Katja Hofmann
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katjahofmann.bsky.social
Katja Hofmann
@katjahofmann.bsky.social
At Microsoft Research. Lead of https://aka.ms/game-intelligence - we drive innovation in machine learning with applications in games. https://iclr.cc Board.
What a wonderful event and community! Congratulations to the organisers and everyone involved!
✨ The last day kicked off with an amazing talk by @katjahofmann.bsky.social
"World and Human Action Models for Gameplay Ideation" 🎮🤖

Exciting vision from the Game Intelligence team @msftresearch.bsky.social
September 19, 2025 at 2:20 PM
Reposted by Katja Hofmann
Let’s take a look at our keynote speaker @katjahofmann.bsky.social's talk at #EWRL2025! 🎤

Title: "World and Human Action Models for Gameplay Ideation"
👉 Abstract in the comments
👉 Register here for EWRL 2025: site.pheedloop.com/event/EWRL/h...
September 5, 2025 at 7:58 AM
Reposted by Katja Hofmann
🎤 Meet the speakers
@katjahofmann.bsky.social is a Senior Principal Researcher at @msftresearch.bsky.social h.bsky.social, leading the Game Intelligence team. They focus on ML for video games with the purpose to advance human-AI collaboration.

⌛Still few days to submit your paper!
June 2, 2025 at 11:31 AM
Reposted by Katja Hofmann
At the 2023 Summer School, Katja Hofmann Senior Principal Research Manager at Microsoft Research, discussed the journey toward human-like AI in video games.🎥Watch her talk: youtu.be/8G-ZBPkqSCs

👉Learn more about the Summer School in 2025:
school.gameaibook.org
Katja Hofmann (Microsoft): Towards Human-like AI in Video Games - Summer School on AI and Games 2023
YouTube video by Summer School on AI and Games
youtu.be
March 28, 2025 at 11:33 AM
I'm at GDC! Tomorrow I'll be on stage with Haiyan Zhang and Kylan Gibbs, discussing AI research and innovation for game experiences: schedule.gdconf.com/session/ai-i...
AI Innovation for Game Experiences: From Research to Prototyping (Presented by Microsoft)
17th March, 2025 10:50am - 11:50am - How can AI drive the next wave of dynamic and immersive game experiences? In this panel, game develo...
schedule.gdconf.com
March 17, 2025 at 4:37 AM
What happens when we train generative AI models to predict everything that happens in a modern video game? In my TED AI talk I share insights from how AI can learn the physics of a game, and how this research could empower game creatives: www.ted.com/talks/katja_...
Why we're training AI on video games
AI is already a powerful tool for collaboration — but this is just the tip of the iceberg, says AI researcher Katja Hofmann. She describes her team's work training AI on years of human gameplay data f...
www.ted.com
March 7, 2025 at 6:00 PM
Reposted by Katja Hofmann
1/2: Empowering game creators with innovative research that could unlock groundbreaking ideas ✨ Muse - our new generative AI model done in collaboration between Xbox and Microsoft Research, is a new kind of generative AI model that’s trained on gameplay to simulate gameplay.
February 19, 2025 at 4:56 PM
Reposted by Katja Hofmann
A paper in Nature presents a generative AI tool that could help video game designers to craft gameplay iteratively. The AI model, developed by researchers at Microsoft, generated robust 3D worlds that obeyed the mechanics of the video game they were designed for. https://go.nature.com/41mNgcG 🧪
World and Human Action Models towards gameplay ideation - Nature
A state-of-the-art generative artificial intelligence model of a video game is introduced to allow the support of human creative ideation, with the analysis of user study data highlighting three necessary capabilities, namely, consistency, diversity and persistency.
go.nature.com
February 19, 2025 at 8:43 PM
Today in Nature: our research on world and human action models (WHAM) - generative ai models of video games, aimed towards supporting game creatives in gameplay ideation : nature.com/articles/s41... - huge congrats to everyone who made this happen, I couldn't be more proud 🥳
World and Human Action Models towards gameplay ideation - Nature
A state-of-the-art generative artificial intelligence model of a video game is introduced to allow the support of human creative ideation, with the analysis of user study data highlighting three neces...
nature.com
February 19, 2025 at 5:55 PM
An exciting new internship opportunity in my team: Generative AI for Human Creativity - in the context of a multi-disciplinary internship with a fantastic set of mentors 🤩
Search Jobs | Microsoft Careers
jobs.careers.microsoft.com
January 13, 2025 at 1:06 PM
Reposted by Katja Hofmann
The FATE group at @msftresearch.bsky.social NYC is accepting applications for 2025 interns. 🥳🎉

For full consideration, apply by 12/18.

jobs.careers.microsoft.com/global/en/jo...

Interested in AI evaluation? Apply for the STAC internship too!

jobs.careers.microsoft.com/global/en/jo...
November 25, 2024 at 1:31 PM
Reposted by Katja Hofmann
The RL (and some non-RL folks) starter pack is almost full. Pretty clear that the academic move here has succeeded
go.bsky.app/3WPHcHg
November 18, 2024 at 8:30 PM
Excited to start my #bsky journey by posting about opportunities in my team 🤩 We're the aka.ms/game-intelli... team at Microsoft Research, looking for awesome Research Interns to work with us on generative AI for applications in video games and beyond. Is that you? Apply here: aka.ms/msr-internsh...
Game Intelligence - Microsoft Research
Microsoft's vision for gaming is a world where players are empowered to play the games they want, with the people they want, whenever they want, where-ever they are, and on any device. The Game Intell...
aka.ms
November 25, 2024 at 2:28 PM