Ash Blue
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ashbluex.bsky.social
Ash Blue
@ashbluex.bsky.social
Open source game tool creator of the Unity Fluid suite https://github.com/ashblue. Indie game dev currently working on "Burn The Hive." Sign up for the beta here: sendfox.com/burn_the_hive
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Ready to dive into a dark future? 🔥 Sign up for Burn The Hive's closed beta now! A tactical card game that mixes Slay The Spire's strategy with Plants vs Zombies' chaos. 🧠💥

🔗 Join here: sendfox.com/burn_the_hive

#gamedev #cardgames #indiegames #slaythespire #plantsvszombies #videogames
A cyberpunk JRPG game prototype I made back in 2023. Ultimately dropped the game due to scoping issues. But I still love the concept and my modeling/animation skills have improved significantly since this was made (a lot of mixamo animations in here).

#jrpg #gamedev #indiegames #videogames
February 16, 2026 at 12:22 AM
Finished up a pass on the shop system and started playing with light bleed effects to create a more retro-future feeling interface.

#gamedev #madewithunity #indiegames #retrofuture #scifi #shaders #unity3d #screenshotsaturday
February 9, 2026 at 12:12 AM
I made the art for Tavern Trickster with my partner in just 2 days this weekend for Global Game Jam 2026. An inscription / shotgun roulette inspired shell game. #screenshotsaturday #ggj2026 #gamedev #indiegames #madewithunity
February 2, 2026 at 1:16 AM
Check out my new fully animated exploration system. It lets you select a path to power up your cards and gear. What do you think?

#gamedev #madewithunity #indiegames #retrofuture #tron #bladerunner #scifi #unity3d #roguelike #cardgame
January 23, 2026 at 2:21 AM
An early look at my game's exploration art. Going for a retro future style computer system similar to the Alien universe.

As simple as this looks it took me way longer than expected to get all the shaders working correctly.

#gamedev #madewithunity #indiegames #tron #scifi #shaders #unity3d
December 21, 2025 at 6:59 AM
Don't forget to upgrade to Blender 5 which has a bunch of new features and a ton of QOL improvements.

www.blender.org/download/rel...

#blender #3dModeling #gamedev
5.0 — Blender
The Free and Open Source 3D Creation Software — blender.org
www.blender.org
December 17, 2025 at 6:48 PM
Simple Tron style shader R&D for my game's exploration map. True wireframe shader (left cube) vs baked simple textures (top and right).

#gamedev #madewithunity #indiegames #tron #scifi #shaders #unity3d
December 14, 2025 at 7:39 AM
Artifact system is fully functioning in-game now with draft locations on the map. Still need to come up with some sort of drafting randomizer system though.

#indiegames #gameui #gamedev #roguelike
November 25, 2025 at 5:50 PM
An unused boss design for "The Harvester" from a dice game prototype I made last year. Hoping to integrate it into my current deck builder project. Heavily inspired by The Matrix and Gundam robot designs.

#gamedev #blender #blender3D #scifi #gamedev #lowpoly #indiegames
November 14, 2025 at 6:15 AM
Grav bombs are great for knocking enemies off ledges. But they also double as movement cards if you don't mind a little damage.

#gamedev #indiegames #madewithunity #scifi #unity3d #cardbattler #roguelike #screenshotsaturday
November 2, 2025 at 12:26 AM
Congrats to my friend Alice on her Steam launch of Hyperbeat. A great PS1 style rhythm game with gorgeous graphics and great music tracks.
HYPERBEAT is OUT NOW!
October 29, 2025 at 8:16 PM
Another unit done for my deck builder. Always loved 1980s action and scifi films. Feel like this outfit could fit in one.

#gamedev #blender #substance #scifi #gamedev #lowpoly
October 25, 2025 at 11:01 PM
With the new defense deployment cards I had to rewrite the enemy movement AI. Enemies now move perfectly in sync and have a "hive mind" awareness of every unit position.

#gamedev #indiegames #madewithunity #scifi #unity3d #cardbattler #roguelike #aipathfinding
October 12, 2025 at 6:02 AM
Inspector panels are now fully working. They visualize any unit you hover over and it gives a detailed breakdown of the character with their action, status effects, and more.

#gamedev #indiegames #gameui
October 4, 2025 at 1:50 AM
Finally got around to doing the main character model for the 1st deck. It's actually a rework of a much older model, in fact one of the first characters I ever made in Blender (seen on right).

#gamedev #blender #substance #scifi #gamedev #lowpoly
September 16, 2025 at 7:14 PM
Currently at SLICE. Having a great time. Impressive show of games on the open demo floor #seattle
August 27, 2025 at 11:14 PM
Reposted by Ash Blue
BREAKING: Silksong will be out on September 4. Two weeks from today. Really.

Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.

This is their story: www.bloomberg.com/news/newslet...
Why ‘Silksong’ Took Seven Years to Make
The highly anticipated indie game has been in production for so long that it’s become an internet meme
www.bloomberg.com
August 21, 2025 at 2:35 PM
Up-close shot of the explosive cannister. Model is a partial kitbash in #blender where I dug out the center and replaced it with the red core. Then re-textured from scratch in #substance for hard surfaces.

#lowpoly #scifi #gamedev #indiegames #3dModeling
August 21, 2025 at 5:19 AM
Chain reactions are working in the game and throw enemies off ledges. I was a bit worried I'd have to rewrite a lot to make this work, but was surprisingly simple using a resolution queue.

#gamedev #indiegames #madewithunity #scifi #unity3d #cardbattler #roguelike
August 13, 2025 at 8:54 PM
If you're looking for a GDC alternative, the @seattleindies.bsky.social are hosting a games industry event in Seattle Washington on August 27th. If you're going to be at PAX West it's just a few days before. Hope to see you there!

seattleslice.org

#indiegames #gamedev #gdc #seattle #paxwest
August 11, 2025 at 4:21 PM
Ready to dive into a dark future? 🔥 Sign up for Burn The Hive's closed beta now! A tactical card game that mixes Slay The Spire's strategy with Plants vs Zombies' chaos. 🧠💥

🔗 Join here: sendfox.com/burn_the_hive

#gamedev #cardgames #indiegames #slaythespire #plantsvszombies #videogames
August 8, 2025 at 9:14 PM
Got burn status effects and AOE cards fully functional in the game. Fun to watch an entire group of enemies vanish.

#gamedev #indiegames #madewithunity #scifi #unity3d #cardbattler #roguelike
August 6, 2025 at 10:01 PM
Tinkering with some new card art direction to denote targeting ally units instead of enemies #screenshotsaturday #gamedev #unity3d #cardGame #blender #substancePainter #madewithunity
August 2, 2025 at 7:32 PM
Finished texturing a new venus fly trap inspired enemy for my game. Feels like I'm slowly getting better at texturing.

#gamedev #blender #substance #scifi #gamedev #lowpoly
July 22, 2025 at 8:58 PM