OpenXR
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openxr.org
OpenXR
@openxr.org
OpenXR is a royalty-free, open standard that provides a common set of APIs for developing XR applications that run across a wide range of AR and VR devices.

https://www.khronos.org/openxr/
There are currently two Request for Proposals open for OpenXR on our website at: www.khronos.org/rfp. One is for specification support and the other is for CTS maintenance.

Closing date for both is November 30th
#openxr #RFP #CTS #Specification
November 11, 2025 at 3:07 PM
Check out Godot's new update on their OpenXR integration project announcing major OpenXR features that are now production ready!

www.khronos.org/blog/godot-o...
#openxr #godot #game #engine #spatial #anchors #android
November 10, 2025 at 3:31 PM
At SIGGRAPH last month, OpenXR Working Group Vice Chair, Denny Rönngren gave an overview of OpenXR with all the latest updates from the group on the advancement of the specification.

Video is now available: www.youtube.com/watch?v=dMLf...
#openxr
Evolution of OpenXR: Core Specification Updates and Platform Interoperability
YouTube video by The Khronos Group
www.youtube.com
September 22, 2025 at 6:01 PM
The Khronos Group has issued an RFP for Part 1 of OpenXR validation layer enhancements. All submissions are due September 30th.

Learn more: www.khronos.org/rfp/openxr-v...
#requestforproposal #OpenXR #validation
The Khronos Group
Deploying and developing royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Neural Networks, and Vision Processing
www.khronos.org
September 8, 2025 at 3:57 PM
Reposted by OpenXR
Khronos Group's Dennis Fu presented at this year's Huawei Developer Conference held in Songshan Lake, China. Dennis gave two presentations: AR/VR for OpenXR and Graphics and Gaming for Vulkan/glTF.
July 1, 2025 at 1:33 PM
Reposted by OpenXR
The new OpenXR Spatial Entities Extensions standardize surface detection, marker tracking, spatial anchors, and persistence:
OpenXR Spatial Entities Extensions Standardize Surfaces, Markers, Anchors & Persistence
The new OpenXR Spatial Entities Extensions standardize surface detection, marker tracking, spatial anchors, and persistence.
www.uploadvr.com
June 17, 2025 at 10:00 PM
Reposted by OpenXR
Released last month, Monado 25.0.0 brings enhanced Android support and driver updates to improved runtime stability and tooling. Here's a look at the wide array of improvements that landed in this release: col.la/monado25 #OpenXR #immersivetech #xrtech #XR #OpenSource @openxr.org
Monado v25.0.0: Driving the future of cross-platform Open Source XR
From enhanced Android support and driver updates to improved runtime stability and tooling, Monado 25.0.0 brings a wide array of improvements.
col.la
June 19, 2025 at 7:46 AM
Reposted by OpenXR
Be sure to visit Khronos members Pico and VNTANA in booth 417, 202A at #AWE2025!
June 11, 2025 at 10:36 PM
Reposted by OpenXR
It's the last day at #AWE2025! Be sure to visit Khronos Group members: LunarG, Unity and Qualcomm!
June 12, 2025 at 1:58 PM
Check out the new OpenXR spatial entities extensions! The groundbreaking set of #OpenXR extensions enable consistent cross-platform support for plane and marker detection and tracking, precise #spatial anchors, and cross-session persistence.

Learn more: khr.io/1j3
OpenXR Spatial Entities Extensions Released for Developer Feedback
The Khronos® OpenXR™ Working Group has released a groundbreaking set of OpenXR extensions that establish the first open standard for spatial computing, enabling consistent cross-platform support for p...
khr.io
June 10, 2025 at 4:03 PM
Reposted by OpenXR
Attending AWE? Be sure to stop by and visit us in booth 510! Check out our event page for more information on glTF and 3D Commerce panels, as well as a session on OpenXR.

Learn more: www.khronos.org/events/awe-2...
#AWE #AWE25
June 9, 2025 at 10:59 PM
XR Expo kicks off next week in Stuttgart, Germany, and we're excited to be participating. Frédéric Plourde will be giving OpenXR core specification updates and a talk on platform interoperability. Be sure to catch him on May 9th!

