weekend! RSVP (for free!) here: www.eventbrite.com/e/iam8bit-20...
November 7, 2025 at 10:53 PM
Some nice accolades for Keeper!
The reviews are in - KEEPER is...well, a keeper! 😊

It's an honor to know that both fans and press have felt the joy of exploration, mystifying metamorphosis, and wild-eyed wonder at discovering the unknown while playing Keeper. You get us~ 🧡

youtu.be/4Fj-AtpxBiw
Keeper Official Accolades Trailer
The reviews are in - Double Fine's weird but chill Keeper is transmogrifying the hearts and minds of players around the world! AWAKEN THE UNEXPECTED From Lee Petty and Double Fine Productions,…
youtu.be
November 7, 2025 at 9:18 PM
I have a painting inspired by the classic Coin-Op game Defender in the @iam8bit.com 20th Anniversary Show. Come check it out this weekend if you're in L.A.! #iam8bit20
November 7, 2025 at 4:21 PM
Started designing another board game, this one about chainsaws.
November 6, 2025 at 9:15 PM
Article about Creative Direction on @polygon.com that I contributed to, which also features one of my very early concepts from Keeper! www.polygon.com/game-directi...
November 5, 2025 at 6:57 PM
Dark Crystal, Holy Mountain, and more!
If you've played KEEPER, we're guessing there have been at least a couple times where you thought to yourself, "How did they even *think* of this bonkers thing I'm looking at???"

@leepetty.bsky.social has answers for you in our newest video! Hear all about his inspirations:

youtu.be/eCYsZy974zo
18 Inspirations for Keeper featuring Lee Petty
Many of us are faced with different paths to take through life. However, most of these paths do not lead to an ambulatory lighthouse with a sassy mutant bird friend. Today, in the Double Fine video…
youtu.be
November 5, 2025 at 12:39 AM
Check out this visualization of Oliver's wizardry that helped bring our ever-changing, morphing environment to life in Keeper!
This illustrates the full process of capturing the "Essence" of a mesh to be used in a morph. The distance field is retrieved and then the mesh is projected onto the cube-shaped "screen" in order to pack its surface properties into two cubemaps.
November 4, 2025 at 6:13 PM
Lil' sneak-peek crop of my painting from the @iam8bit.com show this weekend. Any guesses which classic arcade game this is from?
November 4, 2025 at 5:51 PM
Reposted by Lee Petty
It won by a landslide, but the next game pick for the @giantbomb.bsky.social Game of the Month Club is Keeper by @doublefine.com!

Join the fun and join the conversation about the game over here!

Activity Link: www.giantbomb.com/keeper/3030-...

#games #gaming #doublefine #keeper #gamepass
November 4, 2025 at 1:28 AM
New sketch book gets a new self portrait as is the way.
November 3, 2025 at 8:36 PM
I have a painting in this show! Come and check it out this weekend if you're in L.A. !
20 years of games. 20 years of music. 20 years of art. 20 years of iam8bit.

Join us for the iam8bit 20TH ANNIVERSARY ART SHOW! 🥳🎉

November 8th and 9th in Los Angeles, we're featuring more than 70+ artists in a free-to-attend art exhibition.

Learn more: bit.ly/iam8bit-20-artshow

#iam8bit20
November 3, 2025 at 4:52 PM