André Coelho
hitmanmcc.bsky.social
André Coelho
@hitmanmcc.bsky.social
I blame @jeffqchen for this! 🤡😄
January 19, 2026 at 4:52 PM
Reposted by André Coelho
I love the look of the red glowing eyes. #Dracula isn't playing around here! He wants his blood! #AkumajuDracula #Castlevania #Canvas #Famicom #NES #Art
January 17, 2026 at 8:55 PM
This one is near and dear to me. A childhood favourite.
The artwork of #SpaceHarrier II by Masashi Iwasaki used on the cover of the #MegaDrive (PAL/JP) and #SegaGenesis releases. It's still missing a very tiny bit at the bottom. Usual clean/retouch applied without upscaling.
January 18, 2026 at 3:11 PM
Reposted by André Coelho
Assembling my two most advanced cable PCBs
- Playstation 1 CSync
- Playstation 2/3 15/33khz CSync

A lot of small stuff in there 🫠
January 18, 2026 at 11:10 AM
Reposted by André Coelho
I made a readme guide for my game boy repos... girl has done a lot lol github.com/nataliethenerd
January 16, 2026 at 1:50 PM
Reposted by André Coelho
(1/2) Version 1.1 of the openMenu Virtual Folder bundle is here!

A total of 40 fixes and enhancements have gone into this release, and I'm super excited for all of you to try it. These updates are for both the Card Manager and openMenu itself.

DOWNLOAD:
github.com/DerekPascare...
January 16, 2026 at 4:46 PM
Reposted by André Coelho
As the guy who wrote the chapter on how the Virtual Boy display works in our Seeing Red book, I gotta say that is an excellent, highly-accurate video demonstration of the techniques in slow motion! @jzagal.bsky.social

www.youtube.com/watch?v=jW7M...
Nintendo Virtual Boy at 1 Million Frames per second - The Slow Mo Guys
YouTube video by The Slow Mo Guys
www.youtube.com
January 16, 2026 at 7:23 PM
Reposted by André Coelho
When Sega Built the Most Extreme Arcade Cabinet
The R360 story 🔗👇
January 15, 2026 at 10:12 PM
Reposted by André Coelho
Release time for #FlipperMCE 1.1.3 😉
This time: improve MMCE implementation and add quick boot support for @silverstee1.bsky.social gekkoboot fork 😊
github.com/FlipperMCE/f...
Release 1.1.3 · FlipperMCE/firmware
Features Add pre-boot MC ID (BBsan) In DEBUG mode, continue booting if PSRAM is not identified (BBsan) Bug Fixes settings loading from sd (BBsan) Make sure to return if no write has been started...
github.com
January 14, 2026 at 6:01 PM
Reposted by André Coelho
Using a combination of glitches in Super Mario World, Yoshi can be taken into the final battle, where he can eat Peach upon Bowser's defeat. With Peach gone, the ending will not play, and Mario and Yoshi will simply stare at each other forever.
January 14, 2026 at 5:41 PM
If you're building a setup with a switch, you're going to need one of these. #retrogaming
📢 New product alert
EURO SCART cable
- Male to Male
- Female to Male
- Individually shielded, 100% copper, ultra flexible cable
- Customizable length to your needs.

Contact me directly for orders or use the eBay link: ebay.us/m/8ceDqJ
January 13, 2026 at 1:50 PM
Hopefully these will be just what I need to fix my PC Engine LT.
January 13, 2026 at 12:23 PM
Reposted by André Coelho
Several months ago, I designed a FRAM board for the PCE Shuttle Backup Memory Unit, and a friend tested it.

I've been so busy, I just got a chance to update the GitHub repository with the board (sorry, no installation pictures).

github.com/pce-devel/PC...
GitHub - pce-devel/PCE_FRAM_adapter: Adapter for easily replacing your PC Engine's backup memory with non-volatile FeRAM
Adapter for easily replacing your PC Engine's backup memory with non-volatile FeRAM - pce-devel/PCE_FRAM_adapter
github.com
January 11, 2026 at 3:26 AM
Reposted by André Coelho
Got a little free time this weekend? Then click this way for an extensive 33 (+bonus!) article series covering the complete SEGA AGES 2500 range of remakes! The good, the bad, the sadly still exclusive... it's all here!

kimimithegameeatingshemonster.com/sega-ages-25...
Sega Ages 2500 Series
Is there anything more definitively “Sega” than the company fighting tooth and nail against itself to deliver something extraordinary in spite of its own self-inflicted problems? The Se…
kimimithegameeatingshemonster.com
January 11, 2026 at 4:52 AM
Keeping it in the X68000 family, I pick Parodius Da!
January 10, 2026 at 10:32 PM
Reposted by André Coelho
Friends!

I'm back! Join me and let's service a SNES with a complete recap and install my SNES Edge-Enhancer to get 1CHIP quality output! Pick your poison!

twitch.tv/voultar
youtube.com/voultar
January 10, 2026 at 10:23 PM
Reposted by André Coelho
OpenTendo-Twin, an open source recreation of the Sharp Twin Famicom (A Famicom with a Famicom Disk System built in) is in the final stages before release.

The highlighted nets are all that are left, testing and then release should happen quite soon.
January 9, 2026 at 9:13 PM
Ed doing his magic, as always. 👌
Apple IIGS A2M6014 adapter for RGB Scart
I used a Sync stripper. I don't know if it will work as I can't test this, but I will know soon.

Those wiring directly to the female scart pi s do look nice, don't they 😌
January 9, 2026 at 7:21 PM
How much blast processing can one man handle? #Sega
January 9, 2026 at 6:00 PM
That's a pretty cool sight. #Sega
January 9, 2026 at 2:50 PM
Reposted by André Coelho
Please other companies also do this
Bose open-sources its SoundTouch home theater smart speakers ahead of end-of-life
If companies insist on bricking gadgets, this is a better way to do it.
arstechnica.com
January 7, 2026 at 11:33 PM
Reposted by André Coelho
The differences to look for when buying Playstation connectors that can easily insert into the PS1 by removing unused pins. It looks they are making them worse by thickening the metal part, and that makes it nearly impossible to insert or remove from the PS1.
January 7, 2026 at 11:39 AM
Reposted by André Coelho
(1/2) It's with tremendous pride that I'm releasing my new version of openMenu and the accompany card manager software, bringing virtual folders/subfolders to the GDEMU for the very first time (and more)!

Download:
github.com/DerekPascare...

Video tutorial:
youtu.be/YZtgtykCnM4
January 7, 2026 at 5:01 PM
Reposted by André Coelho
Almost 37 Years Later, Toaplan's Classic Shoot 'Em Up 'Zero Wing' Is Getting An Unofficial Port To The Neo Geo.
Almost 37 Years Later, Toaplan's Classic Shoot 'Em Up 'Zero Wing' Is Getting An Unofficial Port To The Neo Geo
Work on the port is "nearly complete", according to its creator
www.timeextension.com
January 6, 2026 at 10:30 AM