Erik AS - Game Designer
@eanderssonsunden.bsky.social
Works as a Board Game Designer (Whirling Witchcraft and Hungry Monkey) and an Applied Nuclear Physicist.
The past few weeks have been busy for DystopAI. Daniel (I've been cheering from the sideline) rebuilt all the tiles. We switched the action selection to a rondel… and then switched it again to something new. Our goal? Make players really feel like they have agency by programming action sequences.
November 11, 2025 at 12:25 PM
The past few weeks have been busy for DystopAI. Daniel (I've been cheering from the sideline) rebuilt all the tiles. We switched the action selection to a rondel… and then switched it again to something new. Our goal? Make players really feel like they have agency by programming action sequences.
Reposted by Erik AS - Game Designer
when discussing parasociality & harassment, I refer to myself as a kinda-sorta public figure, or a half-assed or niche public figure
my therapist hit me with: bitch* you were profiled in The New Yorker, strangers discuss your work, you are a public figure full stop
(*"bitch" implied not literal) 🧵
my therapist hit me with: bitch* you were profiled in The New Yorker, strangers discuss your work, you are a public figure full stop
(*"bitch" implied not literal) 🧵
October 27, 2025 at 12:40 PM
when discussing parasociality & harassment, I refer to myself as a kinda-sorta public figure, or a half-assed or niche public figure
my therapist hit me with: bitch* you were profiled in The New Yorker, strangers discuss your work, you are a public figure full stop
(*"bitch" implied not literal) 🧵
my therapist hit me with: bitch* you were profiled in The New Yorker, strangers discuss your work, you are a public figure full stop
(*"bitch" implied not literal) 🧵
Reposted by Erik AS - Game Designer
By far the best part has been receiving messages through the contact form from local game designers who want to learn how to get into the industry and professors who want me to talk to their game design classes. But I also signed a game as a result of a publisher reaching out through my site!
November 9, 2025 at 11:12 PM
By far the best part has been receiving messages through the contact form from local game designers who want to learn how to get into the industry and professors who want me to talk to their game design classes. But I also signed a game as a result of a publisher reaching out through my site!
Reposted by Erik AS - Game Designer
A repeat of Ecos to most likely end the day. What a fun con this has been. @alderaceg.bsky.social #bottoscon
November 9, 2025 at 8:52 PM
A repeat of Ecos to most likely end the day. What a fun con this has been. @alderaceg.bsky.social #bottoscon
"And Every Morning the Way Home Gets Longer and Longer" by Fredrik Backman is only 76 pages long. I've read it multiple times. I cry every single time.
November 6, 2025 at 11:54 PM
"And Every Morning the Way Home Gets Longer and Longer" by Fredrik Backman is only 76 pages long. I've read it multiple times. I cry every single time.
I moderated a panel discussion on how to approach board game publishers. Perhaps you want to listen omit afterwards? 🎲✂️
youtu.be/i1csZDlGVOo
youtu.be/i1csZDlGVOo
SAGA Session - Panel: Approaching Publishers
YouTube video by Swedish Annual Game-design Awards
youtu.be
November 6, 2025 at 6:13 PM
I moderated a panel discussion on how to approach board game publishers. Perhaps you want to listen omit afterwards? 🎲✂️
youtu.be/i1csZDlGVOo
youtu.be/i1csZDlGVOo
Reposted by Erik AS - Game Designer
I added a "game design resources" section to my site: www.petermcpherson.com/game-design-...
This is a collection of mostly free online tools I use regularly, as well as links to excellent podcasts, blogs, and YouTube channels. I hope people find something helpful here! 🎲✂️
This is a collection of mostly free online tools I use regularly, as well as links to excellent podcasts, blogs, and YouTube channels. I hope people find something helpful here! 🎲✂️
Peter McPherson - Game design resources
Here’s a collection of online tools I’ve used over the years. This isn’t meant to be an exhaustive list, but I hope new and experienced designers can find useful tools to help their designs at all sta...
www.petermcpherson.com
November 4, 2025 at 7:20 PM
I added a "game design resources" section to my site: www.petermcpherson.com/game-design-...
This is a collection of mostly free online tools I use regularly, as well as links to excellent podcasts, blogs, and YouTube channels. I hope people find something helpful here! 🎲✂️
This is a collection of mostly free online tools I use regularly, as well as links to excellent podcasts, blogs, and YouTube channels. I hope people find something helpful here! 🎲✂️
Reposted by Erik AS - Game Designer
This is a great answer. The market cap thing is important.
"Design where the money is" - this can be hard for designers, who usually get into it for the art of it.
I'd add: to make a hit, you have to design a great game AND a great product. They're different things. Get good at both.
"Design where the money is" - this can be hard for designers, who usually get into it for the art of it.
I'd add: to make a hit, you have to design a great game AND a great product. They're different things. Get good at both.
November 3, 2025 at 3:03 PM
This is a great answer. The market cap thing is important.
