The Khronos Group
@khronos.org
Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing.
🦋 Official account: https://www.khronos.org
🦋 Official account: https://www.khronos.org
Reposted by The Khronos Group
There are currently two Request for Proposals open for OpenXR on our website at: www.khronos.org/rfp. One is for specification support and the other is for CTS maintenance.
Closing date for both is November 30th
#openxr #RFP #CTS #Specification
Closing date for both is November 30th
#openxr #RFP #CTS #Specification
November 11, 2025 at 3:07 PM
There are currently two Request for Proposals open for OpenXR on our website at: www.khronos.org/rfp. One is for specification support and the other is for CTS maintenance.
Closing date for both is November 30th
#openxr #RFP #CTS #Specification
Closing date for both is November 30th
#openxr #RFP #CTS #Specification
Reposted by The Khronos Group
Join us next week! Click through to see all the SYCL sessions at #SC25!
We are excited for this year's Supercomputing! Khronos will be well represented at the premier event for #HPC! Learn more about all the Khronos related sessions on our website: www.khronos.org/events/super...
#SC25 #SYCL #OpenCL
#SC25 #SYCL #OpenCL
November 11, 2025 at 2:00 PM
Join us next week! Click through to see all the SYCL sessions at #SC25!
Reposted by The Khronos Group
The Vulkanised 2026 program has been released!
The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan
Explore the program and register today!
vulkan.org/events/vulka...
#vulkan #api #programming #gpu #raytracing
The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan
Explore the program and register today!
vulkan.org/events/vulka...
#vulkan #api #programming #gpu #raytracing
November 6, 2025 at 5:29 PM
The Vulkanised 2026 program has been released!
The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan
Explore the program and register today!
vulkan.org/events/vulka...
#vulkan #api #programming #gpu #raytracing
The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan
Explore the program and register today!
vulkan.org/events/vulka...
#vulkan #api #programming #gpu #raytracing
Khronos Group President, Neil Trevett, delivers his keynote at 2025 UWA Summit in Shenzhen.
November 6, 2025 at 1:07 AM
Khronos Group President, Neil Trevett, delivers his keynote at 2025 UWA Summit in Shenzhen.
Reposted by The Khronos Group
We need your input!
The Volumetric Media Interoperability Working Group has put together this survey to assess current awareness and applications in volumetric media. If you have a moment, we would appreciate your input!
Survey: docs.google.com/forms/d/e/1F...
#volumetric #media
The Volumetric Media Interoperability Working Group has put together this survey to assess current awareness and applications in volumetric media. If you have a moment, we would appreciate your input!
Survey: docs.google.com/forms/d/e/1F...
#volumetric #media
November 5, 2025 at 5:30 PM
We need your input!
The Volumetric Media Interoperability Working Group has put together this survey to assess current awareness and applications in volumetric media. If you have a moment, we would appreciate your input!
Survey: docs.google.com/forms/d/e/1F...
#volumetric #media
The Volumetric Media Interoperability Working Group has put together this survey to assess current awareness and applications in volumetric media. If you have a moment, we would appreciate your input!
Survey: docs.google.com/forms/d/e/1F...
#volumetric #media
Reposted by The Khronos Group
New update for the @opencl.bsky.social #OpenCL Hardware Capability viewer released. Mostly a maintenance update to improve Android compatibility incl. support for reading OpenCL caps on newer handhelds (e.g. Pixel devices).
opencl.gpuinfo.org/download.php
opencl.gpuinfo.org/download.php
OpenCL on gpuinfo.org
OpenCL hardware capability database.
opencl.gpuinfo.org
November 1, 2025 at 11:03 AM
New update for the @opencl.bsky.social #OpenCL Hardware Capability viewer released. Mostly a maintenance update to improve Android compatibility incl. support for reading OpenCL caps on newer handhelds (e.g. Pixel devices).
opencl.gpuinfo.org/download.php
opencl.gpuinfo.org/download.php
We are excited for this year's Supercomputing! Khronos will be well represented at the premier event for #HPC! Learn more about all the Khronos related sessions on our website: www.khronos.org/events/super...
