Craig Stevenson
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craigstevenson.bsky.social
Craig Stevenson
@craigstevenson.bsky.social
The Melkhior’s Mansion graphics guy.
Reposted by Craig Stevenson
Still playing with this, but going in no particular direction. It's just fun seeing the Melkhior's Mansion characters come to life on the PlayDate.

#melkhiorsmansion #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
September 20, 2025 at 7:08 PM
Reposted by Craig Stevenson
A knight, a hobby horse, and an obstacle. That’s already enough elements for a mini game. Let’s see if I can cook up something fun out of it …
#pixelart #gamedev #animation #gif
September 17, 2025 at 8:18 PM
Reposted by Craig Stevenson
Another project I'm tinkering with is a possible PlayDate exclusive Melkhior's Mansion spin off. Very early days, but it looks really neat on the actual device.

#melkhiorsmansion #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
August 31, 2025 at 6:40 PM
Reposted by Craig Stevenson
Zyphatron's teleport sequence is now complete. On this project I'm looking to complete features as I do them, rather than improve the features with subsequent iterations. Might work, might not.

#zyphatron #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
August 31, 2025 at 4:36 PM
Reposted by Craig Stevenson
We're utterly thrilled to announce that "Return to Blacktooth: A Head Over Heels Adventure" is coming soon to Atari ST & Amiga!

Get ready to dive into Colin Porch's epic sequel, a game almost 40 years in the making!

#HeadOverHeels #JonAndBernie #Fish
June 16, 2025 at 9:51 PM
Reposted by Craig Stevenson
Playing with some of the new tile graphics from @craigstevenson.bsky.social. Still far from the finished look, but coming along nicely. #zyphatron #screenshotsaturday #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
June 14, 2025 at 6:37 PM
I mean, I couldn’t say no! I also get the chance to do 1-bit chunky pixel-y robots!
Back on this PlayDate project. Graphics are starting to appear from pixel supremo @craigstevenson.bsky.social and I've started work on the robot interface sub game. The game is called Zyphatron.

#zyphatron #screenshotsaturday #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
May 31, 2025 at 9:07 PM
Reposted by Craig Stevenson
Back on this PlayDate project. Graphics are starting to appear from pixel supremo @craigstevenson.bsky.social and I've started work on the robot interface sub game. The game is called Zyphatron.

#zyphatron #screenshotsaturday #gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
May 31, 2025 at 6:57 PM
Reposted by Craig Stevenson
Added more movement intelligence to the NPC robots in my new Playdate project, and also made the whole play area visible, just for testing, but it actually looks quite good. Might keep it like that.

#gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
March 16, 2025 at 8:19 PM
Reposted by Craig Stevenson
My new Playdate project is progressing well. Maps are created using the excellent Tiled. Rooms can be either small static areas, or larger scrolling areas.

#gamedev #indiedev #pixelart #playdate www.bitglint.co.uk
February 28, 2025 at 8:17 PM
Reposted by Craig Stevenson
Yup, barrels stored ✅
#ZXSpectrum #MelkhiorsMansion
January 24, 2025 at 7:12 PM
Reposted by Craig Stevenson
Got myself a Playdate, it's lovely! This isn't a real project, just wanted to see what the awesome graphics by @craigstevenson.bsky.social look like on the device. #melkhiorsmansion #gamedev #indiedev #pixelart #playdate
January 16, 2025 at 10:15 PM
Reposted by Craig Stevenson
There's a joy in hand-drawn maps..
January 3, 2025 at 12:25 PM
Reposted by Craig Stevenson
Rewritten all the existing popup dialogues to use common functionality for the fiddly effects, making future popups and whole loads easier to implement. @craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric

youtu.be/xx972n2_wyE
New Isometric Game Dev - Further Works on the Popups
Rewritten all the existing popup dialogues to use common functionality for the fiddly effects, making future popups and whole loads easier to implement.@hot_...
youtu.be
February 11, 2024 at 11:01 AM
Reposted by Craig Stevenson
More work on the popups to make them feel lovely. It's fiddly, and time consuming, but well worth the effort to ensure the interface doesn't feel hard and abrupt. @craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric #screenshotsaturday

youtu.be/gEJC2GlDkEc
New Isometric Game Dev - More Popup Window Shenanigans
New Isometric Game Dev - More Popup Window ShenanigansFurther work on the popups to make them feel lovely. It's fiddly, and time consuming, but well worth th...
youtu.be
February 3, 2024 at 7:11 PM
Reposted by Craig Stevenson
Adding some nice tactile effects to popup windows, including transparency, animation and wibbly bits. Love doing this sort of thing. @craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric

youtu.be/uCyrs2fMN38
New Isometric Game Dev - Popup Windows
Adding some nice tactile effects to popup windows, including transparency, animation and wibbly bits. Love doing this sort of thing. @hot_piping #gamedev #mo...
youtu.be
January 29, 2024 at 7:10 PM
Reposted by Craig Stevenson
Melkhior's Mansion is 2 years old today, and the cast have been partying hard! Download Melkhior's Mansion, Undrium and Klass of 99 for free at bitglint.itch.io @craigstevenson.bsky.social @mcalby.bsky.social
#melkhiorsmansion #gamedev #monogame #indiedev #pixelart
January 16, 2024 at 6:12 PM
Reposted by Craig Stevenson
Here's Mr Placeholder's world using a CRT shader created by @Jjagg_dev. Been stripping out some stuff I don't need to use, and by some miracle (given my sketchy shader skills) it still works! 😯😀

@craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric
January 14, 2024 at 8:28 PM
Reposted by Craig Stevenson
Mr Placeholder takes a walk around his new, exciting looking world. Shame he's not long for this place!

@craigstevenson.bsky.social #gamedev #monogame #indiedev #pixelart #isometric

youtu.be/qzndfsDuQp4
New Isometric Game Dev - Actual Game Graphics
Mr Placeholder takes a walk around his new, exciting looking world. Shame he's not long for this place!@hot_piping #gamedev #monogame #indiedev #pixelart #is...
youtu.be
January 6, 2024 at 4:58 PM
Reposted by Craig Stevenson
Mr Placeholder's days are nearly up! The world around him has evolved into actual game graphics and it won't be long before he gets the chop. Pixels courtesy of @craigstevenson.bsky.social. This is starting to feel like a real project.

#gamedev #monogame #indiedev #pixelart #isometric
January 6, 2024 at 3:13 PM
October 29, 2023 at 9:20 AM
I have absolutely no new artwork to show, so here’s a couple of oldies. Unused portraits of Steve Mayles from Platonic and Rare. Done in 2 resolutions, these bad boys were originally produced for Bitmap Books’ SNES/Super Famicom: a visual compendium.
September 20, 2023 at 2:59 PM
Reposted by Craig Stevenson
Testing, testing...
Melkhiors Mansion - Windows PC Release
Melkhior's Mansion, out now on Windows PC, coming soon to Spectrum 128k and Spectrum Next.http://www.bitglint.co.uk
youtu.be
September 20, 2023 at 7:45 AM
Reposted by Craig Stevenson
Red tree #pixelart #ドット絵 #zxspectrum
September 16, 2023 at 11:33 AM