Coming next release 👇
Log every signal emission of a node, including the emitted arguments!
Much easier to debug that mammoth signal bus of yours heh?
Pretty excited about this one!
#indiedev #gamedev
Coming next release 👇
Log every signal emission of a node, including the emitted arguments!
Much easier to debug that mammoth signal bus of yours heh?
Pretty excited about this one!
#indiedev #gamedev
#gamedev #gamedeveloment #indiedev #gameart #pixelart
#gamedev #gamedeveloment #indiedev #gameart #pixelart
🪲 Catch the cutest and strongest bugs
🐞 Win the tiniest sumo fights
🐝 Collect, upgrade and enjoy summer
I am so proud of this little game, it means so much to me 💕 Share with your friends 💌
#indiedev #indiegame
🪲 Catch the cutest and strongest bugs
🐞 Win the tiniest sumo fights
🐝 Collect, upgrade and enjoy summer
I am so proud of this little game, it means so much to me 💕 Share with your friends 💌
#indiedev #indiegame
We compiled a huge list of onboarding methods in a reference page for you! We even added free-to-play in-browser example games for each method so you can see them in action.
Find out here:
nerdyteachers.com/PICO-8/Game_...
#gamedev #pico8
We compiled a huge list of onboarding methods in a reference page for you! We even added free-to-play in-browser example games for each method so you can see them in action.
Find out here:
nerdyteachers.com/PICO-8/Game_...
#gamedev #pico8
tried to codify tweening and color cycling in a procedural simulator... not bad to help speed up experimentation
#gamedev
tried to codify tweening and color cycling in a procedural simulator... not bad to help speed up experimentation
#gamedev
kenney.nl/assets/input...
kenney.nl/assets/input...
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!
godotengine.org/releases/4.4/
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!
godotengine.org/releases/4.4/
- Per-project configurable defaults
- Revert buttons
- Shadow toggle
Take a look, give it a spin: github.com/godotengine/...
- Per-project configurable defaults
- Revert buttons
- Shadow toggle
Take a look, give it a spin: github.com/godotengine/...
Based on my recent dark fantasy Sailor Moon level made in Unreal Engine🌙
#UnrealEngine #SailorMoon
#3d #gamedev #environmentart
Based on my recent dark fantasy Sailor Moon level made in Unreal Engine🌙
#UnrealEngine #SailorMoon
#3d #gamedev #environmentart
github.com/CozyCubeGame...
#GodotEngine #gamedev
github.com/CozyCubeGame...
#GodotEngine #gamedev
“In my game [the gameplay or story goal is this] and you do it by [describe the game loop].”
I’ve seen so many devs fail to articulate that and/or show it in their trailers.
Usually at best they just describe the game loop to which I ask: “So what’s the goal?”
Selling a game: List the one game you copied and how your clone is better.
“In my game [the gameplay or story goal is this] and you do it by [describe the game loop].”
I’ve seen so many devs fail to articulate that and/or show it in their trailers.
Usually at best they just describe the game loop to which I ask: “So what’s the goal?”
and my group's is about how and when and why you might want to make your game's characters less obedient to the player's whims: polarisgamedesign.com/2024/enrichi...
and my group's is about how and when and why you might want to make your game's characters less obedient to the player's whims: polarisgamedesign.com/2024/enrichi...
I am a community manager with almost 5 years experience and I'm looking for freelance work!
I've been everywhere from indie to AAA, building and maintaining communities of all sizes. I strive to create a fun, welcoming gaming environment. Let's work together! 🥳
I am a community manager with almost 5 years experience and I'm looking for freelance work!
I've been everywhere from indie to AAA, building and maintaining communities of all sizes. I strive to create a fun, welcoming gaming environment. Let's work together! 🥳