#SC25 #SYCL #OpenCL
#SC25 #SYCL #OpenCL
October 28, 2025 at 3:18 PM
We are excited for this year's Supercomputing! Khronos will be well represented at the premier event for #HPC! Learn more about all the Khronos related sessions on our website: www.khronos.org/events/super...
#SC25 #SYCL #OpenCL
#SC25 #SYCL #OpenCL
Reposted by The Khronos Group
New update for the @vulkan.org #Vulkan Hardware Capability Viewer released.
This adds in support for several new extensions and adds support for for non-portability implementations on Apple platforms like KosmicKrisp thanks to LunarG.
Download at: vulkan.gpuinfo.org/download.php
This adds in support for several new extensions and adds support for for non-portability implementations on Apple platforms like KosmicKrisp thanks to LunarG.
Download at: vulkan.gpuinfo.org/download.php
Download - Vulkan Hardware Database by Sascha Willems
vulkan.gpuinfo.org
October 26, 2025 at 9:48 AM
New update for the @vulkan.org #Vulkan Hardware Capability Viewer released.
This adds in support for several new extensions and adds support for for non-portability implementations on Apple platforms like KosmicKrisp thanks to LunarG.
Download at: vulkan.gpuinfo.org/download.php
This adds in support for several new extensions and adds support for for non-portability implementations on Apple platforms like KosmicKrisp thanks to LunarG.
Download at: vulkan.gpuinfo.org/download.php
October 27, 2025 at 10:34 PM
Reposted by The Khronos Group
This informative use cases showcases how Google Chrome and Red Games Co. utilized WebGL to develop a web-based version of Crayola's Create and Play application.
www.khronos.org/blog/google-...
#webgl #graphics #webgames #developers #programming
www.khronos.org/blog/google-...
#webgl #graphics #webgames #developers #programming
October 24, 2025 at 2:48 PM
This informative use cases showcases how Google Chrome and Red Games Co. utilized WebGL to develop a web-based version of Crayola's Create and Play application.
www.khronos.org/blog/google-...
#webgl #graphics #webgames #developers #programming
www.khronos.org/blog/google-...
#webgl #graphics #webgames #developers #programming
Reposted by The Khronos Group
Project Dogwalk is a Blender Studio R&D project to build a small game in 4 months using an all open source pipeline, with Blender as the Digital Content Creation hub, Godot as the game engine, and glTF as the exchange format at the center.
Learn more: www.khronos.org/blog/project...
#gamedev #gltf
Learn more: www.khronos.org/blog/project...
#gamedev #gltf
October 20, 2025 at 1:29 PM
Project Dogwalk is a Blender Studio R&D project to build a small game in 4 months using an all open source pipeline, with Blender as the Digital Content Creation hub, Godot as the game engine, and glTF as the exchange format at the center.
Learn more: www.khronos.org/blog/project...
#gamedev #gltf
Learn more: www.khronos.org/blog/project...
#gamedev #gltf
Khronos will be at GISC 2025!
Khronos President, Neil Trevett, will be giving a keynote address and a session on Khronos Group's current status regarding AI-related standardization. In addition, there will be a SYCL session on PIM utilization.
Learn more: www.khronos.org/events/gisc-...
#gisc
Khronos President, Neil Trevett, will be giving a keynote address and a session on Khronos Group's current status regarding AI-related standardization. In addition, there will be a SYCL session on PIM utilization.
Learn more: www.khronos.org/events/gisc-...
#gisc
GISC 2025
Deploying and developing royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Neural Networks, and Vision Processing
www.khronos.org
October 22, 2025 at 2:49 PM
Khronos will be at GISC 2025!
Khronos President, Neil Trevett, will be giving a keynote address and a session on Khronos Group's current status regarding AI-related standardization. In addition, there will be a SYCL session on PIM utilization.
Learn more: www.khronos.org/events/gisc-...
#gisc
Khronos President, Neil Trevett, will be giving a keynote address and a session on Khronos Group's current status regarding AI-related standardization. In addition, there will be a SYCL session on PIM utilization.
Learn more: www.khronos.org/events/gisc-...
#gisc
Reposted by The Khronos Group
Join us next week!
