(* Event numbers have generally grown and PQs had extra weeks, haven't actually checked)
(* Event numbers have generally grown and PQs had extra weeks, haven't actually checked)
Fine, I'll design it myself
Fine, I'll design it myself
What worries me a bit about this set is that it's the opposite of forcing players to interact with Intimidate, Confidence and quite minimal on-hits
What worries me a bit about this set is that it's the opposite of forcing players to interact with Intimidate, Confidence and quite minimal on-hits
Within these 23 there were 15 different decks and the most represented was Slippy with 3 copies 😮
If we went back through all the tier 3-4s, I'm not sure we'd find a more balanced spread ⚖️
I'm taking suggestions on making this image even uglier
Within these 23 there were 15 different decks and the most represented was Slippy with 3 copies 😮
If we went back through all the tier 3-4s, I'm not sure we'd find a more balanced spread ⚖️
I'm taking suggestions on making this image even uglier
Now it's time for speculation season! Here's my first take on Super Slam themes & mechanics as a heatmap. This 2-class, 2-talent, Rosetta style draft format shape is my favorite
Now it's time for speculation season! Here's my first take on Super Slam themes & mechanics as a heatmap. This 2-class, 2-talent, Rosetta style draft format shape is my favorite
Well... That happened.
The commitment and passion these 3 guys put into preparing for this event was impressive, and I'm glad they're rewarded!
Small attacks with on-hits (Vipox?)
Pumps (Nimblism? More expensive ones?)
Prevention instead of blocking
Return to the Deathmatch Arena on September 26 for the nail-biting, gut-punching, death-defying show of a lifetime - SUPER SLAM!
Small attacks with on-hits (Vipox?)
Pumps (Nimblism? More expensive ones?)
Prevention instead of blocking
Being a red block card can really screw your ratios, though, and especially your Ponder draws so you're paying a real price
Being a red block card can really screw your ratios, though, and especially your Ponder draws so you're paying a real price
I bet each hero has a signature ship and they're all 4 for 7 Pirate attacks and all really strong, although maybe not as broken as Gravy's CnC boat
I bet each hero has a signature ship and they're all 4 for 7 Pirate attacks and all really strong, although maybe not as broken as Gravy's CnC boat
First LL system idea: what would go wrong with a point cap per season per hero? E.g., max 400 points per major set season. That would always ensure a hero gets at least 2.5 seasons or ~10-11 months minimum
youtu.be/WfsdUQo8nh0
First LL system idea: what would go wrong with a point cap per season per hero? E.g., max 400 points per major set season. That would always ensure a hero gets at least 2.5 seasons or ~10-11 months minimum