"Design where the money is" - this can be hard for designers, who usually get into it for the art of it.
I'd add: to make a hit, you have to design a great game AND a great product. They're different things. Get good at both.
"Design where the money is" - this can be hard for designers, who usually get into it for the art of it.
I'd add: to make a hit, you have to design a great game AND a great product. They're different things. Get good at both.
Reposted by Erik AS - Game Designer
I talk about my finances each year (most recent is here: matthewdunstan.substack.com/p/finances-o...), and will hopefully soon do a video about 2025, and a separate video about my whole career.
Finances of a Game Designer, 2024 edition
Another year is in the books, which means its time again to review what my finances were like as a full time game designer for 2024!
matthewdunstan.substack.com
November 3, 2025 at 5:04 PM
I talk about my finances each year (most recent is here: matthewdunstan.substack.com/p/finances-o...), and will hopefully soon do a video about 2025, and a separate video about my whole career.
I finally beat my oldest son in a board game!
Okay… I might have played it more than he has.
Okay fine, I designed the game and have played it 50+ times this year.
Okay okay, it was only his second time playing.
Still—don’t take this from me! I never win against him!
Okay… I might have played it more than he has.
Okay fine, I designed the game and have played it 50+ times this year.
Okay okay, it was only his second time playing.
Still—don’t take this from me! I never win against him!
November 3, 2025 at 8:26 PM
I finally beat my oldest son in a board game!
Okay… I might have played it more than he has.
Okay fine, I designed the game and have played it 50+ times this year.
Okay okay, it was only his second time playing.
Still—don’t take this from me! I never win against him!
Okay… I might have played it more than he has.
Okay fine, I designed the game and have played it 50+ times this year.
Okay okay, it was only his second time playing.
Still—don’t take this from me! I never win against him!
I will moderate a panel discussion with fellow Game designer friends. The topic for the discussion is "How to approach publishers". Live session on Tuesday if this sounds interesting!
If you can't attend: the discussion and the following Q&A will be made available afterwards.
fb.me/e/386Ikv0wm
If you can't attend: the discussion and the following Q&A will be made available afterwards.
fb.me/e/386Ikv0wm
Redirecting...
fb.me
November 2, 2025 at 1:02 PM
I will moderate a panel discussion with fellow Game designer friends. The topic for the discussion is "How to approach publishers". Live session on Tuesday if this sounds interesting!
If you can't attend: the discussion and the following Q&A will be made available afterwards.
fb.me/e/386Ikv0wm
If you can't attend: the discussion and the following Q&A will be made available afterwards.
fb.me/e/386Ikv0wm
Are there any deduction board games that can be played solo?
October 31, 2025 at 5:20 PM
Are there any deduction board games that can be played solo?
Now, use that ”translate” button beneath each post and read some things about the soul and the body that’ll fully agree with.
We are our body. We are our experiences.
(Also, Anna is great: sf fan, scientific journalist, and awesome! Follow her!)
We are our body. We are our experiences.
(Also, Anna is great: sf fan, scientific journalist, and awesome! Follow her!)
Apropå den här.
Ibland när jag säger saker i stil med att "en människa är en kropp" uppfattar somliga det som en nedvärdering. Men jag menar det som något mycket starkt och positivt.
Jag ska utveckla det lite.
Ibland när jag säger saker i stil med att "en människa är en kropp" uppfattar somliga det som en nedvärdering. Men jag menar det som något mycket starkt och positivt.
Jag ska utveckla det lite.
Hade en av de där irriterande vakenperioderna mitt i natten. Då lyssnade jag på denna: "Crabs don't scream".
Jag är faktiskt inte så där väldigt förtjust i sådana här berättelser där huvudpersonen saknar förankring i kropp och plats och flyter omkring mellan världar 🙁
#sfnoveller
Jag är faktiskt inte så där väldigt förtjust i sådana här berättelser där huvudpersonen saknar förankring i kropp och plats och flyter omkring mellan världar 🙁
#sfnoveller
October 30, 2025 at 6:53 PM
Now, use that ”translate” button beneath each post and read some things about the soul and the body that’ll fully agree with.
We are our body. We are our experiences.
(Also, Anna is great: sf fan, scientific journalist, and awesome! Follow her!)
We are our body. We are our experiences.
(Also, Anna is great: sf fan, scientific journalist, and awesome! Follow her!)
This year’s SPIEL was truly special. Having The Glorious Guilds of Buttonville and Where is That? presented at the fair was an incredible experience. The signing sessions for both games were definite highlights.
October 30, 2025 at 5:53 PM
This year’s SPIEL was truly special. Having The Glorious Guilds of Buttonville and Where is That? presented at the fair was an incredible experience. The signing sessions for both games were definite highlights.
Reposted by Erik AS - Game Designer
The Glorious Guilds of Buttonville
boardgamegeek.com/boardgame/44...
boardgamegeek.com/filepage/306...
www.ravensburger.de/de-DE/produk...
