Technical Lead @pacificember.com
Support my work and get free assets/code on my ko-fi: https://ko-fi.com/owlet_dev
BUT
It's SOO fun seeing how much you can stretch bottom of the barrel, cheap supplies! Sure the quality is worse, but IT'S FUN
BUT
It's SOO fun seeing how much you can stretch bottom of the barrel, cheap supplies! Sure the quality is worse, but IT'S FUN
Been focusing on the environment working, because there has to be lots and lots of rock variety!
#gamedev #madewithunity #screenshotsaturday
Been focusing on the environment working, because there has to be lots and lots of rock variety!
#gamedev #madewithunity #screenshotsaturday
Sometimes doing UVs and texturing can be tricky because of little nooks and crannies in the model, but you can duplicate part of the mesh or make shape keys to explode it and simplify the process a little bit :)
Sometimes doing UVs and texturing can be tricky because of little nooks and crannies in the model, but you can duplicate part of the mesh or make shape keys to explode it and simplify the process a little bit :)
Anyway How to Make a Video Game All By Yourself is 50% off as part of the Itch Halloween Sale 2025:
valadria.itch.io/how-to-make-...
Anyway How to Make a Video Game All By Yourself is 50% off as part of the Itch Halloween Sale 2025:
valadria.itch.io/how-to-make-...
I was carrying our toddler and my wife looked up from tying her boot to see a shadow swooping down at us from behind!!
It was trying to be all imposing in the rain but I know behind those talons is a 2lb raging cotton ball 🤗
I was carrying our toddler and my wife looked up from tying her boot to see a shadow swooping down at us from behind!!
It was trying to be all imposing in the rain but I know behind those talons is a 2lb raging cotton ball 🤗
Point A has a powerup. Point B has health. Point C a secret door. Point D is the exit. That's your level at its most stripped back.
Point A has a powerup. Point B has health. Point C a secret door. Point D is the exit. That's your level at its most stripped back.
Been doing lots of concept art work to get to a better spot for Emberhold! And trying to come up with a creative way to link Pinehearth with it!
Pinehearth is also getting an update but TBA
Been doing lots of concept art work to get to a better spot for Emberhold! And trying to come up with a creative way to link Pinehearth with it!
Pinehearth is also getting an update but TBA
I could read instructions but where's the fun in that
I skimmed some though
I could read instructions but where's the fun in that
I skimmed some though
#gamedev can feel challenging for me while juggling parenting, but this has made it a little less so!
#gamedev can feel challenging for me while juggling parenting, but this has made it a little less so!
Check it out if you haven't :D
store.steampowered.com/app/3477630/...
Check it out if you haven't :D
store.steampowered.com/app/3477630/...
"Mommy loves you. Daddy loves you. We're so proud of you"
The energy was so eerie there. We left quite quickly.
"Mommy loves you. Daddy loves you. We're so proud of you"
The energy was so eerie there. We left quite quickly.
Doesn't matter if its detail work or concepting 😌
Doesn't matter if its detail work or concepting 😌
@chrisdeleon.bsky.social has mentioned the importance of effective prototyping methods in the past, like building the facade of the mechanic before implementing it
Or you can be like me, gutting my mechanic for the 3rd time 😌
@chrisdeleon.bsky.social has mentioned the importance of effective prototyping methods in the past, like building the facade of the mechanic before implementing it
Or you can be like me, gutting my mechanic for the 3rd time 😌
Whyyyyy
Whyyyyy