James_R_Millar
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jamesrmillar.bsky.social
James_R_Millar
@jamesrmillar.bsky.social
Smiling politely in all these places:
https://linktr.ee/James_R_Millar
Pinned
my 2025 review. #mecha

I recon this works as a good introduction/pinned post for me too.
my 2025 review. #mecha

I recon this works as a good introduction/pinned post for me too.
December 30, 2025 at 11:06 PM
Planet Express Fist.

... is the the only pun I could come up with that wasn't wildly inappropriate :D

And yes; it is a gigantic, rocket-powered fist on the rotor-disc torso from a little while back.
December 27, 2025 at 11:59 PM
:D ahaha, the head's totally too large but it amuses me, so it will continue to exist until I come back and fix this later with a new illustration.

(based on my usual follow-up, that will be somewhere between five years and never).
December 26, 2025 at 10:35 PM
Throwback to... 2020? I think.

The linework is so crunchy because I was using random pens on marker pad (but still scanning to colour digitally) at the time.

MTV dude for scale.
December 22, 2025 at 11:07 PM
Throwback, this time in the colours of a tennis ball.

Not sure if the sword being so short is good or bad.
December 19, 2025 at 10:23 PM
The original shiptember colur-scheme for this one was a little plain. This one pops more and the decal compliments the biomechanical nature of the aircraft.
December 16, 2025 at 11:01 PM
Removing your head and neck, and then replacing them with a gigantic armoured radome, will free you of those pesky critical hits.

Not sure why I put a clavicle mounted sensor array in there given that my mechs, by-and-large, never seem to have eyes.
December 15, 2025 at 11:13 PM
Me: How much purple do you want this week?
Also me: Yes.

The parts -are- floating, which makes an already questionable design well beyond the bounds of good reason.
December 13, 2025 at 11:55 PM
Seemed like a wizard-mech was a good candidate for some iteration on the arm-cloak idea from one of my mechatober mechs.

The colours are also a vague reference, as I was thinking about something in particular when I was choosing the scheme.
December 12, 2025 at 11:21 PM
Not sure why I put vents on my mechs; my head-cannon on how they're powered and operate has no call for them. I guess it's a vestigial design cue.

But, then again, why do I put tongues and teeth on half of them?
December 11, 2025 at 11:22 PM
Lots of teeth, big hands, big tongues, tiny little feet. Everything a well-balanced robot needs. Thighs are somewhat thundery too.
December 9, 2025 at 10:34 PM
Finally back to the grindstone and doing some illustrating.

I kind of like the idea of integrating some hightop-like elements into my future feet designs.
December 7, 2025 at 11:14 PM
Some sketches to evidence that the normal schedule will resume shortly.

I've got the stupid ideas down, need some cake n' thunder, and then some wild hats to tick all the boxes.
December 1, 2025 at 10:20 PM
Rally-bot repost, with a shinkansen style livery.
November 24, 2025 at 12:21 AM
A throwback to more thundery days, when my mechs couldn't hold their entire selves in their own hands.

Which was, realistically, not that long ago.
November 21, 2025 at 12:25 AM
Cake, nintendo-switch edition :D
November 20, 2025 at 12:01 AM
Recoloured, and ready for operation "immodest thunder."

Still heavily preoccupied with other projects, which are unlikely to be finished this week, and kind of annoying as I'd just like to do some more random illustrations.
November 15, 2025 at 11:36 PM
Just posting a throwback (recoloured, of course) to fill the void of apparent inactivity.

I'm currently working on a whole load of graphics /overlays ATM so I haven't been doing a lot of illustration.
November 10, 2025 at 10:24 PM
Just a sketch today, I could do with an early night.
November 3, 2025 at 10:18 PM
#mechatober2025 no 28, Crystal.

My original idea for this one was sub-par so, in a way, I'm glad I left it until waaay late to do it properly; I think this one has some neat elements to it that I'd like to improve on in the future.
November 1, 2025 at 11:36 PM
Mechatober 27, Otherworldly; things got a little bit Klendathu.

I refuse to accept this new month's attempt to stop me getting everything finished on schedule :D
November 1, 2025 at 7:10 PM
#Mechatober2025 no 24, Freeze.

Made a slightly snowman-looking mech with icicle spikes, quilted jacket, and tacticool-snood.
October 31, 2025 at 12:15 AM
#Mechatober no 26, Race.

It's basically a skating mech with jet engines for fists, that naruto-runs.

I like the idea, not so much the execution, so it's one I'll return to at another point.
October 27, 2025 at 10:45 PM
#mechatober 20, Tread.

I don't know why, after the monowheel tank, I was struggling for an idea for tread: All I had to do was design a robot that used the instability of a trike to ruin the functionality of a tank! :D
October 26, 2025 at 10:28 PM
#mechatober2025 21, Graceful.

Err... Freddie Mechury?
October 25, 2025 at 11:35 PM