Peter Broqvist
broqvist.bsky.social
Peter Broqvist
@broqvist.bsky.social
Narrative and 3D/Tech Art on the SteamWorld games and The Gunk. Now working on a new Splendid Failure with good friends.
Reposted by Peter Broqvist
In A Corporate Machine you play as Sanitron TC-84, the world's most overqualified robot vacuum cleaner.
Unseen and underappreciated, but also free to shake things up!
#indiegame #gamedev #screenshotsaturday #Blender #godot #videogames #cozygaming
January 31, 2026 at 3:47 PM
Reposted by Peter Broqvist
The environment in our game, A Corporate Machine, is inspired by tech and interior decoration from the 70s to the 90s. But with more advanced capabilities like wireless communication protocols and one heck of a smart robot vacuum cleaner. #indiegame #gamedev #screenshotsaturday #blender #godot
January 25, 2026 at 12:12 AM
Some days, having worked as a tech artist for a decade, has me feeling like Lunch Lord from Girls5eva. You want me to make a single crystal for the game? Sure, just let me build a system to generate an infinite amount of any type of crystal #techart #geometrynodes #Blender #gamedev
January 17, 2026 at 3:14 PM
Reposted by Peter Broqvist
We're doing thumbnail sketches to capture the tone of the narrative in A Corporate Machine. They're also perfect fodder when developing the look of the game #indiegame #gamedev #blender #screenshotsaturday
January 10, 2026 at 9:33 PM
Reposted by Peter Broqvist
We're kicking off 2026 with some more tweaks on the demo, and getting a head start on a more polished future version by working on a template rig for the human NPCs in our game A Corporate Machine #screenshotsaturday #Blender #indiegame #gamedev #acorporatemachine
January 4, 2026 at 1:20 AM
Reposted by Peter Broqvist
For this #screenshotsaturday, we’re going back in time some months to share a silly trial render from when we were exploring the look of the office dwellers in A Corporate Machine.
We’ve since ditched the thumb-shaped heads… but the overall look and feel is still there #gamedev #indiegame #blender
December 20, 2025 at 6:34 PM
Reposted by Peter Broqvist
Hi, we’re Splendid Failures, a small indie game studio in Gothenburg, Sweden, working on our first game: A Corporate Machine.

Play as Sanitron TC-84, the world’s most overqualified cleaning robot, and explore life of the giant conglomerate Omega Global.

Follow along for updates on our progress!
September 25, 2025 at 2:01 PM
Reposted by Peter Broqvist
December 13, 2025 at 11:41 PM
Reposted by Peter Broqvist
Got any fun ideas for office people? We've started concepting all sorts of fun little guys that you might encounter in A Corporate Machine. Would love to hear people's ideas, or examples of interesting folks you've worked with at your own jobs! #indiedev #conceptart #gamedev
December 16, 2025 at 12:53 PM
Reposted by Peter Broqvist
A better preview image of the look development graphics in the video we just posted #godot #indegame #gamedev #screenshotsaturday
December 6, 2025 at 10:38 PM
Reposted by Peter Broqvist
Some progression on the look-development environment for A Corporate Machine. Lots of pipeline work done to make asset creation in #blender easier and exporting to #godot smoother #screenshotsaturday #indiegame #gamedev
December 6, 2025 at 10:01 PM
Reposted by Peter Broqvist
We had a fun time showing off A Corporate Machine at a #gamedev pub, hosted by @swedengamearena.bsky.social. It’s an uncontrolled environment, and getting lots of hands on it when it’s early and rough really lets you see what the biggest hurdles are for players to get in to the loop. #Indeigame
December 5, 2025 at 10:48 AM
We had a productive week. Working on making the game economy more fun, profiled our look-development on an iPhone 13 mini, and it runs … sort of okay.
November 29, 2025 at 8:29 PM
Reposted by Peter Broqvist
We made a mess of the demo level 🧹 #screenshotsaturday #godot #indiegame #gamedev
November 29, 2025 at 8:16 PM
Reposted by Peter Broqvist
Listen. There’s a lot of discourse happening right now. But never forget the core truth of our craft: we’re all just weird little guys making weird little guys.
November 18, 2025 at 4:03 AM
Last week I started work on a template rig as part look development and preprod for our game A Corporate Machine. Got stuck trying to get the mouth as easy to pose as I was imagining it. After a weekend of scratching that itch I think I got it where it should be #blender #godot #gamedev #indiegame
November 17, 2025 at 9:38 PM
Reposted by Peter Broqvist
We tested without it for a while... but the throw action is back 🤖 💥 Use it to optimise your work, get out of boring tasks, or just chuck anything you can get your metal paws on really! #indiegame #gamedev #screenshotsaturday #acorporatemachine #godot
November 15, 2025 at 7:25 PM
One benefit of working together with a holiday-nut is that I automatically get theme-updates for free
Goodbye pumpkins, hello peppermint! Getting into the holiday spirit and cooking up lots of fun stuff for our game. #gamedev #indiegame #godot #blender #acorporatemachine
November 15, 2025 at 7:23 AM
Reposted by Peter Broqvist
Thanks to our tireless programmer we’re now official contributors to the Godot engine 🎉 Free and Open Source is what all the cool kids are doing, right? #godot #indiegame #gamedev #foss
November 11, 2025 at 6:43 AM
Reposted by Peter Broqvist
This week: Continued work on the prototype, talks with potential partners, and making some serious progress on our Blender to Godot pipeline. Our 3d-artist is weirdly proud to let you know that the Godot-shot is only three draw calls 🤷 #gamedev #indiegame #blender #godot #screenshotsaturday
November 8, 2025 at 9:12 PM
Reposted by Peter Broqvist
Okay, the quest is still janky and cobbled together, but our little vacuum can now torch their bloodsucking supervisor for a gold keycard in the prototype 🤖🧠🧛🔥 #screenshotsaturday #indiegame #gamedev #godot
November 1, 2025 at 8:43 PM
Reposted by Peter Broqvist
Can we trust you with the precious china? Good Bot or Bad Bot, the choice is yours. #screenshotsaturday #gamedev #indiegame #wackywipstuff #acorporatemachine
October 25, 2025 at 3:09 PM
Reposted by Peter Broqvist
This coming Thursday we're heading to Skövde with @swedengamearena.bsky.social to pitch A Corporate Machine in front of a live audience. Exciting and frightening in equal amounts! We'll even bring an incredibly rough playable to try out 😱
#swedengamearena #swedengameconference #indiedev #gamedev
October 20, 2025 at 2:39 PM
Reposted by Peter Broqvist
Such a good dog! You can’t pet him just yet, but at least you can take him for a walk and give him a treat #indiegame #gamedev #screenshotsaturday #godot #acorporatemachine #prototype #wackywipstuff
October 11, 2025 at 1:46 PM