Craig Stevenson
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craigstevenson.bsky.social
Craig Stevenson
@craigstevenson.bsky.social
The Melkhior’s Mansion graphics guy.
Aces to see a Melkhior’s Mansion screen on the latest Retro Gamer subscriber cover. The love that went and is still going into the making of that game could power a 1st world country for decades.
You’ll also see those characters again soon as they’ll be appearing in Melkhior’s Tower.
February 9, 2026 at 6:15 PM
Reposted by Craig Stevenson
In Melkhior's Tower, Lester the Serf will have the special ability of being able to fire weapons. More info in the devlog: itch.io/dashboard/ga...

#melkhiorstower #playdate #gamedev #indiedev #pixelart
February 6, 2026 at 8:51 PM
Reposted by Craig Stevenson
A behind the scenes demo of the map editor used to edit the Melkhior's Tower game world. Written in C# using Monogame. #melkhiorstower #playdate #gamedev #indiedev #pixelart #monogame

More info here: bitglint.itch.io/melkhiors-to...
January 23, 2026 at 7:34 PM
Reposted by Craig Stevenson
Each object in Melkhior's Tower now has a weight property. This is to facilitate Sir Stamperlot's special ability of strength. #melkhiorstower #playdate #gamedev #indiedev #pixelart

More info here: bitglint.itch.io/melkhiors-to...
January 15, 2026 at 6:37 PM
Reposted by Craig Stevenson
My new Playdate project, Melkhior's Tower, has a new home on Itch, where I'll post more frequent dev updates to avoid spamming the socials with too many updates. #melkhiorstower #playdate #gamedev #indiedev #pixelart

bitglint.itch.io/melkhiors-to...
Melkhior's Tower Playdate by BitGlint Games
A Playdate exclusive Melkhior's Mansion spin-off
bitglint.itch.io
January 9, 2026 at 1:35 PM
Reposted by Craig Stevenson
Started working on locked chests in my new game, Melkhior's Tower. Clues to the combination will be hidden somewhere around the place, and only Princess Ashby will be able to crank the locks. #melkhiorstower #playdate #gamedev #indiedev #pixelart

www.bitglint.co.uk
January 5, 2026 at 8:48 PM
Reposted by Craig Stevenson
Levels in Melkhior's Tower (as it's now called) will be traversed via one way trapdoors. Not quite as easily as the video shows, this is just a test. 😀 #playdate #gamedev #indiedev #pixelart

www.bitglint.co.uk
December 31, 2025 at 5:08 PM
Reposted by Craig Stevenson
I worked on the score and message system for my (not-so-small-anymore) mini-game. There’s now a countdown at the start, a silly remark when you crash, and praise plus a big bonus for reaching the finish line.

#pixelart #gamedev #solodev #godotengine #indiegames #godot #indiedev #devlog
December 26, 2025 at 8:33 PM
Reposted by Craig Stevenson
Bit of a longer gameplay video that shows progress so far on Melkhior's for Playdate. Merry Christmas.🎄 #playdate #gamedev #indiedev #pixelart

www.bitglint.co.uk
December 24, 2025 at 5:41 PM
Reposted by Craig Stevenson
Character collaboration will feature in many of the puzzles in my new Melkhior's Mansion spin-off for the Playdate. A quick turn of the crank switches between characters.

#playdate #gamedev #indiedev #pixelart www.bitglint.co.uk
December 20, 2025 at 1:59 PM
Reposted by Craig Stevenson
Tackling blocked doors in my new Melkhior's Mansion spin-off project for Playdate. I need to give this game a name, and start posting more updates.

#playdate #gamedev #indiedev #pixelart www.bitglint.co.uk
December 12, 2025 at 9:17 AM
Reposted by Craig Stevenson
The Melkhior's Mansion crew are coming to the Playdate. It's not going to be a straight conversion, it's going to be a different game, featuring graphics from the original by the awesome pixel artist @craigstevenson.bsky.social

#gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
November 28, 2025 at 9:40 PM
Reposted by Craig Stevenson
Still playing with this, but going in no particular direction. It's just fun seeing the Melkhior's Mansion characters come to life on the PlayDate.

#melkhiorsmansion #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
September 20, 2025 at 7:08 PM
Reposted by Craig Stevenson
A knight, a hobby horse, and an obstacle. That’s already enough elements for a mini game. Let’s see if I can cook up something fun out of it …
#pixelart #gamedev #animation #gif
September 17, 2025 at 8:18 PM
Reposted by Craig Stevenson
Another project I'm tinkering with is a possible PlayDate exclusive Melkhior's Mansion spin off. Very early days, but it looks really neat on the actual device.

#melkhiorsmansion #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
August 31, 2025 at 6:40 PM
Reposted by Craig Stevenson
Zyphatron's teleport sequence is now complete. On this project I'm looking to complete features as I do them, rather than improve the features with subsequent iterations. Might work, might not.

#zyphatron #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
August 31, 2025 at 4:36 PM
Reposted by Craig Stevenson
We're utterly thrilled to announce that "Return to Blacktooth: A Head Over Heels Adventure" is coming soon to Atari ST & Amiga!

Get ready to dive into Colin Porch's epic sequel, a game almost 40 years in the making!

#HeadOverHeels #JonAndBernie #Fish
June 16, 2025 at 9:51 PM
Reposted by Craig Stevenson
Playing with some of the new tile graphics from @craigstevenson.bsky.social. Still far from the finished look, but coming along nicely. #zyphatron #screenshotsaturday #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
June 14, 2025 at 6:37 PM
I also don’t really do much social media these days either, and feeling all the better for it! I also recently installed Blender so learning that in my free time, which I have a lot of these days. It feels good!
May 31, 2025 at 9:59 PM
Well, pretty much, aye, but I couldn’t turn this bad boy down. Semi-retired. However, chunky 1-bit robots, Andy! And with thicc outlines.
May 31, 2025 at 9:52 PM
I mean, I couldn’t say no! I also get the chance to do 1-bit chunky pixel-y robots!
Back on this PlayDate project. Graphics are starting to appear from pixel supremo @craigstevenson.bsky.social and I've started work on the robot interface sub game. The game is called Zyphatron.

#zyphatron #screenshotsaturday #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
May 31, 2025 at 9:07 PM
Reposted by Craig Stevenson
Back on this PlayDate project. Graphics are starting to appear from pixel supremo @craigstevenson.bsky.social and I've started work on the robot interface sub game. The game is called Zyphatron.

#zyphatron #screenshotsaturday #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
May 31, 2025 at 6:57 PM
Why Yes! Yes I do too!
May 4, 2025 at 6:24 PM