Osvaldo González
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kikilo.bsky.social
Osvaldo González
@kikilo.bsky.social
Technical Artist | Environment Artist at Ludocratic Games
Tech Support Engineer @ Toon Boom
Indie game developer in Godot/UE5

🇩🇴 in 🇩🇰 (Aalborg) / prev 🇵🇱🇫🇷🇩🇴
🗣️: 🇺🇸🇫🇷🇪🇸🇮🇹🇵🇱
Pixel Art | 2D Art | 3D Art
Happy to be doing the thing today!
#NewJob

😀
November 3, 2025 at 11:53 PM
Excited to share this trailer of the latest project I'm working on, with @ludoryagames.bsky.social with you.

www.youtube.com/watch?v=_5Gf...

#IndieDev #GameDev #3DArt #PhysicsGames #RageGames
The Box Is Alive Kickstarter Trailer
YouTube video by Ludocratic Games
www.youtube.com
October 19, 2025 at 4:47 PM
A game I’m making with friends is now on Kickstarter! We’re going live on the 15th.

www.kickstarter.com/projects/lud...

Your support would really help us!

#dkgame #GameDev #IndieDev
Coming soon: The Box is Alive: A Physics Based Platformer
Deliver yourself! Roll, jump & glide as a box on a goofy quest of self-delivery!
www.kickstarter.com
October 9, 2025 at 2:48 PM
Reposted by Osvaldo González
We can finally share that…

🐭❄🪓❄🐾❄🍄❄🥧❄✨
WINTER BURROW
RELEASES NOV 12
🥧❄✨❄🐭❄🪓❄🐾❄🍄
September 25, 2025 at 10:47 AM
Loving Quartet from @somethingclassic.bsky.social

The soundtrack is FIRE
August 30, 2025 at 1:56 PM
My wife: Celebrating a cool milestone
Me, a visual thinker:
August 14, 2025 at 1:27 PM
Concrete material made in Substance Designer for an indie game! Hoping to reveal more about the game soon!

Presentation inspired by @phrisk.bsky.social's work, they're an inspiration in this medium.

#Stylized #Textures #EnvironmentArt #SubstanceDesigner #GameDev #Materials
August 13, 2025 at 8:12 PM
Showing off a material made this week for an art test
Happy to finally be able to show it here.

Thanks to my mentor, for tips and recommendations & extra motivation!

Full post here: www.artstation.com/artwork/mA44zv

#Stylized #Textures #EnvironmentArt #SubstanceDesigner #GameDev #Materials
August 1, 2025 at 1:34 PM
Beyond the cool design, this is awesome presentation.
third wave fashion chic - process vid

#artpost #csp #startvsfinish
July 31, 2025 at 6:50 AM
The “brushy brushyness” of this piece is awesome! Feels like magic a little 😅
One of my favourite #dnd portrait comms. I just think she's neat ☺️ (also brushy brushy)
July 30, 2025 at 6:15 AM
Stylized stone wall render! Thinking of adding some grass blades in the crevices next to give it a little more life.

#gameart #stylized #environmentart #stonewall
July 29, 2025 at 8:56 PM
This trim sheet looks awesome, super colorful and full of character. Looking forward to see the magic kits built with it!

#gameart #stylized #trimsheet
First version of the wood trim I'm planning to use for my environment! It will probably needs adjustments and tweaking but I'm getting excited again! #trimsheet #gameart #stylized
July 29, 2025 at 8:54 PM
Update on my Rock sculpting and texturing era.
I’ve sculpted and done the high to low workflow on rocks every 2-3 days and I finally have something I’m more comfortable sharing

Using an RGB image as a mask for different detail textures is a really awesome way to re use the asset in a level!
July 6, 2025 at 6:16 PM
Reposted by Osvaldo González
Substance Designer trick of the day: if you take a Triangle Grid node and lower the X amount to 1, you can generate infinite variation of mouldings! (or use it as a directional noise) ☝️💡
May 13, 2025 at 8:12 AM
In my sculpting arc, part 2 #wip #environmentart #Zbrush
May 8, 2025 at 8:36 PM
Reposted by Osvaldo González
I’ve been making game dev videos on stylized art for a few months now. If you fancy watching some, head to the link below. Any help through subscribing, likes, views is much appreciated! #indiegamedev #art

youtube.com/@petedimitrov

Thank you!
May 5, 2025 at 12:52 PM
Work in progress: Fungus Material tool to use in-Engine via vertex paint.

The tool also allows the artists to choose what noise pattern and scale is used to blend the fungus with the base wall texture

#SubstanceDesigner #Materials
#SubstancePainter
May 5, 2025 at 7:02 PM
In my rock sculpting and texturing period. Right on time this year :P
May 2, 2025 at 1:29 PM
Any #dkgame peeps going to Kildeparken tomorrow in Aalborg?
April 30, 2025 at 3:43 PM
I wonder how many people listened to the Oblivion OST on Spotify today
April 23, 2025 at 9:15 PM
Reposted by Osvaldo González
whoa, an Apple engineer is now contributing to Godot -> github.com/godotengine/...

this is precisely how Godot as an open source project can work: large companies contribute, everyone benefits!

i suspect there will be increasingly more large companies stepping in. exciting!

#godotengine #gamedev
April 22, 2025 at 5:19 AM
My wife knows how to get them good gifts! #Surprise 😇
April 9, 2025 at 7:08 PM
Reposted by Osvaldo González
🌱 Hio #PortfolioDay !

I'm an illustrator that loves to draw colorful gremlins, miscreants and goobers.

🪷 I work mostly in the ttrpg and personal character space!

🎨 www.sitaduncan.com
April 8, 2025 at 11:19 AM
Reposted by Osvaldo González
hello #PortfolioDay
im an illustrator based in the uk. i love to draw things inspired by fantasy themes, fairy tales and ornamental design.
please take a look 🌿

✉️: tearabbit6@gmail.com
☕: ko-fi.com/ghosts
🌲 : linktr.ee/2ghosts
April 8, 2025 at 8:25 AM
Cathédrale Catholique Notre Dame de Clérmont Ferrand.
Holy moly, can't wait to take a look and do a breakdown of the cathedral as a game asset!

#Game-Art #EnvironmentArt #Cathedral #References
March 26, 2025 at 10:49 AM