Games: https://joachim.itch.io/
Writings: https://spillhistorie.no/ (English: https://spillhistorie.no/content-in-english/ )
Ko-Fi: https://ko-fi.com/joachimfroholt
I support 🇺🇦
According to the Australasian Golf Museum, this tech qualifies it as the "first computer game" and maybe the first electronic computer.
Let's investigate this.
According to the Australasian Golf Museum, this tech qualifies it as the "first computer game" and maybe the first electronic computer.
Let's investigate this.
bluerenga.blog/2025/11/05/r...
bluerenga.blog/2025/11/05/r...
I really love the music that plays when you make camp (playing the Amiga version, obvs).
I really love the music that plays when you make camp (playing the Amiga version, obvs).
BUT the game also caused a very real diplomatic crisis in #Finland.
THAT is what #finlandization was in practice.
A thread, to help understand why most Finns are critical of oblivious foreigners pushing the same for, say, #Ukraine.
#2 for one week in March 1985
Follow-up to Beach-Head. The Campaign for Nuclear Disarmament protested against its insensitivity.
BUT the game also caused a very real diplomatic crisis in #Finland.
THAT is what #finlandization was in practice.
A thread, to help understand why most Finns are critical of oblivious foreigners pushing the same for, say, #Ukraine.
▶ www.youtube.com/watch?v=ZNzn...
#Commodore #PET #VIC20 #C64 #RetroComputing
▶ www.youtube.com/watch?v=ZNzn...
#Commodore #PET #VIC20 #C64 #RetroComputing
We need to bring back this kind of product design and wood textures for our hardware! 🕹️❤️
#commodore #pet #commodorePET #retrogames
We need to bring back this kind of product design and wood textures for our hardware! 🕹️❤️
#commodore #pet #commodorePET #retrogames
...until today.
Includes some unexpected history!
bluerenga.blog/2025/10/29/t...
...until today.
Includes some unexpected history!
bluerenga.blog/2025/10/29/t...
Games that Weren't are doing a lot of really valuable work preserving video game history.
Games that Weren't are doing a lot of really valuable work preserving video game history.
➡️ arstechnica.com/gaming/2020/...
➡️ arstechnica.com/gaming/2020/...
spillhistorie.no/2025/09/11/n...
spillhistorie.no/2025/09/11/n...
We just published a cool interview with Cachet veteran (and current KryoFlux developer) Christian Bartsch, about X-Copy and some of the weird stuff that happened at X-Copy publisher Cachet.
We just published a cool interview with Cachet veteran (and current KryoFlux developer) Christian Bartsch, about X-Copy and some of the weird stuff that happened at X-Copy publisher Cachet.
www.gamesthatwerent.com/2025/10/the-...
www.gamesthatwerent.com/2025/10/the-...