There is simply no universal truth in RPG design. There are just too many variation factors. Design approaches, play environments (online, pbp, in person, etc), roleplaying cultures, group dynamics, GMing traditions, etc etc etc…
January 11, 2026 at 9:20 PM
There is simply no universal truth in RPG design. There are just too many variation factors. Design approaches, play environments (online, pbp, in person, etc), roleplaying cultures, group dynamics, GMing traditions, etc etc etc…
Hey bsky I'm an artist and game developer transitioning away from twitter. If you like my art or my games help me out by sharing it around. There will be no shortage of RUIN related art for the foreseeable future.
Hey bsky I'm an artist and game developer transitioning away from twitter. If you like my art or my games help me out by sharing it around. There will be no shortage of RUIN related art for the foreseeable future.