Learn more: www.khronos.org/events/xr-ex...
#XRExpo2025 #OpenXR
May 1, 2025 at 3:02 PM
With Meta's upcoming v74 SDK release, the built-in OpenXR
path for Unity, UnrealEngine, and Godot will be the recommended path for development. #OpenXR enables you to build cross-platform and use Meta platform plugins to add unique HorizonOS features.

developers.meta.com/horizon/blog...
Meta and OpenXR
Learn how Meta is supporting OpenXR and developers through its game engine integrations and contributions to OpenXR standards.
developers.meta.com
March 7, 2025 at 7:35 PM
Statement from OpenXR in response to community discourse on the OVRPlugin from Meta: www.khronos.org/news/permali...
The Khronos Group
Deploying and developing royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Neural Networks, and Vision Processing
www.khronos.org
February 21, 2025 at 9:22 PM
Reposted by OpenXR
It certainly was a good session and well worthwhile for folks to watch the recording.

I was there 😉 ...
January 27, 2025 at 8:18 PM
Khronos Group President, Neil Trevett, participated in state of the union panel on #spatial computing at #CES earlier this month. A recording of the panel is now available. Check it out at: www.ces.tech/videos/2025/...
Spatial Computing – A State of the Union
Spatial Computing is a revolution blending computing with the real world. Key players share technical insights, use case learnings, the influence of AI, and discuss what’s next.
www.ces.tech
January 24, 2025 at 7:06 PM
Reposted by OpenXR
The Khronos Group is a proud sponsor of XR Women Thrive taking place February 7-9 in sunny Florida!

The symposium will include hands-on workshops, talks, and plenty of networking opportunities.

Learn more and register: www.xrwomen.com/thrive2025
Thrive in 2025 — XR Women
www.xrwomen.com
January 24, 2025 at 4:09 PM
At SIGGRAPH Asia, we hosted an OpenXR Birds of a Feather featuring the latest advancements, challenges, and best practices in leveraging #OpenXR's versatile framework.

The BOF was recorded and is now available: www.youtube.com/watch?v=GXYe...
OpenXR Birds of a Feather at SIGGRAPH Asia 2024
YouTube video by The Khronos Group
www.youtube.com
January 16, 2025 at 5:07 PM
This video from Android Developers, explores the OpenXR API, their partnership with Unity, and the experimental release of Unity for Android XR, including features and roadmap.

www.youtube.com/watch?v=UhDx...
#google #android #openxr @unity.com
Build immersive apps & experiences with OpenXR & Unity
YouTube video by Android Developers
www.youtube.com
December 20, 2024 at 4:55 PM
Khronos hosted an OpenXR Birds of a Feather at SIGGRAPH Asia. The slides and video are now available on the event site: www.khronos.org/events/siggr...
December 20, 2024 at 3:05 PM
Check out @godotengine.org's new video about some of the hand interaction features being improved in the upcoming #Godot XR Tools:

youtu.be/xJKQ2ca5zVw
#openxr
Godot XR Tools Improved Hand Physics
YouTube video by Bastiaan Olij
youtu.be
December 19, 2024 at 6:00 PM
Reposted by OpenXR
Just made a public test build of new project, XRFrameTools for Win32/64 apps using @openxr.org :

- measures frame intervals and various CPU timings
- supports live data and logging with CSV conversion
- extended support for D3D11 apps
- extended support for NVIDIA GPUs

github.com/fredemmott/X...
December 17, 2024 at 4:53 PM
Reposted by OpenXR
Android XR is finally here! 🥳

Open Brush is *already* compatible thanks to the power of @openxr.bsky.social. See you there!

blog.google/products/and...
Android XR: The Gemini era comes to headsets and glasses
Android XR is our newest platform built specifically for XR headsets and glasses.
blog.google
December 12, 2024 at 6:03 PM
Reposted by OpenXR
Google owns @owlchemylabs.com, and so it's not a huge surprise that they're working on implementing Android XR Support for Job Simulator & Vacation Simulator via Unity integrations. Interesting comment about #OpenXR @openxr.bsky.social in their blog announcement: owlchemylabs.com/blog/owlchem...
December 12, 2024 at 5:48 PM
We are delighted to welcome Google’s adoption of the OpenXR open standard. This milestone marks a win-win, empowering AndroidXR to harness a robust content ecosystem while offering OpenXR developers access to a significantly broader audience.

Learn more about AndroidXR: blog.google/products/and...
Android XR: The Gemini era comes to headsets and glasses
Android XR is our newest platform built specifically for XR headsets and glasses.
blog.google
December 12, 2024 at 5:18 PM