Kelvin
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kelvin.absolutecreate.com
Kelvin
@kelvin.absolutecreate.com
Game Developer

Working on Complexia, a Ballet of Blades set at the end of all things.
Follow the Project:
https://absolutecreate.com

If the dream wasn't worth fighting for, I wouldn't keep living.

Email: kelvin@absolutecreate.com
Pinned
Reposted by Kelvin
While working on deferred lighting I rendered normals to the screen for debugging. I thought I'd share the madness with everyone. You're welcome.

#IndieDev #GameDev
December 9, 2025 at 2:28 PM
Reposted by Kelvin
On Thursday I'm getting absolutely soaking wet, and I'd love it if you joined me to check out Flotsam!

A city builder? On the ocean? Cleaning up the environment as we go? You in? https://twitch.tv/pixelbandits

#Gaming #IndieGames #IndieGameDev
December 9, 2025 at 7:34 PM
Reposted by Kelvin
Can have a wholesome moment every once in a while i suppose😺

Wanted to show this interaction but it happens on Day 2 so had to implement the world state based on date and time of day and NPC schedule system first.

#R3M3DY #indiegames #indiedev #gamedev #jrpg #adventuregames
December 9, 2025 at 7:44 PM
Close up of this move. One which can part the earth and the heavens "Horizon Split"

#indiegame #gamedev #indiegame
December 9, 2025 at 8:01 PM
December 9, 2025 at 1:59 PM
Testing out customizable combo extenders to beat up my test donut with even more efficiency

#gamedev #indiegame #indiedev #sword
December 8, 2025 at 8:49 PM
Reposted by Kelvin
It took a thousand years but I opened the door to actual 3D gameplay for my game!

#Crocotile3D #Godot #gamedev #IndieGame #PixelArt #horror
December 8, 2025 at 7:12 AM
Reposted by Kelvin
Inverted Catenaries

xkcd.com/3176/
December 8, 2025 at 6:41 PM
Reposted by Kelvin
Upwards...
#sketch #gamedev
December 6, 2025 at 7:52 AM
Reposted by Kelvin
Taking a quick shortcut through the jungle 🌴

#gamedev #indiedev #madewithunity
December 3, 2025 at 4:10 PM
Camera movement can really elevate how combat feels. I feel like I'm actually moving fast now, but I haven't changed the character's speed.

Thinking of adding a kind of "Style Points" system to this to reward cool combos with access to even cooler combo pieces
#indiegame #gamedev #indiedev
December 3, 2025 at 2:25 PM
Reposted by Kelvin
Our MC finds itself in a cave. Soft light slips through and the water echoes gently.

What secrets do you think this cave holds? 👾

#indiegame #pixelart #indiegamedev #gamedev #videogame #indiedev #games
December 1, 2025 at 6:29 AM
Reposted by Kelvin
We don't talk enough about the concept of technical debt and the majority of money men executives have little or zero understanding of the concept.

This is a sunk cost fallacy at work- they think the product is a singular item, a tower moving ever upwards.
I realized just how much technical debt I had accumulated for Oneirality. I chose to restart my project early this month

Recently, I redesigned my visibility system to use Godot's point light nodes, and added a Thief-like visibility meter

#godot #gamedev #indiedev #oneirality
November 30, 2025 at 8:27 PM
Reposted by Kelvin
well that's not good

#gamedev #unity3d
November 30, 2025 at 3:21 PM
Beautiful part of gamedev, is the fact that you're never done 😩

#gamedev #indiedev #indiegame
November 30, 2025 at 3:16 PM
Testing out some new moves.
Animation needs some work before I add in the visual effects
#indiegame #gamedev #indiedev
November 30, 2025 at 1:21 PM
Devious teleport 😈

#gamedev #indiegame
November 26, 2025 at 1:03 AM
Reposted by Kelvin
Service Outage

xkcd.com/3170/
November 24, 2025 at 11:18 PM
Reposted by Kelvin
I love coding in rpg maker

I dont understand anything im typing or javascript in general but if it works it works
November 24, 2025 at 2:52 PM
Reposted by Kelvin
A Bundle that might help you learn about shaders, math visualization and procedural shape construction in Unity 🙂 jettelly.com/bundles/bund...

#indiedev #gamedev #unity3d
November 24, 2025 at 5:36 PM
You can tell how much I love manga
November 25, 2025 at 2:18 PM
Reposted by Kelvin
If you want to come up with color names but aren't too terminal savvy, I've updated the contributing guide to be much more beginner-friendly! 🐣

You can now contribute directly via GitHub, and your names will be used by many programs and websites! 🌍

github.com/meodai/color...
November 23, 2025 at 8:43 PM