Our Education Working Group has issued a call to action for those invested in the future of 3D creation for all! Join us to learn how you can get involved!
Learn more and register: metaverse-standards.org/event/skills...
#education #careers #3D #ContentCreation
Learn more and register: metaverse-standards.org/event/skills...
#education #careers #3D #ContentCreation
October 14, 2025 at 5:46 PM
Join us next week!
Reposted by The Khronos Group
All members are invited to next week's 3D Asset Interoperability Working Group meeting on GPU Compression & the Khronos Group's #KTX. Hear the latest innovations in compression.
Not a member? It's simple to become one. Learn how and get involved: metaverse-standards.org/members/
#GPU #compression
Not a member? It's simple to become one. Learn how and get involved: metaverse-standards.org/members/
#GPU #compression
October 9, 2025 at 8:25 PM
All members are invited to next week's 3D Asset Interoperability Working Group meeting on GPU Compression & the Khronos Group's #KTX. Hear the latest innovations in compression.
Not a member? It's simple to become one. Learn how and get involved: metaverse-standards.org/members/
#GPU #compression
Not a member? It's simple to become one. Learn how and get involved: metaverse-standards.org/members/
#GPU #compression
Reposted by The Khronos Group
This Sunday is the deadline for submissions for the Shading Languages Symposium. Submit your title and short abstract today!
Shading Languages Symposium submissions: www.khronos.org/events/shadi...
#language #shading #programming
Shading Languages Symposium submissions: www.khronos.org/events/shadi...
#language #shading #programming
October 8, 2025 at 2:01 PM
This Sunday is the deadline for submissions for the Shading Languages Symposium. Submit your title and short abstract today!
Shading Languages Symposium submissions: www.khronos.org/events/shadi...
#language #shading #programming
Shading Languages Symposium submissions: www.khronos.org/events/shadi...
#language #shading #programming
Reposted by The Khronos Group
This Sunday is the deadline for submissions to Vulkanised 2026. Submit your title and short abstract today!
Vulkanised 2026 submissions: vulkan.org/events/vulka...
#vulkan #vulkanised #GPU #API
Vulkanised 2026 submissions: vulkan.org/events/vulka...
#vulkan #vulkanised #GPU #API
October 8, 2025 at 2:03 PM
This Sunday is the deadline for submissions to Vulkanised 2026. Submit your title and short abstract today!
Vulkanised 2026 submissions: vulkan.org/events/vulka...
#vulkan #vulkanised #GPU #API
Vulkanised 2026 submissions: vulkan.org/events/vulka...
#vulkan #vulkanised #GPU #API
Reposted by The Khronos Group
Join us in two weeks on October 21st for the next Getting Started with Slang meetup! This time we will tackle Automatic Differentiation. This session will distill the core concepts of autodiff.
Learn more and register: shader-slang.org/event/2025/1...
#slang #autodiff #graphics #rendering #GPU
Learn more and register: shader-slang.org/event/2025/1...
#slang #autodiff #graphics #rendering #GPU
Getting Started with Slang: Automatic Differentiation
shader-slang.org
October 7, 2025 at 5:43 PM
Join us in two weeks on October 21st for the next Getting Started with Slang meetup! This time we will tackle Automatic Differentiation. This session will distill the core concepts of autodiff.
Learn more and register: shader-slang.org/event/2025/1...
#slang #autodiff #graphics #rendering #GPU
Learn more and register: shader-slang.org/event/2025/1...
#slang #autodiff #graphics #rendering #GPU
Reposted by The Khronos Group
At SIGGRAPH last month, Bill Sherman offered insights into ANARI's capabilities, discussed best practices for ANARI applications, and showcased innovative use cases.
www.youtube.com/watch?v=MdPw...
#ANARI #Analytical #rendering #science
www.youtube.com/watch?v=MdPw...
#ANARI #Analytical #rendering #science
ANARI Rendering Engine API
YouTube video by The Khronos Group
www.youtube.com
September 23, 2025 at 3:00 PM
At SIGGRAPH last month, Bill Sherman offered insights into ANARI's capabilities, discussed best practices for ANARI applications, and showcased innovative use cases.
www.youtube.com/watch?v=MdPw...
