Artifacter
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artifacterneo.bsky.social
Artifacter
@artifacterneo.bsky.social
TRPG主持人&系統設計者,偶爾畫畫圖。
TRPG game master & system designer, occasionally draws pictures.

From Taiwan
Pinned
It's time to introduce myself.

I'm Artifacter, a TTRPG GM from Taiwan, and also a game designer who sometimes draws stuff.
I mainly post mech art here(mainly for my LANCER game)
In my efforts to communicate with people around the world, I try to post in English.

Nice to meet you all.
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Destiny (2014): Jumpship, initial sketch by Ryan Demita / 3D rough model and paintover by @isaachannaford.com
November 18, 2025 at 1:14 AM
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antagonist mech design
November 17, 2025 at 8:39 PM
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"Railgun got the engine, were out of this fight."
"I've got a feeling that command's been sending us to suicide missions"
"You realized just now? After the 12th LAV we've went through?"
November 17, 2025 at 7:13 PM
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Sometimes I hate myself for the kind of gameplay ideas I have, coding this tumbling block physics with the screws was SOO hard

But I'm happy that the block puzzles are getting more varied and better integrated with the platforming, pacing and all

(game is ABYSS X ZERO, btw)

#gamedev #lowpoly #axz
November 18, 2025 at 12:00 AM
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In the first of what will likely be a series of blogs, @lincodega.com unpacks how @samsorensen.bsky.social's month-long realtime Mothership larp/megagame #over/under ended for their character, High Gardener Otso, and also, for themselves.
How to find an ending in Over/Under
After a month of emergent story, scheming, and bleed, it all ended with a gardener and a clown.
www.rascal.news
November 17, 2025 at 6:53 PM
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guardian symbiont bluebottle
November 9, 2025 at 12:13 PM
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batteryacid
November 16, 2025 at 12:18 PM
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アストロナビィ
November 16, 2025 at 1:16 PM
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August 23, 2025 at 6:27 AM
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yo! doing 25 dollar mech sketches. dm me if your interested 🤖
November 16, 2025 at 4:37 AM
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I've finally finished drawing all 30 NPCs for my Ofanim series.
November 15, 2025 at 1:04 PM
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スケッチ
November 15, 2025 at 1:55 PM
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特徴的な模様は「そのような段差が付いている形状」として造形している。単調になり易いので。
November 15, 2025 at 4:00 PM
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me sketching the challenging pose/perspective: haha whoooo yes hahahahaha

me inking the challenging pose/perspective: I’m a fraud. A failure. An affront before the gods a worthless husk a non artist a sad pathetic waste of space a hack an unworthy hack
November 15, 2025 at 10:25 PM
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Recoloured, and ready for operation "immodest thunder."

Still heavily preoccupied with other projects, which are unlikely to be finished this week, and kind of annoying as I'd just like to do some more random illustrations.
November 15, 2025 at 11:36 PM
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Redesigned my character for @nakathespooky.bsky.social 's absolutely incredible Lancer campaign that we're wrapping up soon.

She's literally the coolest person ever. Her life partner is the eternal struggle of revolution.
August 28, 2025 at 10:55 AM
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Let me tell you, I’m beyond stoked to finally be releasing IronFrame. I actually came up with the concept for it around a year ago, and this is the first game I’ve put together that’s not part of a jam!
So if you’re interested in a rules light but tactical mech TTRPG, you’re in luck!
November 13, 2025 at 8:24 PM
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November 15, 2025 at 5:37 PM
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A fun modernization of the "Land Battleship" concept.
Here it's an amphibious carrier resting on four air cushions, each inflated by nuclear-driven turbines. There's also got lasers for defence and EM catapult-launched drones.
#art by 北陵重工的票票.
www.artstation.com/artwork/nJ5bR4
November 15, 2025 at 8:05 AM
She insisted on bringing her magic wand out again today, so I unexpectedly captured this amusing composition.
November 15, 2025 at 1:12 PM
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Well I guess there is no harm in re-introducing myself as well.

Hi! I'm Csaba/KoboldArt from Hungary. I work as a concept artist for games. I also have two worldbuilding projects Spirit Howl and Spiritpunk. Likely I'll post art of these most of the time.

Nice to meet you, I hope you'll like my art
October 17, 2024 at 4:48 PM
I've finally finished drawing all 30 NPCs for my Ofanim series.
November 15, 2025 at 1:04 PM
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November 15, 2025 at 8:44 AM
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Refining details on the Light Hugger "Void Transcendent" based off the lighthugger concept from Alastair Reynolds "Revelation Space" book series.

#conceptart #scifiart #illustration #spaceart #vehicledesign
November 15, 2025 at 7:07 AM