Lake Gildner-Blinn
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lakegb.bsky.social
Lake Gildner-Blinn
@lakegb.bsky.social
3D Game environment artist looking for work in US and Canada

https://www.artstation.com/lakehouse
Pinned
Some environments I’ve made
#portfolioday I’ve recently been getting into tech art through Houdini. Here’s an environment I’ve been working on. Its still WIP www.artstation.com/lakehouse/bl...
October 14, 2025 at 1:25 PM
Quick book post
June 2, 2025 at 1:45 AM
Reposted by Lake Gildner-Blinn
Hello #portfolioday!

I’m Danny Chan, a British-born Chinese concept designer, and I’m fascinated by functional and over-engineered sci-fi elements! Here’s a snippet of my recent studio work:

I'd love to connect! #art
🔗 dannychan.carrd.co
April 9, 2025 at 3:00 PM
Reposted by Lake Gildner-Blinn
been taking a break from a lot of things, but in the meantime, I've been getting back into photography and having so much fun with it! ✨
March 9, 2025 at 7:13 PM
Reposted by Lake Gildner-Blinn
I found a workaround to fix the jagged gradients when 2D projecting a texture on a lowpoly mesh in Substance Painter.
I'm writing an explanation and a solution to the problem in the thread below.
(Images provided by @foxheadart.bsky.social and used with permission)
February 22, 2025 at 9:25 PM
Reposted by Lake Gildner-Blinn
Science Museum, London SW7

Command Module Simulator main display console, 1966

#reference #propreference
January 31, 2025 at 12:43 PM
A little late for #PortfolioDay but here it is
January 15, 2025 at 2:36 PM
Reposted by Lake Gildner-Blinn
Reposting this guide from twitter because I COOKED here. (and still refer to this at work even now!)
January 4, 2025 at 12:07 PM
Reposted by Lake Gildner-Blinn
TV for S&box, got a closer look at the gibs as well. When you are close up you can see inside to the tube. Once you move back to lod1 that element is culled. If you smash the TV the tube becomes one of the gibs.
December 21, 2024 at 3:59 PM
Reposted by Lake Gildner-Blinn
Here’s the WIP of my current Unreal 5 scene
November 28, 2024 at 5:56 AM
Reposted by Lake Gildner-Blinn
I've done it, I've finished the thing.

www.artstation.com/artwork/y4EY89

#b3d #conceptart #hardsurface
November 27, 2024 at 3:44 PM
Reposted by Lake Gildner-Blinn
Hello Bluesky! I'm Valerie, a 3D Environment Artist working in the game industry & creating worls one polygon at a time. I've been lucky enough to contribute to various projects over the past few years. Excited to connect, share, and explore creativity together! 🎨✨ #3DArt #EnvironmentDesign
November 25, 2024 at 7:03 PM
Reposted by Lake Gildner-Blinn
I did more 😂💀
November 24, 2024 at 10:30 PM
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October 31, 2024 at 10:56 PM
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ART TRAIN!

I’m Chris, I love environment art, material art, and shaders! I also take a lot of inspiration from film & photography.

Some great artists to follow👇🏽

@jeremyhuxley.bsky.social
@faltira.bsky.social
@bd-1.bsky.social
@hughchew.bsky.social
November 22, 2024 at 4:45 AM
Reposted by Lake Gildner-Blinn
A very well worn out notice board.

A exceptionally sunny day, need to go back with there it's over cast.

Alexander Palace
London

#Streetfurniture
#Referenceimages
#Environmentreferences
November 23, 2024 at 2:09 PM
Reposted by Lake Gildner-Blinn
Hey Skyfolks! Just a reminder: there is no algorithm on Bsky, so us artists and creators rely heavily on RTs to get our work out there. If you see a post from an artist or creator that you like, please RT generously! It helps us a lot ❤️ Thank you!
October 17, 2024 at 1:14 PM
Reposted by Lake Gildner-Blinn
Hiya Bluesky, here's my latest project, my model of the Seiko Timetron.
October 17, 2024 at 1:35 PM
Some environments I’ve made
October 17, 2024 at 2:48 PM