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diangeel.bsky.social
D ' A n g e l 🗿
@diangeel.bsky.social
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Hello world! I'm moving here. I hope to slowly find all the people I was following. Meanwhile, here some of my personal animations 🫰

#animation #gamedev #game #UnrealEngine #3d
Mega Man rig OUT NOW!

Free rig for maya
GUMROAD link: diangeel.gumroad.com/l/megaman
Socials: linktr.ee/angel.paez

If you animate with it, tag me l'd love to see your work!

Have fun! 🫰
August 24, 2025 at 3:46 PM
Hi everyone 👋
I’m preparing the MegaMan rig so you can download it, I’ll have it ready in a few days

And yes, of course, it’ll be free 🤙
August 21, 2025 at 4:51 PM
Hi everyone! I’m back after a few days on vacation.
These days I was thinking about how this little bat could attack, and I liked the idea of it diving down and, if it misses, getting stuck in the ground. Now I can say that it is finally done 🤟

#game #megaman #animation #unreal
July 14, 2025 at 4:48 PM
First time working with the enemy AI. It’s been an absolute headache, but I managed to set up a simple patrol 🙃
Now it’s time to bang my head against the wall to make it attack
July 2, 2025 at 5:14 PM
Small rig made for my MegaMan project 🦇

I want to turn this little guy into an enemy that gives you a real headache 😈

#rig #maya #game #animation #megaman
June 26, 2025 at 12:01 PM
Last locomotion mechanic: Wall Jump⚡️
I had many issues implementing this, but after a lot of testing, I’d say I’ve got something solid to play with🤓
With this, I consider MegaMan’s locomotion finished, maybe it’s time to start working on combat...
June 24, 2025 at 4:27 PM
Quick update made today, I thought changing the color of the suit might look good 🖌️
Maybe I could create a specific animation for it... we’ll see
June 20, 2025 at 4:32 PM
Dash unlocked!
I've been working in a dash move to my boy and I’m way too excited about it haha
I made 2 versions depending whether you're crouching or not. Still playing around with how it links into other moves, but it's already feeling way better than walking everywhere 🤖
June 16, 2025 at 2:23 PM
These days I've been working on the shooting system, it's not perfect but it's a start 🙆
June 9, 2025 at 8:34 PM
busy weeks but it’s time to get back to my MegaMan project
June 4, 2025 at 11:16 AM
Reposted by D ' A n g e l 🗿
💥 Made a little Hornet combo animation… during my vacation! 😎

Huge thanks to Guillaume Tiberghien for the awesome 3D model !

And of course, big shoutout to Team Cherry for crafting such an iconic world.

Animation done with Autodesk 3dsMax.

#animation #gamedev #hornet #hollowknight #GameAnimation
May 21, 2025 at 9:31 AM
Reposted by D ' A n g e l 🗿
Another week, another Wicked Animation is back🔥

Kicking things off with a ranged attack from one of our bounty enemies: the Red Dagger.

No Rest for the Wicked by Moon Games Studio 🌒

#animation #gamedev #3d #game #acrobatic
May 6, 2025 at 9:29 AM
Kicking off a new side project 🤖

Lately, I’ve been playing Metroid and it sparked the idea to create my own little Metroidvania using my little boy! It’s just a basic movement system for now, let's see where it goes!

#3danimation #animation #unreal #rigging #megaman #gamedev #gameplay #games
May 4, 2025 at 4:51 PM
Reposted by D ' A n g e l 🗿
new combo finisher and some dashing mechanics and such ..
April 21, 2025 at 6:43 PM
Mega Man rig is finally complete, and for the first test, it had to be his grand entrance (っ ͡ᵔ ₒ ͡ᵔ)っ

(vfx rigs from @shadrakgf.com helped me a lot ✨)
April 15, 2025 at 8:10 PM
Reposted by D ' A n g e l 🗿
Juliette basic locomotion set from Byte Breakers
April 12, 2025 at 3:16 PM
Donkey kong is looking sooo good btw
youtu.be/mIddsPkdX9U?...
Donkey Kong Bananza – Nintendo Direct | Nintendo Switch 2
YouTube video by Nintendo of America
youtu.be
April 2, 2025 at 5:25 PM
Nintendo uniendose a la subida de precios, comprar un juego va a empezar a ser un lujo, stop it
April 2, 2025 at 5:21 PM
Reposted by D ' A n g e l 🗿
Weapon Practice [2022]
#animation
September 12, 2024 at 4:51 PM
Reposted by D ' A n g e l 🗿
Reminder: The No Rest for the Wicked update drops on April 30th! ⚔️

Here’s another look at that brutal greatsword special attack I animated!

Get ready to cleave through enemies in style!

#animation #gamedev #3d #game
March 18, 2025 at 10:40 AM
Reposted by D ' A n g e l 🗿
This was put on the back burner for a little bit, but I collaborated with
@theycallmesal.bsky.social oRPG97
for him to add some 2DFX on this Ganondorf animation I made awhile back and the result came out amazing. Please be sure to check Sal's work guys!

Rig by
@stoff.bsky.social
March 8, 2025 at 7:23 PM
Congrats to the whole team of this project, it looks really good! ✨
"You have been chosen, Aran de Lira. Only you can forge your legend!"

From award-winning studio MercurySteam comes #BladesofFire, an all-new single player action-adventure.

Launching May 22, 2025 on Epic Games, PlayStation 5 and Xbox Series X|S.

505.games/BladesOfFire...
Home - Blades Of Fire
505.games
February 27, 2025 at 11:42 PM
Reposted by D ' A n g e l 🗿
"You have been chosen, Aran de Lira. Only you can forge your legend!"

From award-winning studio MercurySteam comes #BladesofFire, an all-new single player action-adventure.

Launching May 22, 2025 on Epic Games, PlayStation 5 and Xbox Series X|S.

505.games/BladesOfFire...
Home - Blades Of Fire
505.games
February 27, 2025 at 8:05 PM
Reposted by D ' A n g e l 🗿
Sometimes I spend a few hours animating a combo without any intention beyond honing my skills, since sometimes being a director means not animating for a while.

VFX by @srrafles.bsky.social
February 21, 2025 at 2:12 PM
Reposted by D ' A n g e l 🗿
It's cool to be inspired by what we see in the movies, but we also have super interesting characters around us. So inspired by the atmosphere on the Mediterranean coast @laurasirvent.com and I created:
The TETE
Tribal tattoos, tanned body and protein shakes.
February 18, 2025 at 11:17 AM