#ANARI #Analytical #rendering #science
www.youtube.com/watch?v=MdPw...
#ANARI #Analytical #rendering #science
Reposted by The Khronos Group
At SIGGRAPH last month, OpenXR Working Group Vice Chair, Denny Rönngren gave an overview of OpenXR with all the latest updates from the group on the advancement of the specification.
Video is now available: www.youtube.com/watch?v=dMLf...
#openxr
Video is now available: www.youtube.com/watch?v=dMLf...
#openxr
Evolution of OpenXR: Core Specification Updates and Platform Interoperability
YouTube video by The Khronos Group
www.youtube.com
September 22, 2025 at 6:01 PM
At SIGGRAPH last month, OpenXR Working Group Vice Chair, Denny Rönngren gave an overview of OpenXR with all the latest updates from the group on the advancement of the specification.
Video is now available: www.youtube.com/watch?v=dMLf...
#openxr
Video is now available: www.youtube.com/watch?v=dMLf...
#openxr
Reposted by The Khronos Group
Wrote a small piece on the new @khronos.org OpenXR generic controller profile I'm excited for and an old story how I once wrote sexist motion controls.
#xr #openxr
claire-blackshaw.com/blog/2025/09...
#xr #openxr
claire-blackshaw.com/blog/2025/09...
OpenXR's New Controller and Why the People in the Room Matter
TLDROpenXR now has a sensible generic controller profileDigital buttons (menu, primary, secondary)Analogue trigger & gripJoystick axes & touchGrip/Aim pose trackingThis is a boring-but-huge deal: no m...
claire-blackshaw.com
September 20, 2025 at 5:59 PM
Wrote a small piece on the new @khronos.org OpenXR generic controller profile I'm excited for and an old story how I once wrote sexist motion controls.
#xr #openxr
claire-blackshaw.com/blog/2025/09...
#xr #openxr
claire-blackshaw.com/blog/2025/09...
Reposted by The Khronos Group
In this blog post, the four newest showcase assets are presented. These models were designed not just to look great in the updated glTF Sample Viewer, but to demonstrate what’s possible with glTF today.
www.khronos.org/blog/showcas...
#sample #assets #glTF #models
www.khronos.org/blog/showcas...
#sample #assets #glTF #models
September 16, 2025 at 4:29 PM
In this blog post, the four newest showcase assets are presented. These models were designed not just to look great in the updated glTF Sample Viewer, but to demonstrate what’s possible with glTF today.
www.khronos.org/blog/showcas...
#sample #assets #glTF #models
www.khronos.org/blog/showcas...
#sample #assets #glTF #models
Reposted by The Khronos Group
Join us this morning for the next Getting Started with Slang webinar. Today, we will be focusing on Modularization. Register and join us!
Join us tomorrow for Getting Started with Slang: Modularization! We’ll explore: Modules & Visibility Control, Compilation Pipeline Magic, and Specialization Without Preprocessor Pain.
Learn more and register: shader-slang.org/event/2025/0...
#shader #slang #workflow
Learn more and register: shader-slang.org/event/2025/0...
#shader #slang #workflow
September 9, 2025 at 1:02 PM
Join us this morning for the next Getting Started with Slang webinar. Today, we will be focusing on Modularization. Register and join us!
Reposted by The Khronos Group
Join us tomorrow for Getting Started with Slang: Modularization! We’ll explore: Modules & Visibility Control, Compilation Pipeline Magic, and Specialization Without Preprocessor Pain.
Learn more and register: shader-slang.org/event/2025/0...
#shader #slang #workflow
Learn more and register: shader-slang.org/event/2025/0...
#shader #slang #workflow
September 8, 2025 at 4:32 PM
Join us tomorrow for Getting Started with Slang: Modularization! We’ll explore: Modules & Visibility Control, Compilation Pipeline Magic, and Specialization Without Preprocessor Pain.
Learn more and register: shader-slang.org/event/2025/0...
#shader #slang #workflow
Learn more and register: shader-slang.org/event/2025/0...
#shader #slang #workflow