無人の村に人を集める2‐4人用セットコレクション。同じカードを重ねるほど特殊効果が強力になる。合計点の高さを競う。英文ルール公開中。
boardgamegeek.com/boardgame/44...
boardgamegeek.com/filepage/306...
www.ravensburger.de/de-DE/produk...
無人の村に人を集める2‐4人用セットコレクション。同じカードを重ねるほど特殊効果が強力になる。合計点の高さを競う。英文ルール公開中。
October 29, 2025 at 10:54 PM
The Glorious Guilds of Buttonville
boardgamegeek.com/boardgame/44...
boardgamegeek.com/filepage/306...
www.ravensburger.de/de-DE/produk...
無人の村に人を集める2‐4人用セットコレクション。同じカードを重ねるほど特殊効果が強力になる。合計点の高さを競う。英文ルール公開中。
boardgamegeek.com/boardgame/44...
boardgamegeek.com/filepage/306...
www.ravensburger.de/de-DE/produk...
無人の村に人を集める2‐4人用セットコレクション。同じカードを重ねるほど特殊効果が強力になる。合計点の高さを競う。英文ルール公開中。
Reposted by Erik AS - Game Designer
he remembered me cause I said something nice about his game whirling witchcraft years ago. now he has a new game buttonsville out from ravensburger and he's gonna be a star. go erik!
October 26, 2025 at 5:02 PM
he remembered me cause I said something nice about his game whirling witchcraft years ago. now he has a new game buttonsville out from ravensburger and he's gonna be a star. go erik!
A heartfelt thank you to everyone who made #Spiel unforgettable! From demos to press events to meeting our heroes — it’s been a dream. Huge thanks to Thorsten Gimmler and Sebastian Em for making it all possible. 🎲❤️
📸 From a signing session, captured by Mads Fløe
📸 From a signing session, captured by Mads Fløe
October 26, 2025 at 5:03 PM
A heartfelt thank you to everyone who made #Spiel unforgettable! From demos to press events to meeting our heroes — it’s been a dream. Huge thanks to Thorsten Gimmler and Sebastian Em for making it all possible. 🎲❤️
📸 From a signing session, captured by Mads Fløe
📸 From a signing session, captured by Mads Fløe
Reposted by Erik AS - Game Designer
October 26, 2025 at 4:49 PM
Reposted by Erik AS - Game Designer
We briefly met @eanderssonsunden.bsky.social who was signing his new family game "The Glorious Guilds of Buttonville" of which the English version is coming out early next year from Ravensburger.
We also met @patrickleder.bsky.social! He had one of the best hotel stories ever!
We also met @patrickleder.bsky.social! He had one of the best hotel stories ever!
October 26, 2025 at 8:32 AM
We briefly met @eanderssonsunden.bsky.social who was signing his new family game "The Glorious Guilds of Buttonville" of which the English version is coming out early next year from Ravensburger.
We also met @patrickleder.bsky.social! He had one of the best hotel stories ever!
We also met @patrickleder.bsky.social! He had one of the best hotel stories ever!
Reposted by Erik AS - Game Designer
A prickly fellow from this day in 2018 🌵
October 25, 2025 at 11:32 PM
A prickly fellow from this day in 2018 🌵
Reposted by Erik AS - Game Designer
Emotional support Colin!
@semicoop.bsky.social casually holding Colin while chatting to @peersylvester.bsky.social
October 24, 2025 at 6:48 PM
Emotional support Colin!
Please consider to come to the meet and greet sessions for The Glorious Guilds of Buttonville and Where is That!
Thursday and Saturday at 15-16 at Ravensburger (Buttonville).
Friday at 16-17 at Fractal Juegos (Where is That).
Thursday and Saturday at 15-16 at Ravensburger (Buttonville).
Friday at 16-17 at Fractal Juegos (Where is That).
October 20, 2025 at 10:17 PM
Please consider to come to the meet and greet sessions for The Glorious Guilds of Buttonville and Where is That!
Thursday and Saturday at 15-16 at Ravensburger (Buttonville).
Friday at 16-17 at Fractal Juegos (Where is That).
Thursday and Saturday at 15-16 at Ravensburger (Buttonville).
Friday at 16-17 at Fractal Juegos (Where is That).
Spiel is approaching and I'm looking ahead with anticipation! On Tuesday, I'll board the night train from Uppsala, a wonderful way to travel that Daniel Olai introduced to me. I'm really looking forward to our train adventure together!
October 19, 2025 at 9:34 PM
Spiel is approaching and I'm looking ahead with anticipation! On Tuesday, I'll board the night train from Uppsala, a wonderful way to travel that Daniel Olai introduced to me. I'm really looking forward to our train adventure together!
Reposted by Erik AS - Game Designer
Is there a european discord for self-publishing board games?
🎲✂️
🎲✂️
October 19, 2025 at 10:28 AM
Is there a european discord for self-publishing board games?
🎲✂️
🎲✂️